tobspr
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db6db7caca
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Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
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2020-09-29 10:52:25 +02:00 |
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tobspr
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d4dd30857e
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Further pre-release adjustments
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2020-09-24 16:12:05 +02:00 |
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tobspr
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c54ec9fd2a
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Restructure buildings
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2020-09-24 12:53:40 +02:00 |
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tobspr
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c6eb1dad04
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Rebalance the whole game, rename splitter -> balancer
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2020-09-22 14:47:59 +02:00 |
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tobspr
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afa08b06dc
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Vastly improve underground belt performance
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2020-09-22 10:29:04 +02:00 |
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Exund
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c4f2379010
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
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tobspr
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26cd38b68c
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Refactor filters to make them not stall if one output is blocked
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2020-09-19 19:30:04 +02:00 |
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tobspr
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5ab3afdd30
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Move item processing into separate methods
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2020-09-19 17:55:36 +02:00 |
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tobspr
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3e93681ce6
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Add virtual stacker and painter, fix css
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2020-09-19 15:33:24 +02:00 |
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tobspr
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b8f27aec44
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Proper belt underlays for splitters
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2020-09-18 18:18:38 +02:00 |
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tobspr
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0377c6d58f
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Highlight connected miners, improve miner performance
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2020-09-13 18:39:06 +02:00 |
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tobspr
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f667329572
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Fix savegame serialization
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2020-08-30 15:56:30 +02:00 |
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tobspr
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3e0f42e47c
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Make belt readers store their last read item
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2020-08-30 15:35:47 +02:00 |
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tobspr
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9b8745535b
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Refactor item processor to use charges and thus be more correct, even at low tick rates
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2020-08-30 15:31:53 +02:00 |
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tobspr
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b478f4be63
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Store lever state
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2020-08-29 23:20:03 +02:00 |
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tobspr
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49ea6fc381
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Fix typo and typings
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2020-08-29 22:37:44 +02:00 |
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tobspr
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78fe34840a
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Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
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2020-08-29 22:35:30 +02:00 |
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tobspr
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06e276f021
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Add belt reader building
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2020-08-29 10:38:23 +02:00 |
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tobspr
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bb739c80fa
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Rework quad painter and filter, rework logic gates
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2020-08-29 09:35:14 +02:00 |
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dengr1065
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5487ec9818
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"Logic pain fix" - Fixing quad painter pain... (#607)
* (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement
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2020-08-29 07:56:47 +02:00 |
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tobspr
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296b76bf11
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Add virtual shape processing buildings
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2020-08-18 20:02:39 +02:00 |
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tobspr
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b2880700e8
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Huge rendering performance improvements and minor other changes, lots of refactorings
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2020-08-15 22:32:55 +02:00 |
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Bjorn Stromberg
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6a447e3583
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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tobspr
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7b40292be3
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Start to optimize rendering
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2020-08-15 19:43:03 +02:00 |
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tobspr
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070bce7020
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Minor fixes
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2020-08-15 17:55:14 +02:00 |
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tobspr
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7279b75187
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Improve information when hovering wires
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2020-08-15 17:51:28 +02:00 |
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tobspr
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5a0d3dcbe8
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Add wire coating
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2020-08-15 16:16:17 +02:00 |
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tobspr
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390c4ce1a5
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Add display
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2020-08-14 14:55:37 +02:00 |
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tobspr
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349657bafc
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Update storage to also return if its full or not
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2020-08-14 13:15:26 +02:00 |
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tobspr
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8c39d31c5b
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Optimize performance by using singletons for items
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2020-08-14 13:09:10 +02:00 |
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tobspr
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efd8ba7ae9
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Add wire bridges and fix Q on hub crash
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2020-08-13 21:04:44 +02:00 |
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tobspr
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ff02508361
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Add transistor building (Gate)
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2020-08-13 20:47:33 +02:00 |
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tobspr
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f44563fc05
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Add item filter
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2020-08-13 20:30:43 +02:00 |
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tobspr
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984bea1921
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Add OR gate and different colors of wire based on the value
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2020-08-13 20:01:54 +02:00 |
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tobspr
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49da768b73
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Add NOT gate
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2020-08-13 19:33:35 +02:00 |
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tobspr
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52b4d4d742
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Implement wire networks, add levers
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2020-08-13 19:23:00 +02:00 |
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tobspr
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f4ac6dfe03
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Add constant signal emitters
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2020-08-12 21:05:32 +02:00 |
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tobspr
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f65b3728ed
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Improve wire auto-connect
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2020-08-12 20:11:24 +02:00 |
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tobspr
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f16ab2389a
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initial take on wire auto-rotation
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2020-08-11 20:02:59 +02:00 |
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tobspr
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850461df8f
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Further take on logic wires
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2020-08-11 18:40:09 +02:00 |
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tobspr
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9701a143ec
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Only store changed properties for all components
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2020-08-10 22:53:02 +02:00 |
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tobspr
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bb431b8490
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Reduce savegame size by not storing the tileSize in the static entity
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2020-08-10 22:13:26 +02:00 |
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tobspr
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8d329990ef
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Fix item filters being ignored
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2020-08-10 22:04:38 +02:00 |
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tobspr
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d2077f5009
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Fix building placer not showing slots properly
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2020-08-10 21:36:46 +02:00 |
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tobspr
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93975df4d5
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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tobspr
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89294c7072
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Remove instant eject flag
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2020-08-10 20:32:45 +02:00 |
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tobspr
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b3b8da04a1
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Refactor belt underlay feature into seperate component
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2020-08-10 20:26:47 +02:00 |
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tobspr
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08a5b9070d
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Simplify hub component
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2020-08-10 20:09:04 +02:00 |
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tobspr
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e0ba1452b2
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Start to work on logical pins
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2020-08-10 15:02:49 +02:00 |
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tobspr
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6f28aff78f
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Vastly improve belt performance
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2020-08-10 15:02:14 +02:00 |
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