Sense101
745dcb3453
Merge branch 'modloader' into processing-refactor
2022-02-01 13:59:28 +00:00
Sense101
d44191092a
Fix double painter bug ( #1349 )
2022-02-01 14:50:07 +01:00
tobspr
bf7e1887a8
Add example for storing data in the savegame
2022-02-01 14:37:53 +01:00
tobspr
20dca5bcc1
Fix building placer intersection warning
2022-02-01 14:21:46 +01:00
Bagel03
321971dadd
Fix All Shapez Exports Being Const ( #1358 )
...
* Allowed setting of variables inside webpack modules
* remove console log
* Fix stringification of things inside of eval
Co-authored-by: Edward Badel <you@example.com>
2022-02-01 14:05:58 +01:00
tobspr
7dbed9fc43
Closes #1357
2022-02-01 14:02:27 +01:00
tobspr
b11ac4977f
Merge branch 'modloader' of github.com:tobspr/shapez.io into modloader
2022-02-01 14:00:02 +01:00
tobspr
41841651db
Store mods in savegame and show warning when it differs
2022-02-01 13:59:59 +01:00
Sense101
b5eb759b69
Fix filter and item acceptor drawing
2022-01-26 15:10:05 +00:00
Sense101
212c880e75
Actually fix filter and tunnel
2022-01-25 20:20:00 +00:00
Sense101
cb4ccdbb79
Prevent filter and tunnel from deleting extra acceptor items
2022-01-25 18:30:14 +00:00
Sense101
cd72da5023
Fix throughput at high speeds and allow multiple items to be stored in an acceptor slot before it's full
2022-01-25 18:20:38 +00:00
Sense101
9f7c95aec3
Minor changes for processor consistency
2022-01-25 13:41:32 +00:00
Sense101
b39d129152
revert processor back to using time, and convert progress both ways
2022-01-25 11:41:52 +00:00
Sense101
b9e09dfb3b
Fix trash achievement not counting all inputs
2022-01-24 16:07:02 +00:00
Sense101
a00c3c6ef3
Fix bugs with ejector and minor changes to processor
2022-01-24 15:49:24 +00:00
Sense101
21df7583f1
save acceptor inputs to remove startup time on load
2022-01-23 20:30:41 +00:00
Sense101
6cfdca3e10
Fix filter
2022-01-23 20:23:51 +00:00
Sense101
b0fc52a55f
Major cleanup and fixes
2022-01-23 20:12:07 +00:00
Sense101
5a310629c0
Undo unnecesary renaming
2022-01-23 20:12:07 +00:00
Sense101
fb0a66f5ca
Merge branch 'modloader' into processing-refactor
2022-01-23 16:49:05 +00:00
Emerald Block
431453f1a2
fix entity debugger reaching HTML elements ( #1353 )
2022-01-23 17:14:24 +01:00
Bagel03
8dcb5faf5f
Bind this for method overriding JSDoc ( #1352 )
2022-01-23 17:14:03 +01:00
Sense101
93daf53b0f
test
2022-01-22 21:06:06 +00:00
tobspr
509c01f642
Fix mod examples
2022-01-22 22:04:49 +01:00
Sense101
3bd86aa6d0
half ejector progress
2022-01-22 19:18:40 +00:00
Sense101
132eff5f58
adjust hub goals
2022-01-22 18:40:46 +00:00
tobspr
0540a010a6
Make wired pins component optional on the storage
2022-01-22 18:23:05 +01:00
tobspr
48adc30a87
Merge branch 'modloader' of github.com:tobspr/shapez.io into modloader
2022-01-22 10:03:44 +01:00
tobspr
408d1a7dca
Mod improvements
2022-01-22 10:03:42 +01:00
saile515
a3dfe6f5fb
Replaced concatenated strings with template literals ( #1347 )
2022-01-22 09:50:02 +01:00
tobspr
ade7176dba
Add sandbox example
2022-01-22 09:34:38 +01:00
tobspr
1287bc9bf1
Allow specifying minimumGameVersion
2022-01-22 09:03:42 +01:00
tobspr
7741d1590e
Refactor item acceptor to allow only single direction slots
2022-01-21 09:43:21 +01:00
Sense101
e3dc236286
remove cap on startProgress to help fix high speeds - item ejector is still limited to 1 item/tick though
2022-01-20 22:47:11 +00:00
Sense101
10e9d2cf8b
add braces
2022-01-20 21:57:20 +00:00
Sense101
36f125e6d7
most of the requested changes
2022-01-20 21:50:42 +00:00
tobspr
511d0556e1
Merge branch 'modloader' of github.com:tobspr/shapez.io into modloader
2022-01-20 22:18:30 +01:00
tobspr
2ab4f3ba9a
Minor adjustments
2022-01-20 22:18:25 +01:00
Sense101
c86416cf79
fix minor issues
2022-01-20 19:48:03 +00:00
Sense101
f3a65812a9
Merge branch 'modloader' into processing-refactor
2022-01-20 16:59:06 +00:00
Thomas (DJ1TJOO)
0718f6cf80
Fixed class handle type ( #1345 )
...
* Fixed class handle type
* Fixed import game state
2022-01-20 17:57:04 +01:00
Emerald Block
839d203737
allow command line switch to load more than one mod ( #1342 )
2022-01-20 17:56:26 +01:00
Thomas (DJ1TJOO)
7a1dedd2c8
Added link to create-shapezio-mod npm page ( #1339 )
...
Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod
2022-01-20 17:56:09 +01:00
tobspr
388f7888ee
Prettier fixes
2022-01-20 17:55:53 +01:00
Bagel03
30beb7df5f
Allow external URL to load more than one mod ( #1337 )
...
* Allow external URL to load more than one mod
Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.
* Update modloader.js
2022-01-20 17:54:42 +01:00
tobspr
6a57448fab
Do not render belts in statics disabled view
2022-01-20 17:52:49 +01:00
tobspr
1774502304
Belt drawing improvements, again
2022-01-20 17:37:23 +01:00
Sense101
d6bb79c470
fixed items being too close between buildings
2022-01-20 16:35:53 +00:00
tobspr
8c21d0e8e4
Fix belt path optimization
2022-01-20 17:21:35 +01:00