tobspr
06e276f021
Add belt reader building
2020-08-29 10:38:23 +02:00
tobspr
bb739c80fa
Rework quad painter and filter, rework logic gates
2020-08-29 09:35:14 +02:00
tobspr
674d8a139e
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-08-29 08:00:12 +02:00
tobspr
38dee3cebf
Update atlas
2020-08-29 08:00:10 +02:00
dengr1065
5487ec9818
"Logic pain fix" - Fixing quad painter pain... ( #607 )
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* (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement
2020-08-29 07:56:47 +02:00
tobspr
ec830ed5bc
minor refactoring
2020-08-28 23:12:12 +02:00
tobspr
7a4fcb5c99
Prevent rendering selection outline twice
2020-08-28 23:11:56 +02:00
tobspr
707323591b
Fix crash on constant signal dialog
2020-08-28 23:10:07 +02:00
tobspr
807deaa705
Fix wires not showing placement indicator properly
2020-08-28 23:06:10 +02:00
tobspr
e70f30ed17
Fix wires toolbar not being hidden when pressing f2
2020-08-28 23:00:09 +02:00
tobspr
a67448fbdf
Fix being able to create constant signals without value
2020-08-28 22:56:56 +02:00
tobspr
7cbe5bb8e7
Reverse order of shapes in shape info
2020-08-28 22:48:47 +02:00
tobspr
a498ee2704
Mark preferred input on storage
2020-08-28 22:47:05 +02:00
tobspr
e92b32184c
Rename purple -> magenta
2020-08-28 22:41:43 +02:00
tobspr
5336467838
statistics are now shown in shapes / second instead of shapes / minute
2020-08-28 22:41:13 +02:00
tobspr
5076c03dab
Fixed rotated levers not being rendered correctly
2020-08-28 22:25:31 +02:00
tobspr
e04fcceecc
Fix icons in dark mode, fix long savegame names
2020-08-28 22:22:29 +02:00
tobspr
728f4ae253
Allow naming savegames
2020-08-28 22:15:12 +02:00
tobspr
a095cd6324
Allow rotating levers
2020-08-28 21:57:29 +02:00
tobspr
d193d4bd49
Fix syntax error
2020-08-28 21:50:13 +02:00
JSansoP
1006660e04
Update base-cat.yaml ( #605 )
...
**TRANSLATOR NOTE**: Hi Tobias (or other/s developer/s), my name is Joan Sanso, im 19 years old and currently studying Computer Engineering. I am a native Catalan and Spanish speaker, so i will be looking for mistakes and/or possible new translations on both of these two languages. Since i see that the Catalan has half of the document not translated, i will start translating this specific file. For any questions, you can contact me on Twitter (@joan_sanso) or on your Official Discord (ItzSanso#6913). Also, if i could get the translator role on your Discord would be amazing (if you are happy with my translation work, obviously). Thanks for this amazing game!
P.S.: i didnt translate lines 823-835 because they have a "*" in front. Tell me if i have to translate them
2020-08-28 21:39:13 +02:00
kedi
9efb62e0f9
just trsanslated ( #604 )
...
translated steam area
2020-08-28 21:38:46 +02:00
TehThanos
7ba69771a6
Changed wrong naming convention in README.md ( #603 )
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The README said to use camel case names for new components while it should be pascal case.
2020-08-28 21:38:32 +02:00
Ondřej Povolný
a70c6561f3
Update base-cz.yaml ( #598 )
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translated terms for wires, description for a marker, categories in settings, quad painting title, reward text for a painter and confirmation of mass cut while not enough blueprints are available
2020-08-28 21:38:18 +02:00
TrapperHell
3f497c5b47
- Minor adjustments in English translation of game and adjust casing of product names ( #593 )
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- Fix comment typo
2020-08-28 21:37:15 +02:00
L3NN4RTR4NN3L
2dca363df9
Updatet German translation ( #545 )
...
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
Habe die Vorgeschlagenen Änderungen angewandt.
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
* Update base-de.yaml
2020-08-28 21:36:07 +02:00
PascalGrosse
aeab115865
Updated french translation ( #533 )
...
* Updated french translation
* Fixed small typo
* Added missing space between words
* Updated french translation
Co-authored-by: Pascal Grossé <pascal.grosse@gmail.com>
2020-08-28 21:34:36 +02:00
tobspr
5459e6470b
Add 1x1 compact splitters
2020-08-28 21:28:29 +02:00
tobspr
b6328cd9a0
Update changelog
2020-08-28 21:18:18 +02:00
tobspr
8ba6517591
Mark pinned shapes in statistics dialog
2020-08-28 21:17:07 +02:00
tobspr
e6b5f8d2ed
Added setting to be able to delete buildings while placing, closes #45
2020-08-28 21:05:20 +02:00
tobspr
389ce28e7a
Minor css adjustments to the statistics dialog
2020-08-28 20:58:42 +02:00
tobspr
bfe2795677
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-08-28 20:56:04 +02:00
tobspr
cda31732b1
Fix rendering bug
2020-08-28 20:56:02 +02:00
Ryan Liptak
4bcef8e725
Add button to toggle sortedness of the statistics screen ( #590 )
2020-08-24 20:51:29 +02:00
tobspr
93f9d7ae23
Fix cutter
2020-08-18 20:12:18 +02:00
tobspr
1a6c91f4e9
Fix crash
2020-08-18 20:07:44 +02:00
tobspr
296b76bf11
Add virtual shape processing buildings
2020-08-18 20:02:39 +02:00
Bjorn Stromberg
1ff76e0b2e
[core/rectangle] Remove unused methods ( #571 )
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* [core/rectangle] Remove unused methods
* Restore some methods
2020-08-18 14:19:25 +02:00
Oblivo
49d49e1489
Update base-de.yaml ( #524 )
...
* Update base-de.yaml
* Update base-de.yaml
2020-08-18 10:23:40 +02:00
tobspr
1dfb5f7476
Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
2020-08-15 23:19:55 +02:00
tobspr
d4cbb5b124
Fix belt underlays not rendering
2020-08-15 22:52:16 +02:00
tobspr
b7efda9bf6
Further performance improvements
2020-08-15 22:44:15 +02:00
tobspr
b2880700e8
Huge rendering performance improvements and minor other changes, lots of refactorings
2020-08-15 22:32:55 +02:00
tobspr
d1a5dd8c9e
Update local config with latest variables and cleanup a bit
2020-08-15 19:55:39 +02:00
tobspr
7e139d116d
Catch up with enum change / merge
2020-08-15 19:50:22 +02:00
Bjorn Stromberg
6a447e3583
Remove enumLayer and enumItemType
2020-08-15 19:47:01 +02:00
tobspr
75e729dac2
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-08-15 19:43:06 +02:00
tobspr
7b40292be3
Start to optimize rendering
2020-08-15 19:43:03 +02:00
Bjorn Stromberg
88768e65a6
[translations/base-ind] Remove trailing spaces ( #570 )
2020-08-15 18:28:55 +02:00