Commit Graph

63 Commits (57678664d486ca4dd08986e44e4366618e927c89)

Author SHA1 Message Date
tobspr c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
2 years ago
tobspr 931c8a5821
Puzzle DLC (#1172)
3 years ago
tobspr d8261a0b31 Closes #1052
3 years ago
tobspr f584d9d93e Further fixes found during testing, update local config
4 years ago
tobspr 3529a5d77f Fix tslint
4 years ago
tobspr a24e7b8d33 Properly hide some hud elements when hovering
4 years ago
Ryan Liptak bdb08f67d8
Show that chainable miners can connect to eachother during placement (#613)
4 years ago
tobspr 807deaa705 Fix wires not showing placement indicator properly
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr d2077f5009 Fix building placer not showing slots properly
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
Bjorn Stromberg 79158e2b56
Remove unused code (#526)
4 years ago
tobspr bf2eee908f Refactor static map entity component to store building metaclass
4 years ago
tobspr e46dd4e00b
Merge pull request #403 from Danacus/master
4 years ago
tobspr 1f438e8c65 Minor art rework, update ratios
4 years ago
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers
4 years ago
Daan Vanoverloop 299b6c6302 Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr d09bd0bcd7 Huge refactoring of the whole placement logic
4 years ago
tobspr ca8745b1c0 Fix bad rendering of item acceptors / ejector hints
4 years ago
tobspr 989ed2db87 Fix wires placement not snapping
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr 66eac93460 Fix sound being played too often
4 years ago
tobspr 3a846ab3c9 Allow clicking on variants to select them
4 years ago
tobspr 47b3ed5cbf Add option to render info boxes compact
4 years ago
tobspr b6964ad1bf Improve direction lock
4 years ago
tobspr 0a35c9f5b2 Improve belt direction lock
4 years ago
tobspr a95e69401d Improve belt direction lock
4 years ago
tobspr 84969a9205 Refactor building placer
4 years ago
tobspr 736e5fb432 Fix crash
4 years ago
tobspr 31ab5f3422 Disable direction lock for everything but belts
4 years ago
tobspr 46ceefd0d8 Disable automatic orientation when using belt lock
4 years ago
tobspr 4fc1ff6b0d Improve belt lock
4 years ago
tobspr 35a13a09e5 Add belt lock feature
4 years ago
tobspr b8c3668d88 Placing underground belts now removes belts and other (unneeded) tunnels inbetween
4 years ago
hexagonhexagon e39a868998 Add "Paste last blueprint" keybind. Last blueprint is not preserved on save/exit.
4 years ago
tobspr e0facaf788 Fix keys being stuck, show savegame levels in main menu
4 years ago
tobspr dfe1e64b27 Further blueprint improvements
4 years ago
tobspr f434cbd6f4 Merge branch 'master' into master
4 years ago
tobspr 0cd324c82b Initial support for blueprints (Buggy)
4 years ago
Dimava ab7584d9e9 Make ctrl/shift/alt keubindings changeable
4 years ago
tobspr 1561246dc4 Add multiplace setting
4 years ago
tobspr 8dd3a7c748 Add tutorial images for all building variants
4 years ago
tobspr 8760026893 Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
4 years ago
tobspr 3714a59fca Add customizable keybindings & watermark
4 years ago
tobspr d58d15ef8c Add building speed infos to all buildings
4 years ago