tobspr
3ada0d5774
Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff
4 years ago
artemisSystem
503e643fd4
add separate unpin button to pinned shapes ( #839 )
...
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
4 years ago
tobspr
ca1af5a505
Allow cycling backwards, closes #790
4 years ago
tobspr
f5032a02ce
Add layersupport for waypoints
4 years ago
Daan Breur
944b3c011c
Added layersupport to waypoints!! ( #703 )
...
* Added layersupport to waypoints!!
It will now save what layer its made on!
* Added Migrator for 1006 to 1007
* Corrected Version Number
* Updated Comment
* Changed HUB Layer to be hardcoded
4 years ago
tobspr
82aaf7f037
Add ability to edit constant signals, bump version
4 years ago
tobspr
1164ef4030
Offer tutorial videos
4 years ago
tobspr
8260edb373
Get rid of some todos / fixmes
4 years ago
tobspr
1025bede1f
Add wires tutorial
4 years ago
tobspr
deab844d04
Add more tutorials
4 years ago
tobspr
c8ac2de44d
Add storage to wires toolbar
4 years ago
tobspr
38ba763897
Allow disabling zoom towards cursor
4 years ago
tobspr
1bb8b6f079
Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades
4 years ago
tobspr
f3dcdeb2b8
Fix pinned shapes not being removable
4 years ago
tobspr
fa27d1681f
Cleanup IS_DEMO flags and introduce Restriction Manager
4 years ago
tobspr
81e7d96dd8
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
9844641d11
Missing parts from last commit
4 years ago
tobspr
94266173d8
Introduce game modes and get rid of global level definitions etc
4 years ago
EmeraldBlock
00cce9479a
Set atlas scale for screenshot to constant value ( #776 )
4 years ago
tobspr
83c4552f9c
DE translation fixes
4 years ago
tobspr
1c88b99de3
A/B test whether showing the price is good or not
4 years ago
tobspr
8b7c0a91cd
Change watermark interval
4 years ago
tobspr
344f213566
Minor refactoring
4 years ago
tobspr
5a3807883e
Update demo hint and lock demo to lvl 14
4 years ago
tobspr
e96821b555
Fix throughput goals and add layer preview to producer
4 years ago
tobspr
e93b475f72
Rebalance, again
4 years ago
tobspr
db6db7caca
Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
4 years ago
tobspr
fd3bbcdc20
Enable beta overlay again
4 years ago
tobspr
25135056f7
update beta overlay
4 years ago
tobspr
07ac928717
Show warning when placing too many buildings
4 years ago
tobspr
9c75e1777d
Show secondary toolbar on wires layer too
4 years ago
tobspr
31641bedad
Skip fade on low fps
4 years ago
tobspr
d5f7a78386
Allow copying wire values
4 years ago
tobspr
028b4ee8e4
Fix pipette in wires layer
4 years ago
tobspr
d11642e402
Update beta overlay
4 years ago
tobspr
d4617edad5
Rework constant signal dialog
4 years ago
tobspr
4f6d9785c1
Add final shapes and upgrades until tier 20
4 years ago
tobspr
d27e9226be
Re-balance, fixes, etc etc
4 years ago
tobspr
f584d9d93e
Further fixes found during testing, update local config
4 years ago
tobspr
7cd1ee22fd
Further fixes
4 years ago
tobspr
a4b46f8527
Further adjustments
4 years ago
tobspr
c54ec9fd2a
Restructure buildings
4 years ago
tobspr
fd77ba135a
Fix markers and translation
4 years ago
tobspr
e040a47195
Update regular layer building descriptions, update artwork
4 years ago
tobspr
1f12e755a9
Load css resources async, improve building descriptions
4 years ago
tobspr
9881bd6799
Update toolbar
4 years ago
tobspr
f8371a96cf
Make the storage its own building, add sanity checks
4 years ago
tobspr
091ffd1031
Make chained miner default and the only option after unlocking it
4 years ago
tobspr
c6eb1dad04
Rebalance the whole game, rename splitter -> balancer
4 years ago
przemko07
ea3cad0e37
Use same scale for Atlas as zoomLvl ( #680 )
...
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
4 years ago