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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-13 10:11:50 +00:00
Commit Graph

23 Commits

Author SHA1 Message Date
Даниїл Григор'єв
3624cf2f65
Remove some unused translation strings
Keep some that are either still used but shouldn't be or those that may
be used in the future. Files other than base-en.yaml are first synced
with the sync-translations.js script, then formatted with prettier-all.
2025-04-10 03:10:47 +03:00
Даниїл Григор'єв
b057382328
Mass-rename rotater -> rotator (#51)
Rename all references of rotater to rotator, including code, styles,
assets and translation files.
2025-04-04 22:55:24 +03:00
tobspr
e2907a1ab8 Adjust for the summer sale 2022-06-23 19:48:53 +02:00
tobspr
dab688cefb Sync translations 2022-06-22 10:21:51 +02:00
tobspr
ae485a0385 Update translations 2022-06-21 12:07:22 +02:00
tobspr
8001727196 Update translations and minor fixes 2022-06-20 19:08:14 +02:00
tobspr
4056cdaad2 Update translations 2022-06-20 10:48:07 +02:00
tobspr
3ab5ca99fd 1.5.4 update (polishing + minor rebalancing) 2022-06-19 17:08:35 +02:00
tobspr
6a8e519c0a Update translations 2022-06-18 18:59:28 +02:00
tobspr
fde4ff9e5e Localize standalone advantages title 2022-06-17 15:36:27 +02:00
tobspr
8f6ccc0d67 Update translations 2022-06-17 09:51:19 +02:00
tobspr
d39ae528f0 Update demo to try out timed demo 2022-06-17 09:35:55 +02:00
tobspr
2e1451ab3c Fix outdated translations 2022-06-16 19:39:59 +02:00
tobspr
7eef96ec21 Update translations 2022-06-16 18:35:49 +02:00
tobspr
691911104e Update translations 2022-06-06 14:39:10 +02:00
tobspr
f13a48e812 Update translations 2022-02-01 17:34:38 +01:00
tobspr
da7494213d Update translations 2021-08-26 17:01:12 +02:00
tobspr
5074727efa Update translations and changelog 2021-06-24 19:16:10 +02:00
tobspr
59156c7a03 Update translation files, again 2021-06-20 17:43:00 +02:00
tobspr
a5879b2123 Update translations 2021-06-20 17:15:10 +02:00
tobspr
978c07ccc4 Fix typo 2021-06-19 16:20:04 +02:00
tobspr
e1e27b4822 Update translations for the puzzle dlc 2021-05-23 20:19:50 +02:00
tobspr
931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00