Commit Graph

1424 Commits (1ff76e0b2eb17f2c7548d36ab63126e7c89d7db4)
 

Author SHA1 Message Date
Bjorn Stromberg 1ff76e0b2e
[core/rectangle] Remove unused methods (#571)
4 years ago
Oblivo 49d49e1489
Update base-de.yaml (#524)
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr d4cbb5b124 Fix belt underlays not rendering
4 years ago
tobspr b7efda9bf6 Further performance improvements
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr d1a5dd8c9e Update local config with latest variables and cleanup a bit
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 75e729dac2 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
Bjorn Stromberg 88768e65a6
[translations/base-ind] Remove trailing spaces (#570)
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 070bce7020 Minor fixes
4 years ago
tobspr 699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
DerFeldspatz f785bfe279
Arrange base-de.yaml so it matches base-en.yaml (#558)
4 years ago
Bjorn Stromberg 779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
4 years ago
forsaken-hero 90cf65e21e
Add Indonesian Translation (#509)
4 years ago
tobspr 61e7481c8f Change coating -> insulation
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 349657bafc Update storage to also return if its full or not
4 years ago
dengr1065 1dab9539bf
Add storage shape ejector pin (#568)
4 years ago
tobspr 8c39d31c5b Optimize performance by using singletons for items
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 9e76606674 Minor refactoring
4 years ago
tobspr 7fcfae747a Fix tunnels, nr. 2
4 years ago
tobspr 9f522d23ff Improve sprites and fix tunnels
4 years ago
tobspr c982827d60 New building sprites
4 years ago
tobspr f69af63aa3 Fix wires tunnel bug
4 years ago
tobspr fd7ae79971 Fix hub not accepting items
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr ff02508361 Add transistor building (Gate)
4 years ago
tobspr f44563fc05 Add item filter
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 49da768b73 Add NOT gate
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 75ab655998 Add basic logic gate and improve wires in general
4 years ago
tobspr 93186cbb9f Enable new buildings by default for now
4 years ago
tobspr f4ac6dfe03 Add constant signal emitters
4 years ago
tobspr c7b3cc1675 Update readme about adding new stuff
4 years ago
tobspr f65b3728ed Improve wire auto-connect
4 years ago
tobspr f16ab2389a initial take on wire auto-rotation
4 years ago
tobspr a32c0530bb Refactor rotation overview matrices
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago