Withers001-1
aa94a7313f
Translated the new button "continue", newGame ect.
4 years ago
tobspr
2c0f0f2152
Fix standalone build
4 years ago
tobspr
01800f3006
Update translations
4 years ago
tobspr
61bcc31861
Fix mouse handling
4 years ago
Milomilli
43e37dc428
Update base-nl.yaml
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Just some further translations
4 years ago
tobspr
4c20094878
Do not choose direction lock side automatically, instead make it toggleable
4 years ago
tobspr
6f2578fab2
Update translations to latest version
4 years ago
tobspr
fc883f1e5e
Add keybinding hint for direction lock
4 years ago
tobspr
3ddc0de2c4
Improve flickering
4 years ago
tobspr
d0dc116cc7
Update translations to latest version
4 years ago
tobspr
317b7d72ff
Add setting to disable vignette
4 years ago
tobspr
26949d5e3d
Fix flickering in direction lock
4 years ago
tobspr
6d59847153
Update changelog
4 years ago
tobspr
b6964ad1bf
Improve direction lock
4 years ago
tobspr
0a35c9f5b2
Improve belt direction lock
4 years ago
tobspr
a95e69401d
Improve belt direction lock
4 years ago
tobspr
84969a9205
Refactor building placer
4 years ago
tobspr
4b9df76f2f
Merge pull request #187 from DecaturRamsey/patch-2
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German suffix for large numbers corrected
4 years ago
tobspr
3c3e7dd4f7
Merge pull request #192 from grickit/master
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Fix crash when deleting buildings.
4 years ago
tobspr
44421beed8
Merge pull request #194 from Gumball73/patch-2
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Updated pt-PT translation to the latest version
4 years ago
tobspr
1731068dd0
Merge pull request #196 from Baxxster/patch-5
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Updated Norwegian Translastion to newest version
4 years ago
tobspr
9feecb2ac3
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
88d8f9e0c2
Merge pull request #199 from Andifaind/master
...
Update base-es.yaml & "Made by" translation
4 years ago
Phlosioneer
eb182d6e94
Fix lint issues
4 years ago
Andifaind
89a1b8bb0c
Fixed lint issue
4 years ago
Andifaind
d371726861
Translation for "Made by" text in the main menu
4 years ago
Phlosioneer
da24c472d7
Fix click and drag
...
Clicking and dragging can trigger up to 4 add/destroy signals, and it's
a common case.
4 years ago
Phlosioneer
aef96cff6e
Optimize ejector cache for common case
...
This commit optimizes the ejector cache for clicking and dragging belts,
or adding/removing a building. It's a big performance improvement for
large maps; on average, it only has to visit 60 slots per update,
compared to 20,000+ slots.
4 years ago
dengr1065
05ce8ff430
dark theme for game loading
4 years ago
DecaturRamsey
f84037bb9b
Update base-de.yaml
4 years ago
dengr1065
59bae80ab7
dark theme for option chooser dialogs
4 years ago
Andifaind
8667399205
Update base-es.yaml
4 years ago
Phlosioneer
36cf28029e
Remove ejector cache; use slot caches instead
...
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.
It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
4 years ago
dengr1065
b9e31049b6
"Dark keybindings"
4 years ago
Phlosioneer
2341772425
Optimize belt cache for common case
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Most of the time, we're adding/removing one building at a time. We don't
need to recheck every belt, only the ones near the changed belt.
4 years ago
dengr1065
1bee130dfe
Dark theme for settings
4 years ago
Phlosioneer
8a50fdb392
Remove belt cache array; use BeltComponent instead
...
Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.
Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
4 years ago
dengr1065
97c52169da
Changelog, support for dark theme in document root
4 years ago
dengr1065
7f32216404
Main Menu dark theme
4 years ago
Glenn Martin Jensen
5e0ebdff95
Updated Norwegian Translastion to newest version
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Updated Norwegian Translastion to newest version
4 years ago
Glenn Martin Jensen
2d569960e1
Updated to newest translations
...
Updated to newest translations
4 years ago
Phlosioneer
d4fc2e6dcd
Fix lint errors
4 years ago
Derek Hoagland
ddb5aae327
Fix crash when deleting buildings.
...
Can't check getHasDirectionLockAvailable() on a building you are currently deleting because it doesn't exist.
4 years ago
Phlosioneer
83a4928be5
Make miners cache mined item
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Saves two chunk+tile lookups per update, and one chunk+tile lookup per
draw.
4 years ago
Gumball73
3f08cd2d37
Updated pt-PT translation to the latest version
...
Updated the pt-pt translation to the latest version.
Some of the modifications were suggested by discord user Pequeno#2541
Gumball73
4 years ago
tobspr
736e5fb432
Fix crash
4 years ago
tobspr
bbd50fdce9
Update changelog
4 years ago
tobspr
31ab5f3422
Disable direction lock for everything but belts
4 years ago
tobspr
e2d6d9d51d
Update changelog
4 years ago
tobspr
09bfb4cf89
Update wording to be more accurate
4 years ago