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buildings
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Further fixes found during testing, update local config
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2020-09-24 17:43:50 +02:00 |
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components
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Further pre-release adjustments
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2020-09-24 16:12:05 +02:00 |
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hud
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Further fixes found during testing, update local config
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2020-09-24 17:43:50 +02:00 |
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items
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Improve color rendering performance
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2020-09-22 10:50:36 +02:00 |
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systems
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fixed an iteration in belt
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2020-09-27 13:13:53 -04:00 |
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themes
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Further fixes
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2020-09-24 17:14:15 +02:00 |
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time
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Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
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2020-08-29 22:35:30 +02:00 |
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automatic_save.js
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Store wires state on save
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2020-08-29 23:38:49 +02:00 |
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base_item.js
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Huge rendering performance improvements and minor other changes, lots of refactorings
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2020-08-15 22:32:55 +02:00 |
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belt_path.js
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assignments in loops can be slower
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2020-09-27 12:52:04 -04:00 |
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blueprint.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
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building_codes.js
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Migrate old savegames
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2020-09-22 09:32:31 +02:00 |
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camera.js
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Rebalance the whole game, rename splitter -> balancer
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2020-09-22 14:47:59 +02:00 |
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colors.js
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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component_registry.js
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Refactor filters to make them not stall if one output is blocked
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2020-09-19 19:30:04 +02:00 |
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component.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
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core.js
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fixing serializer changes
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2020-09-27 20:32:39 -04:00 |
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dynamic_tickrate.js
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Refactor item processor to use charges and thus be more correct, even at low tick rates
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2020-08-30 15:31:53 +02:00 |
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entity_components.js
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Refactor filters to make them not stall if one output is blocked
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2020-09-19 19:30:04 +02:00 |
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entity_manager.js
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forgot a deletion
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2020-09-27 15:00:11 -04:00 |
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entity.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
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game_loading_overlay.js
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Minor adjustments
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2020-09-19 18:57:14 +02:00 |
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game_speed_registry.js
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
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game_system_manager.js
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Refactor filters to make them not stall if one output is blocked
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2020-09-19 19:30:04 +02:00 |
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game_system_with_filter.js
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moved entityManager to sets, removed redundant iterations from gamesystemwithfilter
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2020-09-27 14:55:45 -04:00 |
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game_system.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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hints.js
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Improve simplified belt, show hints everywheer
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2020-09-19 12:21:32 +02:00 |
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hub_goals.js
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Re-balance
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2020-09-22 20:21:09 +02:00 |
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item_registry.js
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Add constant signal emitters
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2020-08-12 21:05:32 +02:00 |
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item_resolver.js
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Optimize performance by using singletons for items
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2020-08-14 13:09:10 +02:00 |
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key_action_mapper.js
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Further fixes found during testing, update local config
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2020-09-24 17:43:50 +02:00 |
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logic.js
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Restructure buildings
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2020-09-24 12:53:40 +02:00 |
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map_chunk_view.js
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Load css resources async, improve building descriptions
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2020-09-23 11:14:35 +02:00 |
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map_chunk.js
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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map_view.js
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Further performance improvements, show indicator while game is saving
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2020-09-18 20:41:40 +02:00 |
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map.js
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Further performance improvements, show indicator while game is saving
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2020-09-18 20:41:40 +02:00 |
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meta_building_registry.js
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Further pre-release adjustments
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2020-09-24 16:12:05 +02:00 |
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meta_building.js
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Load css resources async, improve building descriptions
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2020-09-23 11:14:35 +02:00 |
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production_analytics.js
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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root.js
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Huge rendering performance improvements and minor other changes, lots of refactorings
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2020-08-15 22:32:55 +02:00 |
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shape_definition_manager.js
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Move item processing into separate methods
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2020-09-19 17:55:36 +02:00 |
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shape_definition.js
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Move item processing into separate methods
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2020-09-19 17:55:36 +02:00 |
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sound_proxy.js
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Fix sound being played too often
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2020-06-25 13:12:35 +02:00 |
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theme.js
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Dark mode support and much other stuff
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2020-05-17 13:24:47 +02:00 |
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tutorial_goals_mappings.js
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Further fixes
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2020-09-24 17:14:15 +02:00 |
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tutorial_goals.js
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Further fixes
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2020-09-24 17:14:15 +02:00 |
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upgrades.js
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Re-balance
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2020-09-22 20:21:09 +02:00 |