.. |
buildings
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
2020-06-30 12:38:20 +02:00 |
components
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
2020-06-30 12:38:20 +02:00 |
hud
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
2020-06-30 12:38:20 +02:00 |
items
|
Update artwork and minor fixes
|
2020-06-30 09:27:30 +02:00 |
systems
|
MInor wires adjustment
|
2020-06-30 12:42:37 +02:00 |
themes
|
Further work on the energy generator
|
2020-06-28 11:44:30 +02:00 |
time
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
automatic_save.js
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
base_item.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
belt_path.js
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
2020-06-30 12:38:20 +02:00 |
blueprint.js
|
Fix issues with blueprints
|
2020-06-30 08:24:56 +02:00 |
camera.js
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
colors.js
|
Multiple improvements
|
2020-05-17 10:07:20 +02:00 |
component_registry.js
|
Initial take on wires
|
2020-06-24 22:23:10 +02:00 |
component.js
|
Initial support for blueprints (Buggy)
|
2020-05-27 14:30:59 +02:00 |
core.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
dynamic_tickrate.js
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
entity_components.js
|
Remove some todos
|
2020-06-28 20:31:22 +02:00 |
entity_manager.js
|
Remove some todos
|
2020-06-28 20:31:22 +02:00 |
entity.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
game_loading_overlay.js
|
Initial support for translations
|
2020-05-17 12:12:13 +02:00 |
game_speed_registry.js
|
Initial support for saving games
|
2020-05-14 21:54:11 +02:00 |
game_system_manager.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
game_system_with_filter.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
game_system.js
|
Initial commit
|
2020-05-09 16:45:23 +02:00 |
hub_goals.js
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
2020-06-30 12:38:20 +02:00 |
item_registry.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
key_action_mapper.js
|
Remove some todos
|
2020-06-28 20:31:22 +02:00 |
logic.js
|
Fix wires placement not snapping
|
2020-06-30 08:23:05 +02:00 |
map_chunk_view.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
map_chunk.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
map_view.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
map.js
|
Fix issues with blueprints
|
2020-06-30 08:24:56 +02:00 |
meta_building_registry.js
|
Fix wires placement not snapping
|
2020-06-30 08:23:05 +02:00 |
meta_building.js
|
Fix wires placement not snapping
|
2020-06-30 08:23:05 +02:00 |
production_analytics.js
|
Improve performance by getting rid of instanceof
|
2020-06-27 10:38:11 +02:00 |
root.js
|
Initial take on wires
|
2020-06-28 19:34:10 +02:00 |
shape_definition_manager.js
|
Add quad cutter and painter
|
2020-05-17 00:21:33 +02:00 |
shape_definition.js
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
sound_proxy.js
|
Fix sound being played too often
|
2020-06-25 13:12:35 +02:00 |
theme.js
|
Dark mode support and much other stuff
|
2020-05-17 13:24:47 +02:00 |
tutorial_goals_mappings.js
|
Further improvements of unlock notification
|
2020-05-23 10:35:30 +02:00 |
tutorial_goals.js
|
Update story goals
|
2020-06-27 11:54:14 +02:00 |
upgrades.js
|
Update story goals
|
2020-06-27 11:54:14 +02:00 |