tobspr
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c25428357e
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Remove unused code
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2020-08-14 15:48:33 +02:00 |
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tobspr
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6c8a29cea6
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Sneak preview to the wires layer when placing on the regular layer
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2020-08-14 15:48:26 +02:00 |
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tobspr
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390c4ce1a5
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Add display
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2020-08-14 14:55:37 +02:00 |
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tobspr
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349657bafc
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Update storage to also return if its full or not
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2020-08-14 13:15:26 +02:00 |
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dengr1065
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1dab9539bf
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Add storage shape ejector pin (#568)
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2020-08-14 13:10:57 +02:00 |
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tobspr
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8c39d31c5b
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Optimize performance by using singletons for items
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2020-08-14 13:09:10 +02:00 |
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tobspr
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3c34227c24
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Unify assets, refactor waypoints
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2020-08-14 12:14:15 +02:00 |
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tobspr
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9085f32ec3
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Add multiple performance settings
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2020-08-14 09:38:48 +02:00 |
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tobspr
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9e76606674
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Minor refactoring
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2020-08-14 08:54:52 +02:00 |
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tobspr
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7fcfae747a
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Fix tunnels, nr. 2
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2020-08-14 08:53:35 +02:00 |
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tobspr
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9f522d23ff
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Improve sprites and fix tunnels
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2020-08-14 08:53:28 +02:00 |
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tobspr
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c982827d60
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New building sprites
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2020-08-14 08:20:39 +02:00 |
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tobspr
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f69af63aa3
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Fix wires tunnel bug
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2020-08-14 07:21:49 +02:00 |
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tobspr
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fd7ae79971
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Fix hub not accepting items
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2020-08-13 21:06:54 +02:00 |
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tobspr
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efd8ba7ae9
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Add wire bridges and fix Q on hub crash
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2020-08-13 21:04:44 +02:00 |
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tobspr
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ff02508361
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Add transistor building (Gate)
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2020-08-13 20:47:33 +02:00 |
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tobspr
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f44563fc05
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Add item filter
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2020-08-13 20:30:43 +02:00 |
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tobspr
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984bea1921
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Add OR gate and different colors of wire based on the value
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2020-08-13 20:01:54 +02:00 |
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tobspr
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49da768b73
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Add NOT gate
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2020-08-13 19:33:35 +02:00 |
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tobspr
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52b4d4d742
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Implement wire networks, add levers
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2020-08-13 19:23:00 +02:00 |
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tobspr
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75ab655998
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Add basic logic gate and improve wires in general
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2020-08-13 10:23:50 +02:00 |
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tobspr
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93186cbb9f
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Enable new buildings by default for now
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2020-08-12 21:06:05 +02:00 |
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tobspr
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f4ac6dfe03
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Add constant signal emitters
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2020-08-12 21:05:32 +02:00 |
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tobspr
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c7b3cc1675
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Update readme about adding new stuff
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2020-08-12 20:34:00 +02:00 |
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tobspr
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f65b3728ed
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Improve wire auto-connect
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2020-08-12 20:11:24 +02:00 |
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tobspr
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f16ab2389a
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initial take on wire auto-rotation
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2020-08-11 20:02:59 +02:00 |
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tobspr
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a32c0530bb
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Refactor rotation overview matrices
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2020-08-11 18:50:43 +02:00 |
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tobspr
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850461df8f
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Further take on logic wires
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2020-08-11 18:40:09 +02:00 |
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tobspr
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5708ef385c
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Fix entities being incorrectly restored
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2020-08-11 13:31:27 +02:00 |
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tobspr
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20718ca05c
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Fix tslint
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2020-08-11 13:29:47 +02:00 |
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tobspr
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b19b87a6c8
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Improve map overlay rendering and raise zoom limit
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2020-08-11 13:17:39 +02:00 |
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tobspr
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c1b1564d76
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Fix crc generation
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2020-08-10 23:34:30 +02:00 |
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tobspr
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2203d5fc6a
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Improve saving speed by using crc32 instead of sha1 for checksum
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2020-08-10 23:31:02 +02:00 |
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tobspr
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9701a143ec
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Only store changed properties for all components
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2020-08-10 22:53:02 +02:00 |
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tobspr
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bb431b8490
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Reduce savegame size by not storing the tileSize in the static entity
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2020-08-10 22:13:26 +02:00 |
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tobspr
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8d329990ef
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Fix item filters being ignored
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2020-08-10 22:04:38 +02:00 |
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tobspr
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d2077f5009
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Fix building placer not showing slots properly
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2020-08-10 21:36:46 +02:00 |
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tobspr
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93975df4d5
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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tobspr
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89294c7072
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Remove instant eject flag
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2020-08-10 20:32:45 +02:00 |
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tobspr
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b3b8da04a1
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Refactor belt underlay feature into seperate component
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2020-08-10 20:26:47 +02:00 |
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tobspr
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f91e677f2e
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Fix item animations not working for belts
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2020-08-10 20:17:18 +02:00 |
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tobspr
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08a5b9070d
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Simplify hub component
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2020-08-10 20:09:04 +02:00 |
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tobspr
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b3fffe340d
|
Cleanup worker
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2020-08-10 19:56:56 +02:00 |
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tobspr
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ecbf9d7e78
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Revert worker loader change
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2020-08-10 19:54:11 +02:00 |
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tobspr
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64b983b94e
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Try to fix webworker bug - Attempt 2
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2020-08-10 19:46:41 +02:00 |
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tobspr
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0d555e22c7
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Add further logging to worker
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2020-08-10 19:42:10 +02:00 |
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tobspr
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1802e545d4
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Minor syntax change
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2020-08-10 15:27:40 +02:00 |
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tobspr
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2ee4f2efc7
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Add more logging
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2020-08-10 15:22:02 +02:00 |
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tobspr
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e0ba1452b2
|
Start to work on logical pins
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2020-08-10 15:02:49 +02:00 |
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tobspr
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6f28aff78f
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Vastly improve belt performance
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2020-08-10 15:02:14 +02:00 |
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