Commit Graph

113 Commits (edd57b39567e6140772d83a98b9ef3198b9d6c7a)

Author SHA1 Message Date
tobspr c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
3 years ago
Sense101 4b36426a77
Added shape tooltip - final version (#1251)
3 years ago
tobspr d8b34ca438 Minor PR adjustments
3 years ago
PFedak e4f02abeb3
Simplify item processor slot logic. (#1257)
3 years ago
Sense101 5fb7bb0586
Minor goal acceptor adjustments to help prevent backing up belts to complete (#1236)
3 years ago
tobspr 7b18d54cbe Minor PR adjustments
3 years ago
Sense101 6efbdc6ad1
Fix for cheating puzzles by quickly switching belts (#1226)
3 years ago
tobspr a3fb3c432a Fix another bug
3 years ago
tobspr 65721e0837 Fix savegame bugs
3 years ago
tobspr 931c8a5821
Puzzle DLC (#1172)
3 years ago
tobspr 7b01db5dae Minor fixes
4 years ago
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
4 years ago
tobspr d4dd30857e Further pre-release adjustments
4 years ago
tobspr c54ec9fd2a Restructure buildings
4 years ago
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer
4 years ago
tobspr afa08b06dc Vastly improve underground belt performance
4 years ago
Exund c4f2379010
Refactor entity cloning (#671)
4 years ago
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr 5ab3afdd30 Move item processing into separate methods
4 years ago
tobspr 3e93681ce6 Add virtual stacker and painter, fix css
4 years ago
tobspr b8f27aec44 Proper belt underlays for splitters
4 years ago
tobspr 0377c6d58f Highlight connected miners, improve miner performance
4 years ago
tobspr f667329572 Fix savegame serialization
4 years ago
tobspr 3e0f42e47c Make belt readers store their last read item
4 years ago
tobspr 9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates
4 years ago
tobspr b478f4be63 Store lever state
4 years ago
tobspr 49ea6fc381 Fix typo and typings
4 years ago
tobspr 78fe34840a Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
4 years ago
tobspr 06e276f021 Add belt reader building
4 years ago
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
dengr1065 5487ec9818
"Logic pain fix" - Fixing quad painter pain... (#607)
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr 070bce7020 Minor fixes
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 349657bafc Update storage to also return if its full or not
4 years ago
tobspr 8c39d31c5b Optimize performance by using singletons for items
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr ff02508361 Add transistor building (Gate)
4 years ago
tobspr f44563fc05 Add item filter
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 49da768b73 Add NOT gate
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr f4ac6dfe03 Add constant signal emitters
4 years ago
tobspr f65b3728ed Improve wire auto-connect
4 years ago
tobspr f16ab2389a initial take on wire auto-rotation
4 years ago