tobspr
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64c4816194
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Remove some todos
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2020-06-28 20:31:22 +02:00 |
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tobspr
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b499760d74
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Start to work on advanced shape processing
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2020-06-28 20:28:46 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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b0cc9539d7
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Fix sandbox controller
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2020-06-28 12:48:18 +02:00 |
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tobspr
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77440a68bc
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Add sandbox controller
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2020-06-28 12:38:48 +02:00 |
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tobspr
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17123fd7b9
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Further work on the energy generator
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2020-06-28 11:44:30 +02:00 |
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tobspr
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97858b6eab
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Fix time formatting, again
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2020-06-28 10:49:26 +02:00 |
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tobspr
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eea02bf571
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-28 10:48:49 +02:00 |
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tobspr
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c4d328c1cd
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Fix bad time formatting and update changelog
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2020-06-28 10:48:47 +02:00 |
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tobspr
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f8adbcdbec
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Merge pull request #328 from hexagonhexagon/better-pipette
Clear cursor when trying to pipette the same building twice.
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2020-06-28 10:32:09 +02:00 |
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tobspr
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4a56c3ccba
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Merge pull request #327 from hexagonhexagon/b-key-dev-fix
Fix issue where pressing B just after loading crashes the game.
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2020-06-28 10:31:12 +02:00 |
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tobspr
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542cc89f94
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Merge pull request #325 from jakobhellermann/master
press alt key in belt planner to reverse direction
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2020-06-28 10:28:48 +02:00 |
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tobspr
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3672f52619
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Add 120hz refresh rate
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2020-06-28 10:24:11 +02:00 |
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hexagonhexagon
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4c5043378f
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Fix issue where pressing B just after loading crashes the game.
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2020-06-28 01:18:49 -04:00 |
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hexagonhexagon
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bbeee11057
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Pressing Q on the same building twice clears the cursor.
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2020-06-27 22:52:25 -04:00 |
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Jakob Hellermann
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6da023546d
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press alt key in belt planner to reverse direction
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2020-06-27 22:18:29 +02:00 |
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tobspr
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de0b305276
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Minor fixes to the throughput
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2020-06-27 16:40:51 +02:00 |
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tobspr
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84417b60a5
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Fix items being stuck on belts
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2020-06-27 12:50:35 +02:00 |
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tobspr
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fa3d516913
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Update changelog
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2020-06-27 12:05:13 +02:00 |
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tobspr
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54f06762d7
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Update changelog
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2020-06-27 11:57:12 +02:00 |
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tobspr
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f4e4b6d027
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Update story goals
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2020-06-27 11:54:14 +02:00 |
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tobspr
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5dab3508cd
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Improve tunnel performance by caching receivers
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2020-06-27 11:39:32 +02:00 |
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tobspr
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a057d68a8e
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Micro optimization for item acceptor
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2020-06-27 11:03:34 +02:00 |
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tobspr
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6d2afb992c
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Update local config to latest version
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2020-06-27 10:52:10 +02:00 |
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tobspr
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2e266f5f21
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
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tobspr
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14246929b3
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Fix item ejector bug
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2020-06-27 10:44:23 +02:00 |
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tobspr
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e59d94360c
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Minor tslint fix
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2020-06-27 10:39:28 +02:00 |
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tobspr
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419401b9be
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Improve performance by getting rid of instanceof
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2020-06-27 10:38:11 +02:00 |
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tobspr
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d8bf4f9cd8
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fix belt animation seeming to go 'backwards' on high belt speeds
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2020-06-27 09:59:48 +02:00 |
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tobspr
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c844dd4798
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Improve performance by only updating belt ejectors on the end of paths
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2020-06-27 09:52:26 +02:00 |
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tobspr
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c74843424a
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Disable wires content for now (so we can push a sub-update)
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2020-06-27 09:38:41 +02:00 |
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tobspr
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8ba0a36ee1
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Re-Enable automatic belt placement 2
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2020-06-27 09:34:09 +02:00 |
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tobspr
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ceb9b81cf9
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Re-Enable automatic belt placement
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2020-06-27 09:33:58 +02:00 |
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tobspr
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8e10864f05
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Merge pull request #316 from mordof/master
Fix tunnel incorrect delete bug
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2020-06-27 08:54:49 +02:00 |
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tobspr
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7b813ece0a
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Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
Fix duplicate waypoints with the same shape key displaying wrong
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2020-06-27 08:51:15 +02:00 |
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Mike Winger
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a96b4a290d
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Fix tunnel incorrect delete bug
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2020-06-26 20:00:44 -06:00 |
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Jakob Hellermann
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bc40fa72d3
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fix crash due to missing import of STOP_PROPAGATION
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2020-06-26 21:21:09 +02:00 |
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tobspr
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42c569d91f
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Implement saving and restoring belt paths
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2020-06-26 18:24:02 +02:00 |
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tobspr
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9a6029279d
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Disable some logging
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2020-06-26 17:46:12 +02:00 |
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tobspr
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857b79cac0
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Improve rendering performance by caching bounds of paths
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2020-06-26 17:44:11 +02:00 |
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tobspr
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e594b6a4a7
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Add belt rendering (very slow for now)
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2020-06-26 17:28:19 +02:00 |
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tobspr
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a71c0b8039
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Take 3 on the belt performance (+ tslint fixes)
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2020-06-26 17:02:52 +02:00 |
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tobspr
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9ce912dbdd
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Second take on belt performance
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2020-06-26 16:31:36 +02:00 |
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tobspr
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192d1dbedb
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Initial take on belt optimization
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2020-06-26 13:57:07 +02:00 |
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hexagonhexagon
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70f58d5584
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Fix bug where waypoints with the same shape key display wrong.
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2020-06-25 15:25:44 -04:00 |
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tobspr
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66eac93460
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Fix sound being played too often
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2020-06-25 13:12:35 +02:00 |
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tobspr
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7ca425c8f3
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Fix belt rendering bug
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2020-06-25 12:53:59 +02:00 |
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tobspr
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182b62d604
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Add method to debug changed areas
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2020-06-25 12:42:48 +02:00 |
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tobspr
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77ddef0170
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Add more FPS to belt animation
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2020-06-25 12:18:48 +02:00 |
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tobspr
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6677ff0a44
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Initial take on wires
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2020-06-24 22:23:10 +02:00 |
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