Commit Graph

15 Commits (d1ef3f834eb79a802abcbb3c2a93afa4f28e3d7d)

Author SHA1 Message Date
Greg Considine d1ef3f834e
Fix/achievements (#1091)
3 years ago
Greg Considine 26b842494f
Achievements (#1087)
3 years ago
tobspr 94266173d8 Introduce game modes and get rid of global level definitions etc
4 years ago
tobspr d5f7a78386 Allow copying wire values
4 years ago
Exund c4f2379010
Refactor entity cloning (#671)
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr bf2eee908f Refactor static map entity component to store building metaclass
4 years ago
tobspr d09bd0bcd7 Huge refactoring of the whole placement logic
4 years ago
tobspr 34ef26b289 Fix multiple issues regarding saving / restoring games
4 years ago
tobspr ea868fd750 Fix issues with blueprints
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr a71c0b8039 Take 3 on the belt performance (+ tslint fixes)
4 years ago