tobspr
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f65b3728ed
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Improve wire auto-connect
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2020-08-12 20:11:24 +02:00 |
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tobspr
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f16ab2389a
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initial take on wire auto-rotation
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2020-08-11 20:02:59 +02:00 |
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tobspr
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a32c0530bb
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Refactor rotation overview matrices
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2020-08-11 18:50:43 +02:00 |
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tobspr
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850461df8f
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Further take on logic wires
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2020-08-11 18:40:09 +02:00 |
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tobspr
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b19b87a6c8
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Improve map overlay rendering and raise zoom limit
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2020-08-11 13:17:39 +02:00 |
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tobspr
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9701a143ec
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Only store changed properties for all components
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2020-08-10 22:53:02 +02:00 |
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tobspr
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93975df4d5
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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tobspr
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89294c7072
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Remove instant eject flag
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2020-08-10 20:32:45 +02:00 |
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tobspr
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b3b8da04a1
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Refactor belt underlay feature into seperate component
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2020-08-10 20:26:47 +02:00 |
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tobspr
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e0ba1452b2
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Start to work on logical pins
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2020-08-10 15:02:49 +02:00 |
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tobspr
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6f28aff78f
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Vastly improve belt performance
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2020-08-10 15:02:14 +02:00 |
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Bjorn Stromberg
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79158e2b56
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Remove unused code (#526)
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2020-08-06 11:28:28 +02:00 |
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tobspr
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bf2eee908f
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Refactor static map entity component to store building metaclass
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2020-07-27 17:14:29 +02:00 |
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tobspr
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7341321d97
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Redo wire splitter / mergers
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2020-07-27 14:25:22 +02:00 |
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RogiJAG
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9258a49010
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remove debug statements
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2020-07-19 11:11:58 -05:00 |
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RogiJAG
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adecb64447
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Revert "add unlock on upgrade mechanic"
This reverts commit 6dd3f2a439 .
lease enter the commit message for your changes. Lines starting
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2020-07-19 10:47:47 -05:00 |
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BuildTools
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6dd3f2a439
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add unlock on upgrade mechanic
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2020-07-18 12:03:49 -05:00 |
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Mr.Yawnie
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93ac3f70be
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Added artwork and en translation, unlocks with CCW
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2020-07-18 12:03:49 -05:00 |
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RogiJAG
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f77d47d9f7
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Add fl rotater variant
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2020-07-18 12:03:49 -05:00 |
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tobspr
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0d6b855253
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Allow color inverter to process colors as well
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2020-07-07 09:06:17 +02:00 |
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tobspr
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40674ef0d7
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Fix wire splitter
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2020-07-06 22:22:24 +02:00 |
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tobspr
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1f438e8c65
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Minor art rework, update ratios
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2020-07-06 22:14:45 +02:00 |
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tobspr
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04ea105584
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
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tobspr
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54be64c0e2
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Fix energy generator being not rotateable
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2020-07-06 19:31:00 +02:00 |
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tobspr
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65337f90fc
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Fix multiple bugs
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2020-07-05 18:33:41 +02:00 |
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tobspr
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34ef26b289
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Fix multiple issues regarding saving / restoring games
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2020-07-05 16:56:01 +02:00 |
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tobspr
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04839b1956
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Unlock energy generator from the beginning
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2020-07-05 12:59:40 +02:00 |
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tobspr
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a77911263d
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Implement concept of energy consumption
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2020-07-02 17:43:47 +02:00 |
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tobspr
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bd899df5fe
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Further progress on the energy generator / wires, fix translations
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2020-07-01 17:51:11 +02:00 |
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tobspr
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722c8ef836
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Start to rework the graphics for the wires layer, make wires cooler than belts
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2020-06-30 12:38:20 +02:00 |
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tobspr
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989ed2db87
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Fix wires placement not snapping
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2020-06-30 08:23:05 +02:00 |
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tobspr
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b499760d74
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Start to work on advanced shape processing
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2020-06-28 20:28:46 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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419401b9be
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Improve performance by getting rid of instanceof
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2020-06-27 10:38:11 +02:00 |
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tobspr
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ceb9b81cf9
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Re-Enable automatic belt placement
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2020-06-27 09:33:58 +02:00 |
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tobspr
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6677ff0a44
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Initial take on wires
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2020-06-24 22:23:10 +02:00 |
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tobspr
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84969a9205
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
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tobspr
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31ab5f3422
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Disable direction lock for everything but belts
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2020-06-16 20:10:00 +02:00 |
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tobspr
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1af564e816
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Add mirrored painter variant
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2020-06-16 11:57:17 +02:00 |
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Jaysc
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6601923bd4
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stop connection if something in the way
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2020-06-11 16:33:25 +01:00 |
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tobspr
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dfe1e64b27
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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tobspr
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0cd324c82b
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
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tobspr
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10fe067c85
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Show connections to tunnel exits as well
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2020-05-23 11:08:27 +02:00 |
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tobspr
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1577ebe48c
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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tobspr
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0b86d499e5
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Show range of underground belts
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2020-05-17 15:51:58 +02:00 |
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tobspr
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d58d15ef8c
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Add building speed infos to all buildings
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2020-05-17 15:32:19 +02:00 |
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tobspr
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97f52f509b
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Rebalance whole game
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2020-05-17 14:46:33 +02:00 |
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tobspr
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aef0128daf
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Add inverse compact splitter
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2020-05-17 13:32:31 +02:00 |
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tobspr
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a70a937302
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Initial support for translations
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2020-05-17 12:12:13 +02:00 |
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tobspr
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13c6fc7598
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Multiple improvements
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2020-05-17 10:07:20 +02:00 |
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tobspr
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cad6b357e3
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
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tobspr
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bce44188c8
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Add underground belt tier 2
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2020-05-16 23:48:56 +02:00 |
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tobspr
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5179488373
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Add CCW rotater
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2020-05-16 23:13:45 +02:00 |
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tobspr
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5e3c28c150
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Add support for different building variants
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2020-05-16 22:45:40 +02:00 |
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tobspr
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436f700606
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Remove unnecessary console.log's
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2020-05-16 18:04:08 +02:00 |
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tobspr
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b64bbc8132
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Fix hub being removable after restoring a game, fix tslint errors
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2020-05-14 22:46:31 +02:00 |
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tobspr
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af0f56b5e4
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Add basic sounds
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2020-05-14 19:12:58 +02:00 |
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tobspr
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653ddf9a3a
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Minor artwork update
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2020-05-11 14:21:59 +02:00 |
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Tobias Springer
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a26ef05543
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Disable automatic rotation for buildings except belts
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2020-05-10 19:01:33 +02:00 |
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Tobias Springer
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3ccb5f5354
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Remove unnecessary debug output
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2020-05-10 17:46:06 +02:00 |
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Tobias Springer
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bb1758642b
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Add originalRotation to static comp in order to fix bugs with the automatic placement
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2020-05-10 17:45:48 +02:00 |
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Tobias Springer
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72476486b7
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Improve placement of belts
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2020-05-10 17:00:02 +02:00 |
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Tobias Springer
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93c6ea683d
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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