Commit Graph

622 Commits (b19b87a6c852df13614de8324c9b56a5ae16079e)

Author SHA1 Message Date
tobspr b19b87a6c8 Improve map overlay rendering and raise zoom limit
4 years ago
tobspr c1b1564d76 Fix crc generation
4 years ago
tobspr 2203d5fc6a Improve saving speed by using crc32 instead of sha1 for checksum
4 years ago
tobspr 9701a143ec Only store changed properties for all components
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr 8d329990ef Fix item filters being ignored
4 years ago
tobspr d2077f5009 Fix building placer not showing slots properly
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr 89294c7072 Remove instant eject flag
4 years ago
tobspr b3b8da04a1 Refactor belt underlay feature into seperate component
4 years ago
tobspr f91e677f2e Fix item animations not working for belts
4 years ago
tobspr 08a5b9070d Simplify hub component
4 years ago
tobspr b3fffe340d Cleanup worker
4 years ago
tobspr ecbf9d7e78 Revert worker loader change
4 years ago
tobspr 64b983b94e Try to fix webworker bug - Attempt 2
4 years ago
tobspr 0d555e22c7 Add further logging to worker
4 years ago
tobspr 1802e545d4 Minor syntax change
4 years ago
tobspr 2ee4f2efc7 Add more logging
4 years ago
tobspr e0ba1452b2 Start to work on logical pins
4 years ago
tobspr 6f28aff78f Vastly improve belt performance
4 years ago
asquared31415 868cd7baf5
Mock V1000 StaticMapEntity (#550)
4 years ago
Bjorn Stromberg 79158e2b56
Remove unused code (#526)
4 years ago
moonheart08 c0b905b74a
Add support for a 75hz simulation target (#517)
4 years ago
Bjorn Stromberg f79578a993
Make CI green by hiding the problem behind a sign that says FIXME (#515)
4 years ago
Dimava 235c380de1
fix pippete throws on empty hand (#512)
4 years ago
tobspr baf5c83b34 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr bf2eee908f Refactor static map entity component to store building metaclass
4 years ago
Bjorn Stromberg d2f9fd6ec8
Improve types for web workers (#502)
4 years ago
tobspr 7341321d97 Redo wire splitter / mergers
4 years ago
tobspr 94c59e0e33 Revert "Fix layer handling in cutter (#352)"
4 years ago
tobspr 2d54b72882 Add checks to stacking logic
4 years ago
oguz523 58a4543c29
Translating Game to Turkish (#498)
4 years ago
Bjorn Stromberg 6d01c482d8
[Perf] Avoid iterating over keys to generate assert message (#486)
4 years ago
cyantree 97870da048
Fix layer handling in cutter (#352)
4 years ago
hexagonhexagon ef574c0bfe
Redo stacking algorithm (#138)
4 years ago
tobspr 209fc76fc7 Update ui design
4 years ago
dengr1065 2df1b8d014
Major ui changes (#482)
4 years ago
Bjorn Stromberg cb1ff53338 Add TSLint to github actions, fix existing type errors
4 years ago
tobspr 661746c898
Merge pull request #471 from RogiJAG/180_deg_rotater
4 years ago
RogiJAG 150bf718f7 Merge branch 'master' into 180_deg_rotater
4 years ago
RogiJAG 9258a49010 remove debug statements
4 years ago
RogiJAG adecb64447 Revert "add unlock on upgrade mechanic"
4 years ago
Moppler ae5c33abd2 Extend the pipette hack to work with belts and wires.
4 years ago
tobspr 0a482972fd Fix build failing
4 years ago
BuildTools c1a518f775 fix circular dependency
4 years ago
BuildTools 6dd3f2a439 add unlock on upgrade mechanic
4 years ago
Mr.Yawnie 93ac3f70be Added artwork and en translation, unlocks with CCW
4 years ago
RogiJAG f77d47d9f7 Add fl rotater variant
4 years ago
MrYawnie 68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie efffa8940b
Match belt/processor etc. level to upgrade tiers
4 years ago