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								 tobspr | 5a0d3dcbe8 | Add wire coating | 2020-08-15 16:16:17 +02:00 |  | 
			
				
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								 tobspr | 6a3a9c49cf | Improve layer preview | 2020-08-15 15:24:42 +02:00 |  | 
			
				
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								 tobspr | c25428357e | Remove unused code | 2020-08-14 15:48:33 +02:00 |  | 
			
				
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								 tobspr | 6c8a29cea6 | Sneak preview to the wires layer when placing on the regular layer | 2020-08-14 15:48:26 +02:00 |  | 
			
				
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								 tobspr | 390c4ce1a5 | Add display | 2020-08-14 14:55:37 +02:00 |  | 
			
				
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								 tobspr | 349657bafc | Update storage to also return if its full or not | 2020-08-14 13:15:26 +02:00 |  | 
			
				
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								 dengr1065 | 1dab9539bf | Add storage shape ejector pin (#568) | 2020-08-14 13:10:57 +02:00 |  | 
			
				
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								 tobspr | 8c39d31c5b | Optimize performance by using singletons for items | 2020-08-14 13:09:10 +02:00 |  | 
			
				
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								 tobspr | 3c34227c24 | Unify assets, refactor waypoints | 2020-08-14 12:14:15 +02:00 |  | 
			
				
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								 tobspr | 9085f32ec3 | Add multiple performance settings | 2020-08-14 09:38:48 +02:00 |  | 
			
				
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								 tobspr | 9e76606674 | Minor refactoring | 2020-08-14 08:54:52 +02:00 |  | 
			
				
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								 tobspr | 7fcfae747a | Fix tunnels, nr. 2 | 2020-08-14 08:53:35 +02:00 |  | 
			
				
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								 tobspr | 9f522d23ff | Improve sprites and fix tunnels | 2020-08-14 08:53:28 +02:00 |  | 
			
				
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								 tobspr | c982827d60 | New building sprites | 2020-08-14 08:20:39 +02:00 |  | 
			
				
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								 tobspr | f69af63aa3 | Fix wires tunnel bug | 2020-08-14 07:21:49 +02:00 |  | 
			
				
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								 tobspr | fd7ae79971 | Fix hub not accepting items | 2020-08-13 21:06:54 +02:00 |  | 
			
				
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								 tobspr | efd8ba7ae9 | Add wire bridges and fix Q on hub crash | 2020-08-13 21:04:44 +02:00 |  | 
			
				
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								 tobspr | ff02508361 | Add transistor building (Gate) | 2020-08-13 20:47:33 +02:00 |  | 
			
				
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								 tobspr | f44563fc05 | Add item filter | 2020-08-13 20:30:43 +02:00 |  | 
			
				
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								 tobspr | 984bea1921 | Add OR gate and different colors of wire based on the value | 2020-08-13 20:01:54 +02:00 |  | 
			
				
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								 tobspr | 49da768b73 | Add NOT gate | 2020-08-13 19:33:35 +02:00 |  | 
			
				
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								 tobspr | 52b4d4d742 | Implement wire networks, add levers | 2020-08-13 19:23:00 +02:00 |  | 
			
				
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								 tobspr | 75ab655998 | Add basic logic gate and improve wires in general | 2020-08-13 10:23:50 +02:00 |  | 
			
				
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								 tobspr | 93186cbb9f | Enable new buildings by default for now | 2020-08-12 21:06:05 +02:00 |  | 
			
				
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								 tobspr | f4ac6dfe03 | Add constant signal emitters | 2020-08-12 21:05:32 +02:00 |  | 
			
				
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								 tobspr | c7b3cc1675 | Update readme about adding new stuff | 2020-08-12 20:34:00 +02:00 |  | 
			
				
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								 tobspr | f65b3728ed | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 |  | 
			
				
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								 tobspr | f16ab2389a | initial take on wire auto-rotation | 2020-08-11 20:02:59 +02:00 |  | 
			
				
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								 tobspr | a32c0530bb | Refactor rotation overview matrices | 2020-08-11 18:50:43 +02:00 |  | 
			
				
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								 tobspr | 850461df8f | Further take on logic wires | 2020-08-11 18:40:09 +02:00 |  | 
			
				
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								 tobspr | 5708ef385c | Fix entities being incorrectly restored | 2020-08-11 13:31:27 +02:00 |  | 
			
				
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								 tobspr | 20718ca05c | Fix tslint | 2020-08-11 13:29:47 +02:00 |  | 
			
				
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								 tobspr | b19b87a6c8 | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 |  | 
			
				
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								 tobspr | c1b1564d76 | Fix crc generation | 2020-08-10 23:34:30 +02:00 |  | 
			
				
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								 tobspr | 2203d5fc6a | Improve saving speed by using crc32 instead of sha1 for checksum | 2020-08-10 23:31:02 +02:00 |  | 
			
				
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								 tobspr | 9701a143ec | Only store changed properties for all components | 2020-08-10 22:53:02 +02:00 |  | 
			
				
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								 tobspr | bb431b8490 | Reduce savegame size by not storing the tileSize in the static entity | 2020-08-10 22:13:26 +02:00 |  | 
			
				
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								 tobspr | 8d329990ef | Fix item filters being ignored | 2020-08-10 22:04:38 +02:00 |  | 
			
				
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								 tobspr | d2077f5009 | Fix building placer not showing slots properly | 2020-08-10 21:36:46 +02:00 |  | 
			
				
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								 tobspr | 93975df4d5 | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 |  | 
			
				
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								 tobspr | 89294c7072 | Remove instant eject flag | 2020-08-10 20:32:45 +02:00 |  | 
			
				
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								 tobspr | b3b8da04a1 | Refactor belt underlay feature into seperate component | 2020-08-10 20:26:47 +02:00 |  | 
			
				
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								 tobspr | f91e677f2e | Fix item animations not working for belts | 2020-08-10 20:17:18 +02:00 |  | 
			
				
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								 tobspr | 08a5b9070d | Simplify hub component | 2020-08-10 20:09:04 +02:00 |  | 
			
				
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								 tobspr | b3fffe340d | Cleanup worker | 2020-08-10 19:56:56 +02:00 |  | 
			
				
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								 tobspr | ecbf9d7e78 | Revert worker loader change | 2020-08-10 19:54:11 +02:00 |  | 
			
				
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								 tobspr | 64b983b94e | Try to fix webworker bug - Attempt 2 | 2020-08-10 19:46:41 +02:00 |  | 
			
				
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								 tobspr | 0d555e22c7 | Add further logging to worker | 2020-08-10 19:42:10 +02:00 |  | 
			
				
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								 tobspr | 1802e545d4 | Minor syntax change | 2020-08-10 15:27:40 +02:00 |  | 
			
				
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								 tobspr | 2ee4f2efc7 | Add more logging | 2020-08-10 15:22:02 +02:00 |  |