tobspr
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720c288a44
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-30 08:23:07 +02:00 |
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tobspr
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989ed2db87
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Fix wires placement not snapping
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2020-06-30 08:23:05 +02:00 |
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dengr1065
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2d83994771
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More debug info (toggle)
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2020-06-30 04:53:06 +03:00 |
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Menai Ala Eddine
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5dca71fa3f
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refactor • line 15 : replace log by error
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
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2020-06-28 20:56:47 -07:00 |
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tobspr
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64c4816194
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Remove some todos
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2020-06-28 20:31:22 +02:00 |
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tobspr
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b499760d74
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Start to work on advanced shape processing
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2020-06-28 20:28:46 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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b0cc9539d7
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Fix sandbox controller
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2020-06-28 12:48:18 +02:00 |
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tobspr
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77440a68bc
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Add sandbox controller
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2020-06-28 12:38:48 +02:00 |
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tobspr
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17123fd7b9
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Further work on the energy generator
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2020-06-28 11:44:30 +02:00 |
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tobspr
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97858b6eab
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Fix time formatting, again
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2020-06-28 10:49:26 +02:00 |
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tobspr
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eea02bf571
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-28 10:48:49 +02:00 |
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tobspr
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c4d328c1cd
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Fix bad time formatting and update changelog
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2020-06-28 10:48:47 +02:00 |
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tobspr
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f8adbcdbec
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Merge pull request #328 from hexagonhexagon/better-pipette
Clear cursor when trying to pipette the same building twice.
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2020-06-28 10:32:09 +02:00 |
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tobspr
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4a56c3ccba
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Merge pull request #327 from hexagonhexagon/b-key-dev-fix
Fix issue where pressing B just after loading crashes the game.
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2020-06-28 10:31:12 +02:00 |
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tobspr
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542cc89f94
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Merge pull request #325 from jakobhellermann/master
press alt key in belt planner to reverse direction
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2020-06-28 10:28:48 +02:00 |
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tobspr
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3672f52619
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Add 120hz refresh rate
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2020-06-28 10:24:11 +02:00 |
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hexagonhexagon
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4c5043378f
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Fix issue where pressing B just after loading crashes the game.
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2020-06-28 01:18:49 -04:00 |
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hexagonhexagon
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bbeee11057
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Pressing Q on the same building twice clears the cursor.
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2020-06-27 22:52:25 -04:00 |
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Jakob Hellermann
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6da023546d
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press alt key in belt planner to reverse direction
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2020-06-27 22:18:29 +02:00 |
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tobspr
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de0b305276
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Minor fixes to the throughput
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2020-06-27 16:40:51 +02:00 |
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tobspr
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84417b60a5
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Fix items being stuck on belts
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2020-06-27 12:50:35 +02:00 |
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tobspr
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fa3d516913
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Update changelog
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2020-06-27 12:05:13 +02:00 |
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tobspr
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54f06762d7
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Update changelog
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2020-06-27 11:57:12 +02:00 |
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tobspr
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f4e4b6d027
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Update story goals
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2020-06-27 11:54:14 +02:00 |
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tobspr
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5dab3508cd
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Improve tunnel performance by caching receivers
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2020-06-27 11:39:32 +02:00 |
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tobspr
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a057d68a8e
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Micro optimization for item acceptor
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2020-06-27 11:03:34 +02:00 |
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tobspr
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6d2afb992c
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Update local config to latest version
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2020-06-27 10:52:10 +02:00 |
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tobspr
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2e266f5f21
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
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tobspr
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14246929b3
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Fix item ejector bug
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2020-06-27 10:44:23 +02:00 |
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tobspr
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e59d94360c
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Minor tslint fix
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2020-06-27 10:39:28 +02:00 |
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tobspr
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419401b9be
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Improve performance by getting rid of instanceof
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2020-06-27 10:38:11 +02:00 |
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tobspr
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d8bf4f9cd8
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fix belt animation seeming to go 'backwards' on high belt speeds
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2020-06-27 09:59:48 +02:00 |
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tobspr
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c844dd4798
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Improve performance by only updating belt ejectors on the end of paths
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2020-06-27 09:52:26 +02:00 |
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tobspr
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c74843424a
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Disable wires content for now (so we can push a sub-update)
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2020-06-27 09:38:41 +02:00 |
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tobspr
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8ba0a36ee1
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Re-Enable automatic belt placement 2
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2020-06-27 09:34:09 +02:00 |
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tobspr
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ceb9b81cf9
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Re-Enable automatic belt placement
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2020-06-27 09:33:58 +02:00 |
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tobspr
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8e10864f05
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Merge pull request #316 from mordof/master
Fix tunnel incorrect delete bug
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2020-06-27 08:54:49 +02:00 |
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tobspr
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7b813ece0a
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Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
Fix duplicate waypoints with the same shape key displaying wrong
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2020-06-27 08:51:15 +02:00 |
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Mike Winger
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a96b4a290d
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Fix tunnel incorrect delete bug
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2020-06-26 20:00:44 -06:00 |
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Jakob Hellermann
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bc40fa72d3
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fix crash due to missing import of STOP_PROPAGATION
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2020-06-26 21:21:09 +02:00 |
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tobspr
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42c569d91f
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Implement saving and restoring belt paths
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2020-06-26 18:24:02 +02:00 |
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tobspr
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9a6029279d
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Disable some logging
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2020-06-26 17:46:12 +02:00 |
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tobspr
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857b79cac0
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Improve rendering performance by caching bounds of paths
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2020-06-26 17:44:11 +02:00 |
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tobspr
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e594b6a4a7
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Add belt rendering (very slow for now)
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2020-06-26 17:28:19 +02:00 |
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tobspr
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a71c0b8039
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Take 3 on the belt performance (+ tslint fixes)
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2020-06-26 17:02:52 +02:00 |
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tobspr
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9ce912dbdd
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Second take on belt performance
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2020-06-26 16:31:36 +02:00 |
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tobspr
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192d1dbedb
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Initial take on belt optimization
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2020-06-26 13:57:07 +02:00 |
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hexagonhexagon
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70f58d5584
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Fix bug where waypoints with the same shape key display wrong.
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2020-06-25 15:25:44 -04:00 |
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tobspr
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66eac93460
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Fix sound being played too often
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2020-06-25 13:12:35 +02:00 |
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tobspr
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7ca425c8f3
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Fix belt rendering bug
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2020-06-25 12:53:59 +02:00 |
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tobspr
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182b62d604
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Add method to debug changed areas
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2020-06-25 12:42:48 +02:00 |
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tobspr
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77ddef0170
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Add more FPS to belt animation
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2020-06-25 12:18:48 +02:00 |
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tobspr
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6677ff0a44
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Initial take on wires
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2020-06-24 22:23:10 +02:00 |
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tobspr
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97ef46bd52
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Fix deconstruct sound being played when right clicking hub
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2020-06-24 21:09:09 +02:00 |
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tobspr
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c0e5595a3f
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Allow clicking 'Q' over a shape or color patch to automatically select the miner building
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2020-06-24 21:06:35 +02:00 |
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tobspr
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a17316b1d7
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Merge pull request #283 from Gerdon262/feature/ore-q-ing
Allow Q-ing on a ore-/shape-patch
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2020-06-24 21:04:38 +02:00 |
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tobspr
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de94c6ea82
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Add 'copy key' button to shape viewer
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2020-06-24 21:03:46 +02:00 |
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tobspr
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3a846ab3c9
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Allow clicking on variants to select them
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2020-06-24 20:44:41 +02:00 |
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tobspr
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8416562016
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Update changelog
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2020-06-24 20:37:51 +02:00 |
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tobspr
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7b15a256b5
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Further improve belt placement performance
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2020-06-24 20:36:15 +02:00 |
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tobspr
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12927ec0ff
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Merge pull request #198 from Phlosioneer/remove-belt-cache
Optimize belt cache
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2020-06-24 20:26:22 +02:00 |
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tobspr
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9789468c2d
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Improve performance by caching area of changed ejectors
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2020-06-24 20:25:43 +02:00 |
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Gerdon Abbink
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5093770329
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Force user to use the chainable extractor if unlocked.
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2020-06-24 19:47:21 +02:00 |
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Gerdon Abbink
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f43a266fad
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Merge branch 'master' of git://github.com/tobspr/shapez.io into feature/ore-q-ing
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2020-06-24 19:44:39 +02:00 |
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tobspr
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b575bc4f41
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Merge pull request #200 from Phlosioneer/ejector-cache-opt
Optimize ejector cache
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2020-06-24 19:41:49 +02:00 |
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tobspr
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15a4e0c580
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Fix settings version
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2020-06-24 19:01:19 +02:00 |
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tobspr
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1fade52c20
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-24 18:57:46 +02:00 |
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tobspr
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98a117a965
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Update changelog
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2020-06-24 18:57:43 +02:00 |
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tobspr
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1717c25bd0
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Merge pull request #227 from Magos/rotationByBuilding
Rotation remembered by building type
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2020-06-24 18:57:08 +02:00 |
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tobspr
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24694f7f23
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Bump version
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2020-06-24 18:01:14 +02:00 |
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tobspr
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b3de1f9207
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Re-enable analytics
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2020-06-24 17:59:43 +02:00 |
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tobspr
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25cf1ea93b
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Change spanish (latin america) to spanish
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2020-06-24 16:41:31 +02:00 |
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Magnus Grimstvedt Saltnes
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fbc543cf3f
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Corrects some code style issues.
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2020-06-24 16:28:01 +02:00 |
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Magnus Grimstvedt Saltnes
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8ec646a8f6
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Guards against undefined values/keys in base rotation logic.
One-lines setting check per tobspr's recommendation.
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2020-06-24 14:20:16 +02:00 |
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tobspr
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a125ceede9
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Update language names
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2020-06-24 08:35:31 +02:00 |
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Gerdon Abbink
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8ec83144ad
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Q-ing when on an ore- or shape-patch will show the miner silhouette
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2020-06-23 21:59:30 +02:00 |
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tobspr
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62303ce8e3
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Enable traditional chinese
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2020-06-23 19:02:08 +02:00 |
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Magnus Grimstvedt Saltnes
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553ebb5ef6
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Switches to using ES6 get/set for currentBaseRotation.
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2020-06-23 12:22:24 +02:00 |
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Magnus Grimstvedt Saltnes
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e18a888210
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Attempts to fix some whitespace differences.
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2020-06-23 12:16:06 +02:00 |
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Magnus Grimstvedt Saltnes
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9a00931c3f
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Implements some linter recommendations for CI check.
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2020-06-23 12:15:59 +02:00 |
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Magnus Grimstvedt Saltnes
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c7f8b50d13
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Adds tracking for rotation per building type.
Adds a setting to go back to one global base rotation.
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2020-06-23 12:13:29 +02:00 |
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tobspr
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0f9e6445d2
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Set release date
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2020-06-22 16:06:27 +02:00 |
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tobspr
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56f7e8b7f6
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Enable swedish translation
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2020-06-22 15:37:03 +02:00 |
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tobspr
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cd0b43d4ff
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Fix placement mode staying active
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2020-06-22 15:34:36 +02:00 |
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tobspr
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0b95f3b208
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Fix crash
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2020-06-22 15:26:49 +02:00 |
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tobspr
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28b2dc008c
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Add more links to main menu
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2020-06-22 15:21:47 +02:00 |
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tobspr
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e9581c653f
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Fix main menu rendering
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2020-06-22 14:55:43 +02:00 |
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tobspr
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c5613f6eee
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Regression
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2020-06-22 14:46:33 +02:00 |
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tobspr
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231a3c81f4
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Fix typo
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2020-06-22 14:44:47 +02:00 |
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tobspr
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9a67115ba7
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Color blind mode
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2020-06-22 14:32:24 +02:00 |
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tobspr
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f204189fdb
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Refactor smart underground belt logic
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2020-06-22 12:48:35 +02:00 |
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tobspr
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d452234c72
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Fix keybinding for pipette showing while pasting blueprints
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2020-06-22 12:38:14 +02:00 |
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tobspr
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e5d4fad64b
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Update changelog, minor adjustments
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2020-06-22 12:36:02 +02:00 |
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tobspr
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3dca35ded4
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Merge pull request #159 from hexagonhexagon/better-mouse-drag
Fix camera inertia problem with mouse movement
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2020-06-22 12:34:34 +02:00 |
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tobspr
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e1bbe2de17
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Prevent all default keybindings, closes #254
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2020-06-22 12:33:28 +02:00 |
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tobspr
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cfed1631aa
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Increase maximum concurrent ui sounds
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2020-06-22 12:10:17 +02:00 |
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tobspr
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a8b37792e4
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Allow configuring autosave interval
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2020-06-22 12:09:02 +02:00 |
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hexagonhexagon
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46a5bdb76c
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Make changes requested by tobspr.
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2020-06-22 02:19:52 -04:00 |
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hexagonhexagon
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d793817170
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The camera will not have extra velocity when the camera is held still.
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2020-06-22 02:11:23 -04:00 |
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