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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

857 Commits

Author SHA1 Message Date
TcePrepK
95b4b8b50d Fixed Branch 2020-11-07 21:41:28 +03:00
TcePrepK
b3f9354820 Merge branch 'SeeableDisplays' into ShrimpZ-WirelessDisplay 2020-10-30 08:42:05 +03:00
TcePrepK
455ef08fef Update 1 2020-10-30 08:30:59 +03:00
TcePrepK
e6c3e5452e SeeableDisplay 2020-10-29 22:10:57 +03:00
TcePrepK
298a0aa20d Some Sprite Changes 2020-10-29 21:08:29 +03:00
TcePrepK
1eb3cae5cd Ok Display's should work like charm for now. 2020-10-27 21:35:39 +03:00
TcePrepK
224dad1cec Display's Finally Fixed now it is time for Emerald Block's quest 2020-10-27 18:12:28 +03:00
TcePrepK
3226b59b96 Some Performance Updates And Wireless Display's Copy/Paste Bug Fixed 2020-10-26 21:52:06 +03:00
TcePrepK
ee28cb8435 Wireless Displays!! 2020-10-26 12:48:36 +03:00
TcePrepK
5df1c330fd Testing Some Random Things Because Why Not 2020-10-25 19:22:43 +03:00
Christopher-Robin
78bdba06b0
Fixed Issue with Wire Crossings 2020-10-23 01:20:24 +11:00
Christopher-Robin
fbd8e2e7e7
Fixed bug with Transistors and Formatted Code 2020-10-23 01:20:20 +11:00
Christopher-Robin
c2983a9770
Fixed wrong Wire logic 2020-10-23 01:20:17 +11:00
Christopher-Robin
ef3bccdaa8
Added Blueprint sprites and overhauled Wire logic. needs more work to get direction's Reliable 2020-10-23 01:20:14 +11:00
Christopher-Robin
92102011e0
Changed ID's to avoid Collisions 2020-10-23 01:20:06 +11:00
Christopher-Robin
03f85e6871
Added Third wire variant 2020-10-23 01:20:03 +11:00
tobspr
09850954b1 Update changelog 2020-10-11 08:42:13 +02:00
tobspr
1ab0fb7d9c Fix stacking bug and bump version, fixes #814 2020-10-11 08:18:55 +02:00
EmeraldBlock
868f9bc06a
Fix reader cap (#810) 2020-10-10 19:36:08 +02:00
tobspr
c4354161ad Add tutorial video links 2020-10-09 08:33:14 +02:00
tobspr
1164ef4030 Offer tutorial videos 2020-10-09 08:16:20 +02:00
tobspr
d25a548ff3 Rebalance 2020-10-08 23:18:01 +02:00
tobspr
8260edb373 Get rid of some todos / fixmes 2020-10-08 19:47:27 +02:00
tobspr
1025bede1f Add wires tutorial 2020-10-08 19:40:58 +02:00
tobspr
deab844d04 Add more tutorials 2020-10-08 19:01:12 +02:00
tobspr
27242cdadf Fix toolbar color 2020-10-08 17:23:07 +02:00
tobspr
c8ac2de44d Add storage to wires toolbar 2020-10-08 12:56:44 +02:00
tobspr
7744712f39 Fix language choose 2020-10-08 11:06:56 +02:00
tobspr
7b01db5dae Minor fixes 2020-10-08 10:41:06 +02:00
tobspr
e1f3454629 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-10-08 09:13:55 +02:00
tobspr
5a96e76151 Allow configuring map resources scale 2020-10-08 09:13:53 +02:00
EmeraldBlock
a79500d574
Fix non-uniform distribution for freeplay shape color palette (#789)
* use nextIntRange instead of nextIntRangeInclusive

* Remove nextIntRangeInclusive

This function gave the minimum and maximum integer half as much weight, and it was not used anywhere except to generate a freeplay shape color palette, and that now uses nextIntRange.
2020-10-08 08:44:10 +02:00
tobspr
21c9c3cee6 Fix belt path epsilon 2020-10-07 19:31:11 +02:00
tobspr
38ba763897 Allow disabling zoom towards cursor 2020-10-07 19:12:49 +02:00
tobspr
bc5ffcddd1 Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
tobspr
1bb8b6f079 Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades 2020-10-07 18:35:03 +02:00
tobspr
f3dcdeb2b8 Fix pinned shapes not being removable 2020-10-07 18:05:11 +02:00
tobspr
7dccc1a844 Unlock all levels when having a legacy savegame 2020-10-07 15:02:27 +02:00
tobspr
fa27d1681f Cleanup IS_DEMO flags and introduce Restriction Manager 2020-10-07 09:48:31 +02:00
tobspr
81e7d96dd8 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-10-07 08:36:26 +02:00
tobspr
9844641d11 Missing parts from last commit 2020-10-07 08:36:24 +02:00
tobspr
94266173d8 Introduce game modes and get rid of global level definitions etc 2020-10-07 08:36:02 +02:00
EmeraldBlock
00cce9479a
Set atlas scale for screenshot to constant value (#776) 2020-10-06 17:27:47 +02:00
EmeraldBlock
0481c84e72
"Fix" getStringForKeyCode returning incorrect strings (#753)
* Fix getStringForKeyCode returning wrong result

This adds the full stop/period (.) key to the switch statement, and replaces String.fromCharCode (which works with Unicode) with the replacement character (�).

* Make letter keys work properly

* Add digits and display unknown codes in brackets

* better formatting
2020-10-04 10:34:40 +02:00
dengr1065
a02438a70a
LibGDX Texture Packing (finally!) (#755)
* Format tsconfig, remove atlas files

* Add helpers for texture packing

* Rest of the texture packing...

* Update gitignores

* Update readme
2020-10-04 09:21:37 +02:00
tobspr
83c4552f9c DE translation fixes 2020-10-01 09:25:29 +02:00
tobspr
abaf9890b8 Don't cache pattern 2020-09-29 19:30:03 +02:00
tobspr
f62eaa45c0 Hide 1.1.19 changelog 2020-09-29 19:26:56 +02:00
tobspr
1c97f3f32a Fix demo flags 2020-09-29 18:42:29 +02:00
tobspr
1c88b99de3 A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00