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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

894 Commits

Author SHA1 Message Date
DJ1TJOO
67d031362c Changed old building codes 2021-03-10 19:10:00 +01:00
DJ1TJOO
866931cd16 Fixed tslint 2021-03-10 17:47:35 +01:00
DJ1TJOO
ef7e76c1e4 Prettier 2021-03-10 17:15:00 +01:00
DJ1TJOO
2e3cd126fb Updated ml01 2021-03-10 16:54:18 +01:00
DJ1TJOO
4617fe01ca Merge https://github.com/tobspr/shapez.io into modloader 2021-03-10 16:54:09 +01:00
DJ1TJOO
e34ad2ac45 Fixed some circel dependesies 2021-03-10 16:28:27 +01:00
Tobias Springer
4685f813e8 Achievements, fix no. 2 2021-03-10 12:50:43 +01:00
Tobias Springer
f83e9f0fb8 Multiple fixes to the achievements 2021-03-10 11:59:47 +01:00
Tobias Springer
dfd64a901b Minor marketing adjustments 2021-03-10 10:10:18 +01:00
Tobias Springer
226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
Greg Considine
26b842494f
Achievements (#1087)
* [WIP] Add boilerplate for achievement implementation

* Add config.local.template.js and rm cached copy of config.local.js

* [WIP] Implement painting, cutting, rotating achievements (to log only)

* [WIP] Refactor achievements, jsdoc fixes, add npm script

- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts

* Add steam/greenworks IPC calls and optional private-artifact dependency

* Include private artifacts in standalone builds

* Uncomment appid include

* [WIP] Add steam overlay fix, add hash to artifact dependency

* Update electron, greenworks. Add task to add local config if not present

* Add more achievements, refactor achievement code

* Add receiver flexibility and more achievements
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked

* Add achievements and accommodations for switching states
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements

* Add achievements, ids. Update names, keys for consistency

* Add play time achievements

* [WIP] Add more achievements

* Add more achievements. Add bulk achievement check signal

* [WIP] Add achievements. Start savefile migration

* Add achievements. Add savefile migration

* Remove superfluous achievement stat

* Update lock files, fix merge conflict
2021-03-10 07:33:39 +01:00
DJ1TJOO
373d49cc2d Added support to access everything inside shapez.io folder 2021-03-09 14:45:18 +01:00
Tobias Springer
1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
DJ1TJOO
8a2394eaf2 Fixed wire 2021-03-02 14:40:19 +01:00
DJ1TJOO
c86c635a82 Changed building static declarations 2021-03-02 14:33:22 +01:00
DJ1TJOO
dd23eb741d Fixed some static declarations 2021-03-02 13:50:09 +01:00
DJ1TJOO
ca5218561f Added better support for hud parts 2021-02-28 20:39:51 +01:00
DJ1TJOO
37d64d9e76 Fixed uneeded changes 2021-02-28 18:25:20 +01:00
DJ1TJOO
9d40d17731 Removed number check for savegameInterfaces 2021-02-28 18:03:31 +01:00
DJ1TJOO
fa7865d787 getIsUnlocked changed in metabuilding
Made return this.getAvailableVariants(root).length > 0;
Removed in other buildings as it is default for all
2021-02-28 18:01:01 +01:00
DJ1TJOO
6d08ebaa13 Fixed tslint errors 2021-02-26 19:13:34 +01:00
DJ1TJOO
6a7e8524bb Fixed animation.scss, electron index
In electron fname is changed instead of a whole if else statement
Animation.scss is back to normal
2021-02-26 17:56:40 +01:00
DJ1TJOO
4b2e194ea3 Prettiered 2021-02-26 16:59:41 +01:00
DJ1TJOO
e993346e9b Removed config.local 2021-02-26 16:59:21 +01:00
DJ1TJOO
fa68e13286 Fixed imports 2021-02-26 16:41:17 +01:00
DJ1TJOO
9f5ceff0bb Prettier and readded shapez.io logo 2021-02-26 16:29:37 +01:00
DJ1TJOO
dfef3713a7 Init 2021-02-26 15:20:37 +01:00
tobspr
d8261a0b31 Closes #1052 2021-01-17 15:14:29 +01:00
tobspr
aa2b64eae5 Fix items overlapping sometimes, fix constant signal being editable 2020-12-09 10:41:49 +01:00
tobspr
22735591e9 Minor hotfixes 2020-12-07 20:14:23 +01:00
tobspr
46e53244d4 display version in main menu 2020-12-07 19:37:55 +01:00
tobspr
cf22c7d984 Fix save icon not matching up, closes #1010, closes #905 2020-12-07 19:30:38 +01:00
tobspr
01733c48a3 Prevent items from being rendered on each other when a belt stalls, closes #1000 2020-12-07 19:24:39 +01:00
tobspr
8e2efb0756 Fix belts being too slow sometimes, closes #999 2020-12-07 19:15:57 +01:00
tobspr
eecabf1a07 Update changelog 2020-12-07 18:45:52 +01:00
EmeraldBlock
c0027778ef
Hide wires layer grid with disable grid option (#991)
When the Disable Grid option is on,
the grid shown on the wires layer also disappears.
This is done by replacing the wires tile grid pattern
with a pure color that is the average color of the tile image.
The color also has the same transparency as the tile image.
The use of a pure color loses the grainy look of the image.
2020-12-07 18:43:58 +01:00
tobspr
3b268294df Minor adjustments 2020-12-07 18:39:12 +01:00
Ethan Chapman
1230b873aa
Require LMB to place blueprints (#979) 2020-12-07 18:37:49 +01:00
tobspr
3ada0d5774 Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 2020-12-07 18:30:33 +01:00
artemisSystem
503e643fd4
add separate unpin button to pinned shapes (#839)
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
2020-12-07 13:11:41 +01:00
tobspr
bcaf24c49f Update changelog 2020-12-07 13:08:19 +01:00
LeopoldTal
f620706ed7
Format all upgrade tiers as Roman numerals (#830)
* format all upgrade tiers as Roman numerals

* show upgrade tiers 50+ as Arabic numerals
2020-12-07 13:06:54 +01:00
tobspr
ca1af5a505 Allow cycling backwards, closes #790 2020-12-07 13:04:58 +01:00
tobspr
f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
Daan Breur
944b3c011c
Added layersupport to waypoints!! (#703)
* Added layersupport to waypoints!!
It will now save what layer its made on!

* Added Migrator for 1006 to 1007

* Corrected Version Number

* Updated Comment

* Changed HUB Layer to be hardcoded
2020-12-07 12:48:30 +01:00
tobspr
82aaf7f037 Add ability to edit constant signals, bump version 2020-12-07 12:47:19 +01:00
tobspr
4b088980f3 Set 1.2.1 release date 2020-10-31 12:46:25 +01:00
tobspr
d33a72202a Update changelog and update translation regarding 20 upgrade tiers, closes #907 2020-10-31 12:41:18 +01:00
CEbbinghaus
ff37013074
Added Flooring the Required amount (#904) 2020-10-31 12:23:13 +01:00
Roland Szabó
1cd26f74b2
Hungarian Translation 100% (#895)
* Translate all to Hungarian

* Hungarian added to language selector
2020-10-31 12:20:29 +01:00