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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00

Changed old building codes

This commit is contained in:
DJ1TJOO 2021-03-10 19:10:00 +01:00
parent 866931cd16
commit 67d031362c
4 changed files with 135 additions and 154 deletions

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@ -5,6 +5,7 @@ const webpack = require("webpack");
const { getRevision, getVersion, getAllResourceImages } = require("./buildutils");
const lzString = require("lz-string");
const CircularDependencyPlugin = require("circular-dependency-plugin");
const StringReplacePlugin = require("string-replace-webpack-plugin");
module.exports = ({ watch = false, standalone = false, chineseVersion = false }) => {
return {
@ -93,6 +94,31 @@ module.exports = ({ watch = false, standalone = false, chineseVersion = false })
},
],
},
//TODO: fix es6 static on dev
// {
// test: /\.js$/,
// use: [
// // "thread-loader",
// {
// loader: "babel-loader?cacheDirectory",
// options: {
// configFile: require.resolve("./babel.config.js"),
// },
// },
// "uglify-template-string-loader", // Finally found this plugin
// StringReplacePlugin.replace({
// replacements: [
// { pattern: /globalConfig\.tileSize/g, replacement: () => "32" },
// { pattern: /globalConfig\.halfTileSize/g, replacement: () => "16" },
// {
// pattern: /globalConfig\.beltSpeedItemsPerSecond/g,
// replacement: () => "2.0",
// },
// { pattern: /globalConfig\.debug/g, replacement: () => "''" },
// ],
// }),
// ],
// },
{
test: /\.worker\.js$/,
use: {

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@ -0,0 +1,107 @@
export const codes = {
// Belt
1: "belt/default/0",
2: "belt/default/1",
3: "belt/default/2",
// Balancer
4: "balancer/default/0",
5: "balancer/merger/0",
6: "balancer/merger-inverse/0",
47: "balancer/splitter/0",
48: "balancer/splitter-inverse/0",
//Miner
7: "miner/default/0",
8: "miner/chainable/0",
//Cutter
9: "cutter/default/0",
10: "cutter/quad/0",
//Rotator
11: "rotater/default/0",
12: "rotater/ccw/0",
13: "rotater/rotate180/0",
//Stacker
14: "stacker/default/0",
//Mixer
15: "mixer/default/0",
//Painter
16: "painter/default/0",
17: "painter/mirrored/0",
18: "painter/double/0",
19: "painter/quad/0",
//Trash
20: "trash/default/0",
//Storage
21: "storage/default/0",
//Underground belt
22: "underground_belt/default/0",
23: "underground_belt/default/1",
24: "underground_belt/tier2/0",
25: "underground_belt/tier2/1",
//Hub
26: "hub/default/0",
//Wire
27: "wire/default/0",
28: "wire/default/1",
29: "wire/default/2",
30: "wire/default/3",
52: "wire/second/0",
53: "wire/second/1",
54: "wire/second/2",
55: "wire/second/3",
//Constant Signal
31: "constant_signal/default/0",
//Logic Gate
32: "logic_gate/default/0",
34: "logic_gate/not/0",
35: "logic_gate/xor/0",
36: "logic_gate/or/0",
//Lever
33: "lever/default/0",
//Filter
37: "filter/default/0",
//Transistor
38: "transistor/default/0",
60: "transistor/mirrored/0",
//Wire Tunnel
39: "wire_tunnel/default/0",
//Display
40: "display/default/0",
//Virtual Processor
42: "virtual_processor/default/0",
44: "virtual_processor/rotater/0",
45: "virtual_processor/unstacker/0",
50: "virtual_processor/stacker/0",
51: "virtual_processor/painter/0",
//Analyzer
43: "analyzer/default/0",
//Comparator
46: "comparator/default/0",
//Reader
49: "reader/default/0",
//Item Producer
61: "item_producer/default/0",
};

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@ -9,7 +9,7 @@ import { VANILLA_THEMES } from "../game/theme";
import { enumAnalyticsDataSource } from "../game/production_analytics";
import { ShapeItem } from "../game/items/shape_item";
import { globalConfig } from "../core/config";
import { codes } from "../savegame/schemas/ML01";
import { codes } from "../modloader/old_buildings_codes";
export const ACHIEVEMENTS = {
belt500Tiles: "belt500Tiles",

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@ -1,162 +1,10 @@
import { createLogger } from "../../core/logging.js";
import { MetaAnalyzerBuilding } from "../../game/buildings/analyzer.js";
import { MetaBalancerBuilding } from "../../game/buildings/balancer.js";
import { MetaBeltBuilding } from "../../game/buildings/belt.js";
import { MetaComparatorBuilding } from "../../game/buildings/comparator.js";
import { MetaConstantSignalBuilding } from "../../game/buildings/constant_signal.js";
import { MetaCutterBuilding } from "../../game/buildings/cutter.js";
import { MetaDisplayBuilding } from "../../game/buildings/display.js";
import { MetaFilterBuilding } from "../../game/buildings/filter.js";
import { MetaHubBuilding } from "../../game/buildings/hub.js";
import { MetaItemProducerBuilding } from "../../game/buildings/item_producer.js";
import { MetaLeverBuilding } from "../../game/buildings/lever.js";
import { MetaLogicGateBuilding } from "../../game/buildings/logic_gate.js";
import { MetaMinerBuilding } from "../../game/buildings/miner.js";
import { MetaMixerBuilding } from "../../game/buildings/mixer.js";
import { MetaPainterBuilding } from "../../game/buildings/painter.js";
import { MetaReaderBuilding } from "../../game/buildings/reader.js";
import { MetaRotaterBuilding } from "../../game/buildings/rotater.js";
import { MetaStackerBuilding } from "../../game/buildings/stacker.js";
import { MetaStorageBuilding } from "../../game/buildings/storage.js";
import { MetaTransistorBuilding } from "../../game/buildings/transistor.js";
import { MetaTrashBuilding } from "../../game/buildings/trash.js";
import { MetaUndergroundBeltBuilding } from "../../game/buildings/underground_belt.js";
import { MetaVirtualProcessorBuilding } from "../../game/buildings/virtual_processor.js";
import { MetaWireBuilding } from "../../game/buildings/wire.js";
import { MetaWireTunnelBuilding } from "../../game/buildings/wire_tunnel.js";
import { getCodeFromBuildingData } from "../../game/building_codes.js";
import { defaultBuildingVariant } from "../../game/meta_building.js";
import { codes } from "../../modloader/old_buildings_codes.js";
import { SavegameInterface_V1007 } from "./1007.js";
const schema = require("./ML01.json");
const logger = createLogger("savegame_interface/modloader");
export const codes = {
// Belt
1: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant),
2: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant, 1),
3: getCodeFromBuildingData(new MetaBeltBuilding(), defaultBuildingVariant, 2),
// Balancer
4: getCodeFromBuildingData(new MetaBalancerBuilding(), defaultBuildingVariant),
5: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.merger),
6: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.mergerInverse),
47: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.splitter),
48: getCodeFromBuildingData(new MetaBalancerBuilding(), MetaBalancerBuilding.variants.splitterInverse),
// Miner
7: getCodeFromBuildingData(new MetaMinerBuilding(), defaultBuildingVariant),
8: getCodeFromBuildingData(new MetaMinerBuilding(), MetaMinerBuilding.variants.chainable),
// Cutter
9: getCodeFromBuildingData(new MetaCutterBuilding(), defaultBuildingVariant),
10: getCodeFromBuildingData(new MetaCutterBuilding(), MetaCutterBuilding.variants.quad),
// Rotater
11: getCodeFromBuildingData(new MetaRotaterBuilding(), defaultBuildingVariant),
12: getCodeFromBuildingData(new MetaRotaterBuilding(), MetaRotaterBuilding.variants.ccw),
13: getCodeFromBuildingData(new MetaRotaterBuilding(), MetaRotaterBuilding.variants.rotate180),
// Stacker
14: getCodeFromBuildingData(new MetaStackerBuilding(), defaultBuildingVariant),
// Mixer
15: getCodeFromBuildingData(new MetaMixerBuilding(), defaultBuildingVariant),
// Painter
16: getCodeFromBuildingData(new MetaPainterBuilding(), defaultBuildingVariant),
17: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.mirrored),
18: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.double),
19: getCodeFromBuildingData(new MetaPainterBuilding(), MetaPainterBuilding.variants.quad),
// Trash
20: getCodeFromBuildingData(new MetaTrashBuilding(), defaultBuildingVariant),
// Storage
21: getCodeFromBuildingData(new MetaStorageBuilding(), defaultBuildingVariant),
// Underground belt
22: getCodeFromBuildingData(new MetaUndergroundBeltBuilding(), defaultBuildingVariant),
23: getCodeFromBuildingData(new MetaUndergroundBeltBuilding(), defaultBuildingVariant, 1),
24: getCodeFromBuildingData(
new MetaUndergroundBeltBuilding(),
MetaUndergroundBeltBuilding.variants.tier2
),
25: getCodeFromBuildingData(
new MetaUndergroundBeltBuilding(),
MetaUndergroundBeltBuilding.variants.tier2,
1
),
// Hub
26: getCodeFromBuildingData(new MetaHubBuilding(), defaultBuildingVariant),
// Wire
27: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant),
28: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 1),
29: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 2),
30: getCodeFromBuildingData(new MetaWireBuilding(), defaultBuildingVariant, 3),
52: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second),
53: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 1),
54: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 2),
55: getCodeFromBuildingData(new MetaWireBuilding(), MetaWireBuilding.variants.second, 3),
// Constant signal
31: getCodeFromBuildingData(new MetaConstantSignalBuilding(), defaultBuildingVariant),
// Logic gate
32: getCodeFromBuildingData(new MetaLogicGateBuilding(), defaultBuildingVariant),
34: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.not),
35: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.xor),
36: getCodeFromBuildingData(new MetaLogicGateBuilding(), MetaLogicGateBuilding.variants.or),
// Transistor
38: getCodeFromBuildingData(new MetaTransistorBuilding(), defaultBuildingVariant),
60: getCodeFromBuildingData(new MetaTransistorBuilding(), MetaTransistorBuilding.variants.mirrored),
// Lever
33: getCodeFromBuildingData(new MetaLeverBuilding(), defaultBuildingVariant),
// Filter
37: getCodeFromBuildingData(new MetaFilterBuilding(), defaultBuildingVariant),
// Wire tunnel
39: getCodeFromBuildingData(new MetaWireTunnelBuilding(), defaultBuildingVariant),
// Display
40: getCodeFromBuildingData(new MetaDisplayBuilding(), defaultBuildingVariant),
// Virtual Processor
42: getCodeFromBuildingData(new MetaVirtualProcessorBuilding(), defaultBuildingVariant),
44: getCodeFromBuildingData(
new MetaVirtualProcessorBuilding(),
MetaVirtualProcessorBuilding.variants.rotater
),
45: getCodeFromBuildingData(
new MetaVirtualProcessorBuilding(),
MetaVirtualProcessorBuilding.variants.unstacker
),
50: getCodeFromBuildingData(
new MetaVirtualProcessorBuilding(),
MetaVirtualProcessorBuilding.variants.stacker
),
51: getCodeFromBuildingData(
new MetaVirtualProcessorBuilding(),
MetaVirtualProcessorBuilding.variants.painter
),
// Analyzer
46: getCodeFromBuildingData(new MetaComparatorBuilding(), defaultBuildingVariant),
43: getCodeFromBuildingData(new MetaAnalyzerBuilding(), defaultBuildingVariant),
// Reader
49: getCodeFromBuildingData(new MetaReaderBuilding(), defaultBuildingVariant),
// Item producer
61: getCodeFromBuildingData(new MetaItemProducerBuilding(), defaultBuildingVariant),
};
export class SavegameInterface_ML01 extends SavegameInterface_V1007 {
// @ts-ignore
getVersion() {