Commit Graph

23 Commits (1ec8b4fe282b7b0ca4424126068d7a18892c6baa)

Author SHA1 Message Date
tobspr 1ec8b4fe28 Only render shapes in map overview
4 years ago
tobspr 47443058e0 Add potato mode
4 years ago
tobspr bca379ee89 Add setting to show chunk borders
4 years ago
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
tobspr cda31732b1 Fix rendering bug
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago
tobspr b19b87a6c8 Improve map overlay rendering and raise zoom limit
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
Bjorn Stromberg 79158e2b56
Remove unused code (#526)
4 years ago
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr 2c48cb72aa Major performance improvements
4 years ago
tobspr 68769cb7ef Dark mode support and much other stuff
4 years ago
Tobias Springer 93c6ea683d Initial commit
4 years ago