tobspr
|
9f522d23ff
|
Improve sprites and fix tunnels
|
4 years ago |
tobspr
|
c982827d60
|
New building sprites
|
4 years ago |
tobspr
|
f69af63aa3
|
Fix wires tunnel bug
|
4 years ago |
tobspr
|
efd8ba7ae9
|
Add wire bridges and fix Q on hub crash
|
4 years ago |
tobspr
|
ff02508361
|
Add transistor building (Gate)
|
4 years ago |
tobspr
|
f44563fc05
|
Add item filter
|
4 years ago |
tobspr
|
984bea1921
|
Add OR gate and different colors of wire based on the value
|
4 years ago |
tobspr
|
49da768b73
|
Add NOT gate
|
4 years ago |
tobspr
|
52b4d4d742
|
Implement wire networks, add levers
|
4 years ago |
tobspr
|
75ab655998
|
Add basic logic gate and improve wires in general
|
4 years ago |
tobspr
|
f4ac6dfe03
|
Add constant signal emitters
|
4 years ago |
tobspr
|
f65b3728ed
|
Improve wire auto-connect
|
4 years ago |
tobspr
|
f16ab2389a
|
initial take on wire auto-rotation
|
4 years ago |
tobspr
|
850461df8f
|
Further take on logic wires
|
4 years ago |
tobspr
|
b19b87a6c8
|
Improve map overlay rendering and raise zoom limit
|
4 years ago |
tobspr
|
93975df4d5
|
Get rid of item ejector / acceptor layers and new wires buildings for now
|
4 years ago |
tobspr
|
e0ba1452b2
|
Start to work on logical pins
|
4 years ago |
tobspr
|
bf2eee908f
|
Refactor static map entity component to store building metaclass
|
4 years ago |
tobspr
|
75be9796f9
|
Update artwork
|
4 years ago |
tobspr
|
7341321d97
|
Redo wire splitter / mergers
|
4 years ago |
tobspr
|
209fc76fc7
|
Update ui design
|
4 years ago |
Mr.Yawnie
|
93ac3f70be
|
Added artwork and en translation, unlocks with CCW
|
4 years ago |
tobspr
|
0d6b855253
|
Allow color inverter to process colors as well
|
4 years ago |
tobspr
|
2e66c12122
|
Add ukrainian language prefab
|
4 years ago |
tobspr
|
1f438e8c65
|
Minor art rework, update ratios
|
4 years ago |
tobspr
|
feb10c3805
|
Minor fixes to mergers / splitters
|
4 years ago |
tobspr
|
04ea105584
|
Fix lots of bugs, add wire splitters / mergers
|
4 years ago |
tobspr
|
d2e3dfe90f
|
Artwork update, again
|
4 years ago |
tobspr
|
54be64c0e2
|
Fix energy generator being not rotateable
|
4 years ago |
tobspr
|
34ef26b289
|
Fix multiple issues regarding saving / restoring games
|
4 years ago |
tobspr
|
f0a75a8255
|
Minor changes, update changelog with latest contributions
|
4 years ago |
tobspr
|
a77911263d
|
Implement concept of energy consumption
|
4 years ago |
tobspr
|
a977d4f9f4
|
Update sounds
|
4 years ago |
tobspr
|
bd899df5fe
|
Further progress on the energy generator / wires, fix translations
|
4 years ago |
tobspr
|
722c8ef836
|
Start to rework the graphics for the wires layer, make wires cooler than belts
|
4 years ago |
tobspr
|
755f4bd2ea
|
Update artwork and minor fixes
|
4 years ago |
tobspr
|
262e4a47d7
|
Add finish language prefab and latest artwork
|
4 years ago |
tobspr
|
b499760d74
|
Start to work on advanced shape processing
|
4 years ago |
tobspr
|
0967d5114c
|
Initial take on wires
|
4 years ago |
tobspr
|
17123fd7b9
|
Further work on the energy generator
|
4 years ago |
tobspr
|
77ddef0170
|
Add more FPS to belt animation
|
4 years ago |
tobspr
|
6677ff0a44
|
Initial take on wires
|
4 years ago |
tobspr
|
9a67115ba7
|
Color blind mode
|
4 years ago |
tobspr
|
fd70130ec4
|
Update artwork and sound
|
4 years ago |
tobspr
|
a6ed85e9da
|
Fix belt planner
|
4 years ago |
tobspr
|
0a35c9f5b2
|
Improve belt direction lock
|
4 years ago |
tobspr
|
348221232f
|
Update atlas
|
4 years ago |
tobspr
|
1af564e816
|
Add mirrored painter variant
|
4 years ago |
tobspr
|
5c12c605f5
|
Reworked waypoints
|
4 years ago |
tobspr
|
61a0435438
|
Enable polish translation
|
4 years ago |
tobspr
|
1c717b0f37
|
Change hub texture and allow translating it, update stacker texture
|
4 years ago |
theisen1337
|
e770afc27b
|
Updated python script.
I added necessary changes to allow the python script to run in python3, while being backwards compatible with 2.7.
|
4 years ago |
tobspr
|
ec021780d8
|
Initial waypoint support
|
4 years ago |
tobspr
|
7e146fd9ab
|
Add more tutorial videos
|
4 years ago |
tobspr
|
8760026893
|
Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
|
4 years ago |
tobspr
|
1577ebe48c
|
Add storage building
|
4 years ago |
tobspr
|
1056fe389d
|
Multiple improvements to improve page load time
|
4 years ago |
tobspr
|
a7fff0dcd2
|
Compress sounds into atlas
|
4 years ago |
tobspr
|
65529cce1a
|
Fix hub not accepting all itmes
|
4 years ago |
tobspr
|
aef0128daf
|
Add inverse compact splitter
|
4 years ago |
tobspr
|
13c6fc7598
|
Multiple improvements
|
4 years ago |
tobspr
|
cad6b357e3
|
Add quad cutter and painter
|
4 years ago |
tobspr
|
bce44188c8
|
Add underground belt tier 2
|
4 years ago |
tobspr
|
5179488373
|
Add CCW rotater
|
4 years ago |
tobspr
|
12fc7b084a
|
Make belts balanced
|
4 years ago |
tobspr
|
5e3c28c150
|
Add support for different building variants
|
4 years ago |
tobspr
|
7870f011b8
|
Initial support for themes, sound improvements
|
4 years ago |
tobspr
|
af0f56b5e4
|
Add basic sounds
|
4 years ago |
tobspr
|
653ddf9a3a
|
Minor artwork update
|
4 years ago |
tobspr
|
f52d2b85c0
|
Update main menu styles
|
4 years ago |
Tobias Springer
|
bd89c2cc9e
|
Mass deletion support
|
4 years ago |
Tobias Springer
|
72476486b7
|
Improve placement of belts
|
4 years ago |
Tobias Springer
|
93c6ea683d
|
Initial commit
|
4 years ago |