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Further work on the energy generator
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@@ -19,9 +19,9 @@
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<key>maxTextureSize</key>
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<QSize>
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<key>width</key>
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<int>2048</int>
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<int>4096</int>
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<key>height</key>
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<int>2048</int>
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<int>4096</int>
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</QSize>
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</struct>
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<struct type="AutoSDSettings">
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@@ -53,9 +53,9 @@
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<key>maxTextureSize</key>
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<QSize>
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<key>width</key>
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<int>-1</int>
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<int>2048</int>
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<key>height</key>
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<int>-1</int>
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<int>2048</int>
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</QSize>
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</struct>
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<struct type="AutoSDSettings">
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@@ -70,9 +70,9 @@
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<key>maxTextureSize</key>
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<QSize>
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<key>width</key>
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<int>-1</int>
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<int>1024</int>
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<key>height</key>
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<int>-1</int>
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<int>1024</int>
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</QSize>
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</struct>
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<struct type="AutoSDSettings">
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@@ -255,6 +255,7 @@
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<key type="filename">sprites/buildings/miner.png</key>
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<key type="filename">sprites/buildings/rotater.png</key>
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<key type="filename">sprites/buildings/trash.png</key>
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<key type="filename">sprites/misc/wires_overlay_tile.png</key>
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<struct type="IndividualSpriteSettings">
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<key>pivotPoint</key>
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<point_f>0.5,0.5</point_f>
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Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 10 KiB |
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Before Width: | Height: | Size: 8.5 KiB After Width: | Height: | Size: 9.0 KiB |
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res_raw/sprites/misc/wires_overlay_tile.png
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res_raw/sprites/misc/wires_overlay_tile.png
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After Width: | Height: | Size: 11 KiB |
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res_raw/sprites/wires/pin-energy-on.png
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res_raw/sprites/wires/pin-energy-on.png
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After Width: | Height: | Size: 5.5 KiB |
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