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								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# GAME TRANSLATIONS 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#  Contributing: 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    If you want to contribute, please make a pull request on this respository 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    and I will have a look. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#  Placeholders: 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    Do *not* replace placeholders! Placeholders have a special syntax like 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    `Hotkey: <key>`. They are encapsulated within angle brackets. The correct 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    translation for this one in German for example would be: `Taste: <key>` (notice 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    how the placeholder stayed '<key>' and was not replaced!) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#  Adding a new language: 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    If you want to add a new language, ask me in the Discord and I will setup 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								#    the basic structure so the game also detects it. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								--- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								steamPage : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # This is the short text appearing on the steam page 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     shortText :   shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # This is the text shown above the Discord link 
  
						 
					
						
							
								
									
										
										
										
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								     discordLinkShort :   Official Discord 
  
						 
					
						
							
								
									
										
										
										
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								     intro :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         You like automation games? Then you are in the right place! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         shapez.io is a relaxed game in which you have to build factories for the automated production of geometric shapes. As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								         And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling! While you only have to process shapes at the beginning, you will later have to color them - by extracting and mixing colors! 
  
						 
					
						
							
								
									
										
										
										
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								         Buying the game on Steam gives you access to the full version, but you can also play a demo at shapez.io first and decide later! 
  
						 
					
						
							
								
									
										
										
										
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								     title_advantages :   Standalone Advantages 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     advantages : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - <b>12 New Levels</b> for a total of 26 levels 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - <b>18 New Buildings</b> for a fully automated factory! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - <b>20 Upgrade Tiers</b> for many hours of fun! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - <b>Wires Update</b> for an entirely new dimension! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - <b>Dark Mode</b>! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Unlimited Savegames 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Unlimited Markers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Support me! ❤️ 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title_future :   Planned Content 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     planned : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Blueprint Library 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Steam Achievements 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Puzzle Mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Minimap 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Mods 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - Sandbox mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         - ... and a lot more! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title_open_source :   This game is open source! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     text_open_source :   >- 
  
						 
					
						
							
								
									
										
										
										
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								         Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible. 
  
						 
					
						
							
								
									
										
										
										
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								         Be sure to check out my trello board for the full roadmap! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								     title_links :   Links 
  
						 
					
						
							
								
									
										
										
										
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								     links : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         discord :   Official Discord 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         roadmap :   Roadmap 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         subreddit :   Subreddit 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         source_code :   Source code (GitHub) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         translate :   Help translate 
  
						 
					
						
							
								
									
										
										
										
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								global : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     loading :   Loading 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     error :   Error 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # How big numbers are rendered, e.g. "10,000" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     thousandsDivider :   "," 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     decimalSeparator :   "." 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     suffix : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         thousands :   k 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         millions :   M 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         billions :   B 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         trillions :   T 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Shown for infinitely big numbers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     infinite :   inf 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     time : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Used for formatting past time dates 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         oneSecondAgo :   one second ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         xSecondsAgo :   <x> seconds ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         oneMinuteAgo :   one minute ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         xMinutesAgo :   <x> minutes ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         oneHourAgo :   one hour ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         xHoursAgo :   <x> hours ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         oneDayAgo :   one day ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         xDaysAgo :   <x> days ago 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Short formats for times, e.g. '5h 23m' 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         secondsShort :   <seconds>s 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         minutesAndSecondsShort :   <minutes>m <seconds>s 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         hoursAndMinutesShort :   <hours>h <minutes>m 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         xMinutes :   <x> minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     keys : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         tab :   TAB 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         control :   CTRL 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         alt :   ALT 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         escape :   ESC 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         shift :   SHIFT 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         space :   SPACE 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								demoBanners : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # This is the "advertisement" shown in the main menu and other various places 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title :   Demo Version 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     intro :   >- 
  
						 
					
						
							
								
									
										
										
										
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								         Get the full game to unlock all features and content! 
  
						 
					
						
							
								
									
										
										
										
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								mainMenu : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     play :   Play 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     continue :   Continue 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     newGame :   New Game 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     changelog :   Changelog 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     subreddit :   Reddit 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     importSavegame :   Import 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     openSourceHint :   This game is open source! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     discordLink :   Official Discord Server 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     helpTranslate :   Help translate! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     madeBy :   Made by <author-link> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # This is shown when using firefox and other browsers which are not supported. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     browserWarning :   >- 
  
						 
					
						
							
								
									
										
										
										
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								         Sorry, but the game is known to run slowly on your browser! Get the standalone version or download Google Chrome for the full experience. 
  
						 
					
						
							
								
									
										
										
										
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								     savegameLevel :   Level <x> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     savegameLevelUnknown :   Unknown Level 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     savegameUnnamed :   Unnamed 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								dialogs : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     buttons : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         ok :   OK 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         delete :   Delete 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cancel :   Cancel 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         later :   Later 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         restart :   Restart 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         reset :   Reset 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         getStandalone :   Get Standalone 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         deleteGame :   I know what I am doing 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         viewUpdate :   View Update 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         showUpgrades :   Show Upgrades 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         showKeybindings :   Show Keybindings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     importSavegameError : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Import Error 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Failed to import your savegame : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     importSavegameSuccess : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Savegame Imported 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Your savegame has been successfully imported. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     gameLoadFailure : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Game is broken 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Failed to load your savegame : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     confirmSavegameDelete : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Confirm deletion 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
									
										
										
										
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								             Are you sure you want to delete the following game?<br><br> 
  
						 
					
						
							
								
									
										
										
										
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								             '<savegameName>'   at level <savegameLevel><br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             This can not be undone! 
  
						 
					
						
							
								
									
										
										
										
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								     savegameDeletionError : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Failed to delete 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Failed to delete the savegame : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     restartRequired : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Restart required 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         text :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You need to restart the game to apply the settings. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     editKeybinding : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Change Keybinding 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   Press the key or mouse button you want to assign, or escape to cancel. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     resetKeybindingsConfirmation : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Reset keybindings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   This will reset all keybindings to their default values. Please confirm. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     keybindingsResetOk : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Keybindings reset 
  
						 
					
						
							
								
									
										
										
										
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								         desc :   All keybindings have been reset to their defaults values! 
  
						 
					
						
							
								
									
										
										
										
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								     featureRestriction : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Demo Version 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You tried to access a feature (<feature>) which is not available in the demo. Consider getting the standalone version for the full experience! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     oneSavegameLimit : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Limited savegames 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone version! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     updateSummary : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   New update! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Here are the changes since you last played : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     upgradesIntroduction : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Unlock Upgrades 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
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								             All shapes you produce can be used to unlock upgrades - <strong>don't destroy your old factories!</strong> 
  
						 
					
						
							
								
									
										
										
										
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								             The upgrades tab can be found on the top right corner of the screen. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     massDeleteConfirm : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Confirm delete 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You are deleting a lot of buildings (<count> to be exact)! Are you sure you want to do this? 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     massCutConfirm : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Confirm cut 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You are cutting a lot of buildings (<count> to be exact)! Are you sure you want to do this? 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     massCutInsufficientConfirm : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Confirm cut 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You can not afford to paste this area! Are you sure you want to cut it? 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     blueprintsNotUnlocked : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Not unlocked yet 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Complete level 12 to unlock Blueprints! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     keybindingsIntroduction : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Useful keybindings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             This game has a lot of keybindings which make it easier to build big factories. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Here are a few, but be sure to <strong>check out the keybindings</strong>!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             <code class='keybinding'>CTRL</code> + Drag :   Select an area.<br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             <code class='keybinding'>SHIFT</code> :   Hold to place multiple of one building.<br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             <code class='keybinding'>ALT</code> :   Invert orientation of placed belts.<br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     createMarker : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   New Marker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         titleEdit :   Edit Marker 
  
						 
					
						
							
								
									
										
										
										
											2020-09-28 10:17:13 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   Give it a meaningful name, you can also include a <strong>short key</strong> of a shape (Which you can generate <link>here</link>) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     editSignal : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Set Signal 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         descItems :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Choose a pre-defined item : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         descShortKey :   ... or enter the <strong>short key</strong> of a shape (Which you can generate <link>here</link>) 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     markerDemoLimit : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You can only create two custom markers in the demo. Get the standalone for unlimited markers! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     exportScreenshotWarning : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Export screenshot 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   You requested to export your base as a screenshot. Please note that this will be quite slow for a bigger base and could potentially crash your game! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     renameSavegame : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Rename Savegame 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You can rename your savegame here. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								ingame : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # This is shown in the top left corner and displays useful keybindings in 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # every situation 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     keybindingsOverlay : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         moveMap :   Move 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         selectBuildings :   Select area 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         stopPlacement :   Stop placement 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotateBuilding :   Rotate building 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placeMultiple :   Place multiple 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         reverseOrientation :   Reverse orientation 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         disableAutoOrientation :   Disable auto-orientation 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         toggleHud :   Toggle HUD 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placeBuilding :   Place building 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         createMarker :   Create marker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         delete :   Delete 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         pasteLastBlueprint :   Paste last blueprint 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         lockBeltDirection :   Enable belt planner 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         plannerSwitchSide :   Flip planner side 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cutSelection :   Cut 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         copySelection :   Copy 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         clearSelection :   Clear selection 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         pipette :   Pipette 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         switchLayers :   Switch layers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Names of the colors, used for the color blind mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     colors : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         red :   Red 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         green :   Green 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         blue :   Blue 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         yellow :   Yellow 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         purple :   Magenta 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cyan :   Cyan 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         white :   White 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         black :   Black 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         uncolored :   Gray 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Everything related to placing buildings (I.e. as soon as you selected a building 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # from the toolbar) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     buildingPlacement : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Buildings can have different variants which are unlocked at later levels, 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # and this is the hint shown when there are multiple variants available. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cycleBuildingVariants :   Press <key> to cycle variants. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Shows the hotkey in the ui, e.g. "Hotkey: Q" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         hotkeyLabel :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Hotkey :   <key> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         infoTexts : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             speed :   Speed 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             range :   Range 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 14:37:44 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             storage :   Capacity 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             oneItemPerSecond :   1   item / second 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             itemsPerSecond :   <x> items / s 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             itemsPerSecondDouble :   (x2) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             tiles :   <x> tiles 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # The notification when completing a level 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     levelCompleteNotification : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # <level> is replaced by the actual level, so this gets 'Level 03' for example. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         levelTitle :   Level <level> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         completed :   Completed 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         unlockText :   Unlocked <reward>! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         buttonNextLevel :   Next Level 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Notifications on the lower right 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     notifications : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         newUpgrade :   A new upgrade is available! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         gameSaved :   Your game has been saved. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-28 08:54:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         freeplayLevelComplete :   Level <level> has been completed! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # The "Upgrades" window 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     shop : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Upgrades 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         buttonUnlock :   Upgrade 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Gets replaced to e.g. "Tier IX" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         tier :   Tier <x> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         maximumLevel :   MAXIMUM LEVEL (Speed x<currentMult>) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # The "Statistics" window 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     statistics : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Statistics 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         dataSources : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             stored : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Stored 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 description :   All shapes stored within the Hub. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             produced : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Produced 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 description :   All shapes produced within your factory, including intermediate products. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             delivered : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Delivered 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 description :   Shapes which are being delivered to the Hub. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         noShapesProduced :   No   shapes have been produced so far. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # Displays the shapes per second, e.g. '523 / s' 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 18:51:47 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         shapesDisplayUnits : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             second :   <shapes> / s 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             minute :   <shapes> / m 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             hour :   <shapes> / h 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Settings menu, when you press "ESC" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     settingsMenu : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         playtime :   Playtime 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         buildingsPlaced :   Buildings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         beltsPlaced :   Belts 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Bottom left tutorial hints 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     tutorialHints : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Need help? 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         showHint :   Show hint 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         hideHint :   Close 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # When placing a blueprint 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     blueprintPlacer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cost :   Cost 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Map markers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     waypoints : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         waypoints :   Markers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         hub :   HUB 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         description :   Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         creationSuccessNotification :   Marker has been created. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Shape viewer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     shapeViewer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Layers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         empty :   Empty 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         copyKey :   Copy Key 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Interactive tutorial 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     interactiveTutorial : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Tutorial 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         hints : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             1_1_extractor :   Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             1_2_conveyor :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip :   <strong>Click and drag</strong> the belt with your mouse! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             1_3_expand :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip :   Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-08 17:01:12 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             2_1_place_cutter :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Now place a <strong>Cutter</strong> to cut the circles in two halves!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 PS :   The cutter always cuts from <strong>top to bottom</strong> regardless of its orientation. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             2_2_place_trash :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 The cutter can <strong>clog and stall</strong>!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Use a <strong>trash</strong> to get rid of the currently (!) not needed waste. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             2_3_more_cutters :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Good job! Now place <strong>2 more cutters</strong> to speed up this slow process!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 PS :   Use the <strong>0-9 hotkeys</strong> to access buildings faster! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             3_1_rectangles :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Now let's extract some rectangles! <strong>Build 4 extractors</strong> and connect them to the hub.<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 PS :   Hold <strong>SHIFT</strong> while dragging a belt to activate the belt planner! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-08 17:40:58 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             21_1_place_quad_painter :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Place the <strong>quad painter</strong> and get some <strong>circles</strong>, <strong>white</strong> and <strong>red</strong> color! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             21_2_switch_to_wires :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Switch to the wires layer by pressing <strong>E</strong>!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Then <strong>connect all four inputs</strong> of the painter with cables! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             21_3_place_button :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Awesome! Now place a <strong>Switch</strong> and connect it with wires! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             21_4_press_button :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Press the switch to make it <strong>emit a truthy signal</strong> and thus activate the painter.<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 PS :   You don't have to connect all inputs! Try wiring only two. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-13 16:39:06 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     # Connected miners 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     connectedMiners : 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 07:25:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         one_miner :   1   Extractor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         n_miners :   <amount> Extractors 
  
						 
					
						
							
								
									
										
										
										
											2020-09-13 16:39:06 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         limited_items :   Limited to <max_throughput> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-29 14:46:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     # Pops up in the demo every few minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     watermark : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Demo version 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   Click here to see the advantages of the standalone version! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         get_on_steam :   Get on Steam 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 14:46:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     standaloneAdvantages : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Get the full version! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         no_thanks :   No ,   thanks! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         points : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             levels : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   12   New Levels 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   For a total of 26 levels! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             buildings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   18   New Buildings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   Fully automate your factory! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             savegames : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   ∞ Savegames 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   As many as your heart desires! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             upgrades : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   20   Upgrade Tiers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   This demo version has only 5! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             markers : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   ∞ Markers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   Never get lost in your factory! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             wires : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Wires 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   An entirely new dimension! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             darkmode : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Dark Mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   Stop hurting your eyes! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             support : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 title :   Support me 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 desc :   I develop it in my spare time! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								# All shop upgrades 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								shopUpgrades : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     belt : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         name :   Belts, Distributor & Tunnels 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         description :   Speed x<currentMult> → x<newMult> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     miner : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         name :   Extraction 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         description :   Speed x<currentMult> → x<newMult> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     processors : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         name :   Cutting, Rotating & Stacking 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         description :   Speed x<currentMult> → x<newMult> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     painting : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         name :   Mixing & Painting 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         description :   Speed x<currentMult> → x<newMult> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# Buildings and their name / description 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								buildings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     hub : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         deliver :   Deliver 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         toUnlock :   to unlock 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         levelShortcut :   LVL 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 14:46:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         endOfDemo :   End of Demo 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     belt : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &belt   Conveyor Belt 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Transports items, hold and drag to place multiple. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Internal name for the Extractor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     miner : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &miner   Extractor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Place over a shape or color to extract it. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         chainable : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Extractor (Chain) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Place over a shape or color to extract it. Can be chained. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Internal name for the Tunnel 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     underground_belt : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &underground_belt   Tunnel 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Allows you to tunnel resources under buildings and belts. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         tier2 : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Tunnel Tier II 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Allows you to tunnel resources under buildings and belts. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     # Balancer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     balancer : 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   &balancer   Balancer 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Multifunctional - Evenly distributes all inputs onto all outputs. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         merger : 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   Merger (compact) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Merges two conveyor belts into one. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         merger-inverse : 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   Merger (compact) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Merges two conveyor belts into one. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         splitter : 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   Splitter (compact) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Splits one conveyor belt into two. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         splitter-inverse : 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   Splitter (compact) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Splits one conveyor belt into two. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     cutter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &cutter   Cutter 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Cuts shapes from top to bottom and outputs both halves. <strong>If you use only one part, be sure to destroy the other part or it will clog and stall!</strong> 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         quad : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Cutter (Quad) 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other parts or it will clog and stall!</strong> 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     rotater : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &rotater   Rotate 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Rotates shapes clockwise by 90 degrees. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         ccw : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Rotate (CCW) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Rotates shapes counter-clockwise by 90 degrees. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 15:55:36 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         rotate180 : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   Rotate (180°) 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Rotates shapes by 180 degrees. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     stacker : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &stacker   Stacker 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Combines its inputs, on the same layer if possible, otherwise the right input is stacked on top of the left input. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     mixer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &mixer   Color Mixer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Mixes two colors using additive blending. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     painter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &painter   Painter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 12:59:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   &painter_desc   Paints the whole shape on the left input with the color from the top input. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mirrored : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   *painter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 12:59:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Paints the whole shape on the left input with the color from the bottom input. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         double : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Painter (Double) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Colors the shapes on the left inputs with the color from the top input. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         quad : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Painter (Quad) 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 14:12:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Allows you to color each quadrant of the shape individually. Only slots with a <strong>truthy signal</strong> on the wires layer will be painted! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     trash : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &trash   Trash 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Accepts inputs from all sides and destroys them. Forever. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:59:39 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     storage : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &storage   Storage 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 09:14:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Stores excess items, up to a given capacity. Prioritizes the left output and can be used as an overflow gate. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     wire : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &wire   Wire 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   &wire_desc   Transfers signals, which can be items, colours or booleans (1 or 0). Differently-coloured wires do not connect to each other. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:14:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         second : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:14:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   *wire 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   *wire_desc 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     wire_tunnel : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   &wire_tunnel   Wire Crossing 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Allows two wires to cross without connecting to each other. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     constant_signal : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &constant_signal   Constant Signal 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Emits a constant signal, which can be either a shape, color or boolean (1 or 0). 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     lever : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &lever   Switch 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Can be toggled to emit a boolean signal (1 or 0) on the wires layer, which can then be used to control components, for example an item filter. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     logic_gate : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:14:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   AND Gate 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Emits a boolean "1" if both inputs are truthy. (Truthy means shape, color or boolean "1") 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         not : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   NOT Gate 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Emits a boolean "1" if the input is not truthy. (Truthy means shape, color or boolean "1") 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         xor : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   XOR Gate 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Emits a boolean "1" if one of the inputs is truthy, but not both. (Truthy means shape, color or boolean "1") 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         or : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   OR Gate 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Emits a boolean "1" if one of the inputs is truthy. (Truthy means shape, color or boolean "1") 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     transistor : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 14:37:44 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             name :   &transistor   Transistor 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   &transistor_desc   Forwards the bottom input if the side input is truthy (a shape, color or "1"). 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mirrored : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   *transistor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   *transistor_desc 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     filter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &filter   Filter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:43:50 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Connect a signal to route all matching items to the top and the remaining to the right. Can be controlled with boolean signals too. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     display : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &display   Display 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 14:24:10 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Connect a signal to show it on the display - It can be a shape, color or boolean. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reader : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &reader   Belt Reader 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Allows to measure the average belt throughput. Outputs the last read item on the wires layer (once unlocked). 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     analyzer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &analyzer   Shape Analyzer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Analyzes the top right quadrant of the lowest layer of the shape and returns its shape and color. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     comparator : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &comparator   Compare 
  
						 
					
						
							
								
									
										
										
										
											2020-09-30 14:40:12 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Returns boolean "1" if both signals are exactly equal. Can compare shapes, colors and booleans. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 10:53:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     virtual_processor : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   &virtual_processor   Virtual Cutter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Virtually cuts the shape into two halves. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotater : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Virtual Rotater 
  
						 
					
						
							
								
									
										
										
										
											2020-10-08 07:26:40 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Virtually rotates the shape clockwise. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         unstacker : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Virtual Unstacker 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Virtually extracts the topmost layer to the right output and the remaining ones to the left. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-19 13:33:24 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         stacker : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Virtual Stacker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Virtually stacks the right shape onto the left. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         painter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Virtual Painter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-30 14:40:12 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   Virtually paints the shape from the bottom input with the color on the right input. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 13:33:24 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     item_producer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         default : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             name :   Item Producer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   Available in sandbox mode only, outputs the given signal from the wires layer on the regular layer. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								storyRewards : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     # Those are the rewards gained from completing the store 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_cutter_and_trash : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Cutting Shapes 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   You just unlocked the <strong>cutter</strong>, which cuts shapes in half from top to bottom <strong>regardless of its orientation</strong>!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will clog and stall</strong> - For this purpose I have given you the <strong>trash</strong>, which destroys everything you put into it! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_rotater : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Rotating 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_painter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Painting 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS :   If you are colorblind, there is a <strong>colorblind mode</strong> in the settings! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_mixer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Color Mixing 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 12:59:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   The <strong>mixer</strong> has been unlocked - It mixes two colors using <strong>additive blending</strong>! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_stacker : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 09:14:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         title :   Stacker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You can now combine shapes with the <strong>stacker</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_balancer : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Balancer 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 07:25:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_tunnel : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Tunnel 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:14:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   The <strong>tunnel</strong> has been unlocked - You can now tunnel items below belts and buildings with it! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_rotater_ccw : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   CCW Rotating 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You have unlocked a variant of the <strong>rotater</strong> - It allows you to rotate shapes counter-clockwise! To build it, select the rotater and <strong>press 'T' to cycle through its variants</strong>! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_miner_chainable : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Chaining Extractor 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You have unlocked the <strong>chained extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             PS :   The old extractor has been replaced in your toolbar now! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_underground_belt_tier_2 : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Tunnel Tier II 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_merger : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Compact Merger 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 12:59:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You have unlocked a <strong>merger</strong> variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one belt! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_splitter : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Compact Splitter 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 12:59:15 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You have unlocked a <strong>splitter</strong> variant of the <strong>balancer</strong> - It accepts one input and splits them into two! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_belt_reader : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Belt reader 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You have now unlocked the <strong>belt reader</strong>! It allows you to measure the throughput of a belt.<br><br>And wait until you unlock wires - then it gets really useful! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_cutter_quad : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 09:14:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         title :   Quad Cutter 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_painter_double : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Double Painting 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 14:12:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   You have unlocked a variant of the <strong>painter</strong> - It works similar to the regular painter but processes <strong>two shapes at once</strong>, consuming just one color instead of two! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_storage : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         title :   Storage 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:59:39 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You have unlocked the <strong>storage</strong> building - It allows you to store items up to a given capacity!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             It priorities the left output, so you can also use it as an <strong>overflow gate</strong>! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_blueprints : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Blueprints 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered). 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_rotater_180 : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         title :   Rotater (180°) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   You just unlocked the 180 degrees <strong>rotater</strong>! - It allows you to rotate a shape by 180 degress (Surprise! :D) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_wires_painter_and_levers : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Wires & Quad Painter 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You just unlocked the <strong>Wires Layer</strong> :   It is a separate layer on top of the regular layer and introduces a lot of new mechanics!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             For the beginning I unlocked you the <strong>Quad Painter</strong> - Connect the slots you would like to paint with on the wires layer!<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-10-08 17:40:58 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             To switch to the wires layer, press <strong>E</strong>. <br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             PS :   <strong>Enable hints</strong> in the settings to activate the wires tutorial! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 12:47:59 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_filter : 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         title :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             Item Filter 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You unlocked the <strong>Item Filter</strong>! It will route items either to the top or the right output depending on whether they match the signal from the wires layer or not.<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You can also pass in a boolean signal (1 or 0) to entirely activate or disable it. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_display : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Display 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 09:14:27 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You have unlocked the <strong>Display</strong> - Connect a signal on the wires layer to visualize it!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             PS :   Did you notice the belt reader and storage output their last read item? Try showing it on a display! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_constant_signal : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Constant Signal 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 15:43:50 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You unlocked the <strong>constant signal</strong> building on the wires layer! This is useful to connect it to <strong>item filters</strong> for example.<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             The constant signal can emit a <strong>shape</strong>, <strong>color</strong> or <strong>boolean</strong> (1 or 0). 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_logic_gates : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Logic Gates 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You unlocked <strong>logic gates</strong>! You don't have to be excited about this, but it's actually super cool!<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             With logic gates you can now compute AND, OR, XOR and NOT operations.<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             As a bonus on top I also just gave you a <strong>transistor</strong>! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     reward_virtual_processing : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Virtual Processing 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             I just gave a whole bunch of new buildings which allow you to <strong>simulate the processing of shapes</strong>!<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             You can now simulate a cutter, rotater, stacker and more on the wires layer! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             With this you now have three options to continue the game:<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             - Build an <strong>automated machine</strong> to create any possible shape requested by the HUB (I recommend to try it!).<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             - Build something cool with wires.<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             - Continue to play regulary.<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Whatever you choose, remember to have fun! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     # Special reward, which is shown when there is no reward actually 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     no_reward : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Next level 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             This level gave you no reward, but the next one will! <br><br> PS :   Better not destroy your existing factory - You'll need <strong>all</strong> those shapes later to <strong>unlock upgrades</strong>! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     no_reward_freeplay : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Next level 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-28 08:54:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             Congratulations! 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_freeplay : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   Freeplay 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now <strong>randomly</strong> generated!<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-28 08:54:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             Since the hub will require a <strong>throughput</strong> from now on, I highly recommend to build a machine which automatically delivers the requested shape!<br><br> 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             The HUB outputs the requested shape on the wires layer, so all you have to do is to analyze it and automatically configure your factory based on that. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-22 18:21:09 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-29 14:46:29 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     reward_demo_end : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         title :   End of Demo 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         desc :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             You have reached the end of the demo version! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								settings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title :   Settings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     categories : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         general :   General 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         userInterface :   User Interface 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         advanced :   Advanced 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         performance :   Performance 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     versionBadges : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         dev :   Development 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         staging :   Staging 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         prod :   Production 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     buildDate :   Built <at-date> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-13 06:40:56 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     rangeSliderPercentage :   <amount> % 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     labels : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         uiScale : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Interface scale 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Changes the size of the user interface. The interface will still scale based on your device's resolution, but this setting controls the amount of scaling. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             scales : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 super_small :   Super small 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 small :   Small 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 regular :   Regular 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 large :   Large 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 huge :   Huge 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         autosaveInterval : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Autosave Interval 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Controls how often the game saves automatically. You can also disable it entirely here. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             intervals : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 one_minute :   1   Minute 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 two_minutes :   2   Minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 five_minutes :   5   Minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 ten_minutes :   10   Minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 twenty_minutes :   20   Minutes 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 disabled :   Disabled 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         scrollWheelSensitivity : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Zoom sensitivity 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Changes how sensitive the zoom is (Either mouse wheel or trackpad). 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             sensitivity : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 super_slow :   Super slow 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 slow :   Slow 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 regular :   Regular 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 fast :   Fast 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 super_fast :   Super fast 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         movementSpeed : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Movement speed 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 18:30:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 Changes how fast the view moves when using the keyboard or moving the mouse to the screen borders. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             speeds : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 super_slow :   Super slow 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 slow :   Slow 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 regular :   Regular 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 fast :   Fast 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 super_fast :   Super Fast 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 extremely_fast :   Extremely Fast 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         language : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Language 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Change the language. All translations are user-contributed and might be incomplete! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         enableColorBlindHelper : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Color Blind Mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Enables various tools which allow you to play the game if you are color blind. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         fullscreen : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Fullscreen 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         soundsMuted : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Mute Sounds 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 If enabled, mutes all sound effects. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         musicMuted : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Mute Music 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 If enabled, mutes all music. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         soundVolume : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Sound Volume 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Set the volume for sound effects 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         musicVolume : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Music Volume 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Set the volume for music 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         theme : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Game theme 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Choose the game theme (light / dark). 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             themes : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 dark :   Dark 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 light :   Light 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         refreshRate : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Tick Rate 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 18:30:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 This determines how many game ticks happen per second. In general, a higher tick rate means better precision but also worse performance. On lower tickrates, the throughput may not be exact. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         alwaysMultiplace : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Multiplace 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to constantly holding SHIFT. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         offerHints : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Hints & Tutorials 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Whether to offer hints and tutorials while playing. Also hides certain UI elements up to a given level to make it easier to get into the game. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         enableTunnelSmartplace : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Smart Tunnels 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 When enabled, placing tunnels will automatically remove unnecessary belts. This also enables you to drag tunnels and excess tunnels will get removed. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         vignette : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Vignette 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Enables the vignette, which darkens the screen corners and makes text easier to read. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotationByBuilding : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Rotation by building type 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Each building type remembers the rotation you last set it to individually. This may be more comfortable if you frequently switch between placing different building types. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         compactBuildingInfo : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Compact Building Infos 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Shortens info boxes for buildings by only showing their ratios. Otherwise a description and image is shown. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         disableCutDeleteWarnings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Disable Cut/Delete Warnings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 Disables the warning dialogues brought up when cutting/deleting more than 100 entities. 
  
						 
					
						
							
								
									
										
										
										
											2020-08-31 13:46:21 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         lowQualityMapResources : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Low Quality Map Resources 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Simplifies the rendering of resources on the map when zoomed in to improve performance. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 It even looks cleaner, so be sure to try it out! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         disableTileGrid : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Disable Grid 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Disabling the tile grid can help with the performance. This also makes the game look cleaner! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         clearCursorOnDeleteWhilePlacing : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Clear Cursor on Right Click 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Enabled by default, clears the cursor whenever you right click while you have a building selected for placement. If disabled, you can delete buildings by right-clicking while placing a building. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         lowQualityTextures : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Low quality textures (Ugly) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Uses low quality textures to save performance. This will make the game look very ugly! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         displayChunkBorders : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Display Chunk Borders 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 The game is divided into chunks of 16x16 tiles, if this setting is enabled the borders of each chunk are displayed. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-13 07:19:53 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         pickMinerOnPatch : 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             title :   Select extractor on resource patch 
  
						 
					
						
							
								
									
										
										
										
											2020-09-13 07:19:53 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 Enabled by default, selects the extractor if you use the pipette when hovering a resource patch. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-13 07:19:53 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-09-19 08:34:46 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         simplifiedBelts : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Simplified Belts (Ugly) 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 18:30:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 Does not render belt items except when hovering the belt to save performance. I do not recommend to play with this setting if you do not absolutely need the performance. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         enableMousePan : 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             title :   Screen Edge Panning 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 18:30:35 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								                 Allows panning the map by moving the cursor to the edges of the screen. The scroll speed depends on the Movement Speed setting. 
  
						 
					
						
							
								
									
										
										
										
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								         zoomToCursor : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Zoom towards Cursor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 If activated the zoom will happen in the direction of your mouse position, otherwise in the middle of the screen. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-08 07:13:53 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         mapResourcesScale : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             title :   Map Resources Size 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             description :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                 Controls the size of the shapes on the map overview (when zooming out). 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								keybindings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title :   Keybindings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     hint :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         Tip :   Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								     resetKeybindings :   Reset 
  
						 
					
						
							
								
									
										
										
										
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								     categoryLabels : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         general :   Application 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         ingame :   Game 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         navigation :   Navigating 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placement :   Placement 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         massSelect :   Mass Select 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         buildings :   Building Shortcuts 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placementModifiers :   Placement Modifiers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     mappings : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         confirm :   Confirm 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         back :   Back 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapMoveUp :   Move Up 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapMoveRight :   Move Right 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapMoveDown :   Move Down 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapMoveLeft :   Move Left 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapMoveFaster :   Move Faster 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         centerMap :   Center Map 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapZoomIn :   Zoom in 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mapZoomOut :   Zoom out 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         createMarker :   Create Marker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         menuOpenShop :   Upgrades 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         menuOpenStats :   Statistics 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         menuClose :   Close Menu 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         toggleHud :   Toggle HUD 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         toggleFPSInfo :   Toggle FPS and Debug Info 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         switchLayers :   Switch layers 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         exportScreenshot :   Export whole Base as Image 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         # --- Do not translate the values in this section 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         belt :   *belt 
  
						 
					
						
							
								
									
										
										
										
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								         balancer :   *balancer 
  
						 
					
						
							
								
									
										
										
										
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								         underground_belt :   *underground_belt 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         miner :   *miner 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cutter :   *cutter 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotater :   *rotater 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         stacker :   *stacker 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         mixer :   *mixer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         painter :   *painter 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         trash :   *trash 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:59:39 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         storage :   *storage 
  
						 
					
						
							
								
									
										
										
										
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								         wire :   *wire 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         constant_signal :   *constant_signal 
  
						 
					
						
							
								
									
										
										
										
											2020-09-24 14:37:44 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         logic_gate :   Logic Gate 
  
						 
					
						
							
								
									
										
										
										
											2020-09-28 12:50:55 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         lever :   *lever 
  
						 
					
						
							
								
									
										
										
										
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								         filter :   *filter 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         wire_tunnel :   *wire_tunnel 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         display :   *display 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         reader :   *reader 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:59:39 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								         virtual_processor :   *virtual_processor 
  
						 
					
						
							
								
									
										
										
										
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								         transistor :   *transistor 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         analyzer :   *analyzer 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         comparator :   *comparator 
  
						 
					
						
							
								
									
										
										
										
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								         item_producer :   Item Producer (Sandbox) 
  
						 
					
						
							
								
									
										
										
										
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								         # --- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         pipette :   Pipette 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotateWhilePlacing :   Rotate 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         rotateInverseModifier :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Modifier :   Rotate CCW instead 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cycleBuildingVariants :   Cycle Variants 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         confirmMassDelete :   Delete area 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         pasteLastBlueprint :   Paste last blueprint 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         cycleBuildings :   Cycle Buildings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         lockBeltDirection :   Enable belt planner 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         switchDirectionLockSide :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Planner :   Switch side 
  
						 
					
						
							
								
									
										
										
										
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								         copyWireValue :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								             Wires :   Copy value below cursor 
  
						 
					
						
							
								
									
										
										
										
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								         massSelectStart :   Hold and drag to start 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         massSelectSelectMultiple :   Select multiple areas 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         massSelectCopy :   Copy area 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         massSelectCut :   Cut area 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placementDisableAutoOrientation :   Disable automatic orientation 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placeMultiple :   Stay in placement mode 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         placeInverse :   Invert automatic belt orientation 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								about : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title :   About this Game 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     body :   >- 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         This game is open source and developed by <a href="https://github.com/tobspr" target="_blank">Tobias Springer</a> (this is me).<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on GitHub</a>.<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our Factorio sessions, this game would never have existed. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								changelog : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     title :   Changelog 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								demo : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     features : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         restoringGames :   Restoring savegames 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         importingGames :   Importing savegames 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         oneGameLimit :   Limited to one savegame 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         customizeKeybindings :   Customizing Keybindings 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								         exportingBase :   Exporting whole Base as Image 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     settingNotAvailable :   Not available in the demo. 
  
						 
					
						
							
								
									
										
										
										
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								tips : 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - The hub accepts input of any kind, not just the current shape! 
  
						 
					
						
							
								
									
										
										
										
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								     - Make sure your factories are modular - it will pay out! 
  
						 
					
						
							
								
									
										
										
										
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								     - Don't build too close to the hub, or it will be a huge chaos! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - If stacking does not work, try switching the inputs. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You can toggle the belt planner direction by pressing <b>R</b>. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Holding <b>CTRL</b> allows dragging of belts without auto-orientation. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Ratios stay the same, as long as all upgrades are on the same Tier. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Serial execution is more efficient than parallel. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You will unlock more variants of buildings later in the game! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You can use <b>T</b> to switch between different variants. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Symmetry is key! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You can weave different tiers of tunnels. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Try to build compact factories - it will pay out! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - The painter has a mirrored variant which you can select with <b>T</b> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Having the right building ratios will maximize efficiency. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - At maximum level, 5 extractors will fill a single belt. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Don't forget about tunnels! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You don't need to divide up items evenly for full efficiency. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Holding <b>SHIFT</b> will activate the belt planner, letting you place long lines of belts easily. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Cutters always cut vertically, regardless of their orientation. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - To get white mix all three colors. 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - The storage buffer prioritises the left output. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 08:34:46 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Invest time to build repeatable designs - it's worth it! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Holding <b>CTRL</b> allows to place multiple buildings. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You can hold <b>ALT</b> to invert the direction of placed belts. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Efficiency is key! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Shape patches that are further away from the hub are more complex. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Machines have a limited speed, divide them up for maximum efficiency. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Use balancers to maximize your efficiency. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Organization is important. Try not to cross conveyors too much. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Plan in advance, or it will be a huge chaos! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Don't remove your old factories! You'll need them to unlock upgrades. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Try beating level 20 on your own before seeking for help! 
  
						 
					
						
							
								
									
										
										
										
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								     - Don't complicate things, try to stay simple and you'll go far. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - You may need to re-use factories later in the game. Plan your factories to be re-usable. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Sometimes, you can find a needed shape in the map without creating it with stackers. 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Full windmills/pinwheels can never spawn naturally. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 08:34:46 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Color your shapes before cutting for maximum efficiency. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - With modules, space is merely a perception; a concern for mortal men. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Make a separate blueprint factory. They're important for modules. 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Have a closer look at the color mixer, and your questions will be answered. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 08:34:46 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Use <b>CTRL</b> + Click to select an area. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Building too close to the hub can get in the way of later projects. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - The pin icon next to each shape in the upgrade list pins it to the screen. 
  
						 
					
						
							
								
									
										
										
										
											2020-10-01 06:11:37 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Mix all three primary colors to make white! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 08:34:46 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - You have an infinite map, don't cramp your factory, expand! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:28:07 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Also try Factorio! It's my favorite game. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-19 10:21:32 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - The quad cutter cuts clockwise starting from the top right! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-21 16:36:33 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - You can download your savegames in the main menu! 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - This game has a lot of useful keybindings! Be sure to check out the settings page. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - This game has a lot of settings, be sure to check them out! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 06:28:07 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - The marker to your hub has a small compass to indicate its direction! 
  
						 
					
						
							
								
									
										
										
										
											2020-09-23 21:01:45 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - To clear belts, cut the area and then paste it at the same location. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-27 20:22:05 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - Press F4 to show your FPS and Tick Rate. 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								     - Press F4 twice to show the tile of your mouse and camera. 
  
						 
					
						
							
								
									
										
										
										
											2020-09-29 08:52:25 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								     - You can click a pinned shape on the left side to unpin it.