- Library/Card Search/Deck tables stack into dense card-style rows below
720px instead of scrolling horizontally (floated thumbnail, wrapping
chips for MV/Owned/color pips).
- Deck view: fix desktop min-widths and a non-wrapping button row that
forced horizontal scroll on phones; split the deck list and the
deck-building pane into separate drill-down screens with a back button
so a long deck list doesn't bury the builder.
- Suggested Cards modal: fix action buttons crushing the card name down to
one word per line by giving them their own full-width row.
- Add a close (X) button to the shared dialog title bar — mobile has no
Escape key and wide dialogs leave little backdrop to tap.
- Info tab, bottom-nav loading/safe-area fixes, and Gradle NDK_HOME
inheritance fix carried over from the Android bring-up work.
The Rust core was already portable (caller-provided db paths, rustls rather
than openssl) and the shell already had the mobile entry point, so this is
mostly toolchain, provisioning, and platform-gating.
Toolchain:
- scripts/android-setup.sh installs what Android Studio doesn't: SDK
cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is
pinned rather than "latest" because sdkmanager's newest is often a beta
(30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers
Android Studio's bundled JDK 21, since Gradle rejects newer JDKs.
- Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is
hand-edited and Android permissions have no tauri.conf.json equivalent.
- vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server.
Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a
phone. Add import_reference_db to adopt a desktop-built file instead, validated
by db::inspect_reference_db first so picking the wrong file is a clean error
rather than a broken install. Installs via copy-then-rename so an interrupted
copy can't leave a partial db.
Ingest hardening (helps desktop too):
- Give ureq connect/read timeouts. Cancellation is only polled per parsed
record, so a stalled socket previously hung forever with no way to cancel.
- Drop the remove_file before rename; POSIX rename already replaces atomically,
and the delete-first window could leave no reference.db at all if the process
was killed -- much likelier on Android.
UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path
equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile)
flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard
doesn't break the shell.
Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds
(bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a
device.
The UI had a good terracotta-on-dark system that wasn't applied
consistently — magic-number spacing, ad-hoc page headers, ~6 copied
panel surfaces, ~8 drifting label variants, and scattered accent use.
- Tokens: warm the neutral ramp, add spacing/radius/type/motion scales,
--accent-quiet + panel highlight. Terracotta hue unchanged.
- Primitives: .panel, .section-label, .page-header/.toolbar — collapse
the copied surfaces and label variants onto shared classes.
- Unify each filter-heavy page's display controls (group/sort/view,
select-all, count) into a workspace toolbar inside the filter panel,
so they read as one surface instead of floating above it.
- Labels: sentence-case, higher-contrast form labels; uppercase section
markers bumped faint -> muted.
- Accent hierarchy: reserve full terracotta for primary actions/active
state; demote decorative labels and the group-header underline.
- Responsive groundwork: reflow classes for the deck two-pane and nav
rail (stacks / icon-collapse at breakpoints), touch-target sizing.
Desktop unchanged in kind.
Card Search browses the whole downloaded card universe (not just owned
cards), reusing the Library tab's filter/group/sort/list/tiles UI; results
show ownership and offer quick "own" and "add to deck" actions.
Battles, Planes, and Phenomena store their Scryfall image portrait-shaped
with the content itself rotated, so hover/click previews now detect this
(a new `horizontal` flag threaded through ingest and every card query, with
graceful fallback for a reference.db built before the column existed) and
rotate the image back into place. Single-faced and non-DFC cases are
verified fixed; a double-faced Battle's front face still needs another pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Suggestion scoring is fully offline (tribal/mechanic/archetype/mana-base
signals derived at ingest, no external synergy database), with an "unusual
picks" mode that surfaces underappreciated cards instead of staples. The
deck page's top panels now use a CSS grid so wide windows don't waste
horizontal space. Library's bulk add-to-deck can clobber existing deck
quantities, so it now offers an undo (snackbar + command palette, the
latter with no timeout) that restores each card's prior state exactly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads Scryfall's per-format legalities through the reference db and adds a
deck-page indicator (structural rules + banned/restricted lists) that lists
violation reasons inline. Decks and selected library cards can now be
exported to/imported from plain-text decklists, with best-effort name
resolution and a report of anything that didn't match. Also adds a shuffle-
and-draw sample hand modal, and an Alt+/ command palette for jumping to a
tab, deck, or card without leaving the keyboard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads a new produced_mana/produces_colorless field through the whole card
read path (ingest, library, filters, decks, search) so the deck view can
show what colors a deck's manabase actually produces, alongside its existing
color identity. Also adds a mana consumption bar (colored casting costs of
nonland spells) and stacks the mana curve histogram by color. Adds an
oracle-text substring filter to the library search, mirroring the existing
location filter. Rearranges the deck sidebar list into two rows (name, then
format chip + actions) so long names and action buttons no longer collide,
and removes the drop shadows from the commander hero panel/image.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- New logomark: an original pirate-ship silhouette (hull, twin billowing
sails, swallow-tail pennant) in the terracotta brand gradient on a dark
square — a nod to the MTG card "Pirate Ship", not a reproduction of its
art. Source at src-tauri/icons/logo-source.svg; regenerate the full
platform icon set (desktop/Windows Store/iOS/Android) with
`cargo tauri icon src-tauri/icons/logo-source.svg`.
- Apply it in-app via a new inline ShipLogo component (App.tsx), replacing
the old "M" sidebar mark and "✦" empty-state mark with dark rounded
squares containing the ship glyph.
- Rename the app to lowercase "mtgc" everywhere: window title and
productName (tauri.conf.json), <title> (index.html), sidebar brand text,
empty-state heading.
- Rename the Tauri package/binary mtgc-app -> mtgc (and its lib crate
mtgc_app_lib -> mtgc_lib), so `cargo tauri build` now produces
target/release/mtgc; updated main.rs and every README reference.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Status gains reference_updated_at (sourced from reference.db's file
mtime, so it needs no separate persisted state) and the sidebar's
"Your library" panel shows it as a relative "Updated Xh ago" stamp
that self-refreshes every minute.
- Add a Location field to the Library tab's filters panel, wired to the
new LibraryFilter.location.
- Bump every font-size in the stylesheet up one step for a slightly
larger, easier-to-read UI overall.
- Fix the library/deck tile view's +/- quantity overlay permanently
covering the card art's own printed mana cost (top-right corner) —
it now only fades in on hover/focus, like the other row actions.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- DeckView: rename/duplicate/delete deck via row-hover icon actions, with
a ConfirmDialog for delete and PromptDialog (with friendly name-
collision errors) for rename/duplicate.
- Add a shared IconButton (plus overlay/danger variants) and replace
every ad hoc close/remove button in the app with it: deck actions,
remove-card-from-deck (list and tile), clear-commander, the card-
preview close, and the ingest-progress dismiss.
- Fix native <select> (Group by, Format, In deck): only color/border were
overridden, leaving native OS chrome (height, arrow, popup) in place.
Drop appearance and draw a custom chevron so they match text inputs.
- Click-to-preview: show both faces of a double-faced card side by side
on wide viewports instead of requiring Flip, and size the preview
images larger overall.
- Sidebar footer: replace the plain "N cards" line with a "Your library"
panel (unique/copies/decks tiles + a WUBRG color-distribution bar),
polling get_library_stats while card data is loaded.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Fix keyboard-nav selection highlight (search results, deck list): the
Discord-styling rewrite dropped the --panel-2 CSS variable it relied
on, so ↑/↓ moved selection but rendered no visible highlight.
- Add click-to-preview: clicking a card thumbnail/tile now opens a
larger centered modal (list and tile views), with a flip button for
double-faced cards' back face. Hover preview is unchanged and clears
when a click-preview opens.
- Add a QtyStepper component (rounded [− N +] pill, with an `overlay`
variant for tile corners) and use it consistently for owned-copy
counts on Add Cards, and the Library list and tile views.
- Add matching +/- steppers to the Library views; decrementing to 0
dims the row for a 5s grace period (still fully interactive) before
it drops out, so an accidental removal can be undone with +.
- Topbar: fill remaining width with the library path (no more premature
truncation), add icons to Open/New Library and Download/Update card
data, and drop the trailing "…" from the library buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Exclude Scryfall Art Series cards (layout "art_series") from ingest —
they aren't playable cards and were polluting search results.
- Replace the coarse per-stage progress text with a byte-accurate,
weighted multi-segment progress bar (Index / Card data / Printings /
Indexing) that fills as one continuous bar instead of swapping per
stage; segment weights are computed from the real download sizes
reported by Scryfall's bulk-data index (the download responses
themselves are chunked with no Content-Length to rely on).
- Add a Cancel button, wired through a new CancelToken checked once per
parsed record so cancellation lands almost instantly.
- Fix a related correctness bug this surfaced: ingest used to delete the
existing reference.db before writing its replacement, so a cancelled
or crashed update left the app with no card database at all. It now
builds into a temp file and only atomically replaces reference.db on
full success.
- Split the topbar's single "Choose library…" action into separate
"Open Library…" (existing file) and "New Library…" (save-dialog for a
new file) buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>