- New logomark: an original pirate-ship silhouette (hull, twin billowing sails, swallow-tail pennant) in the terracotta brand gradient on a dark square — a nod to the MTG card "Pirate Ship", not a reproduction of its art. Source at src-tauri/icons/logo-source.svg; regenerate the full platform icon set (desktop/Windows Store/iOS/Android) with `cargo tauri icon src-tauri/icons/logo-source.svg`. - Apply it in-app via a new inline ShipLogo component (App.tsx), replacing the old "M" sidebar mark and "✦" empty-state mark with dark rounded squares containing the ship glyph. - Rename the app to lowercase "mtgc" everywhere: window title and productName (tauri.conf.json), <title> (index.html), sidebar brand text, empty-state heading. - Rename the Tauri package/binary mtgc-app -> mtgc (and its lib crate mtgc_app_lib -> mtgc_lib), so `cargo tauri build` now produces target/release/mtgc; updated main.rs and every README reference. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
432 lines
15 KiB
TypeScript
432 lines
15 KiB
TypeScript
import { useEffect, useRef, useState, useCallback, ReactNode } from "react";
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import { listen } from "@tauri-apps/api/event";
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import { open, save } from "@tauri-apps/plugin-dialog";
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import { api, IngestProgress, IngestStageInfo, LibraryStats, Status } from "./api";
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import { HoverPreviewProvider, IconButton, Icons, usePersistedState } from "./components";
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import { CardEntry } from "./views/CardEntry";
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import { LibraryBrowser } from "./views/LibraryBrowser";
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import { DeckView } from "./views/DeckView";
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type Tab = "add" | "library" | "decks";
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const svg = (children: ReactNode, size = 20) => (
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<svg
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viewBox="0 0 24 24"
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width={size}
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height={size}
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fill="none"
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stroke="currentColor"
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strokeWidth="2"
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strokeLinecap="round"
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strokeLinejoin="round"
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>
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{children}
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</svg>
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);
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const ICON_OPEN_LIBRARY = svg(
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<path d="M22 19a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h5l2 3h9a2 2 0 0 1 2 2z" />,
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16,
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);
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const ICON_NEW_LIBRARY = svg(
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<>
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<path d="M22 19a2 2 0 0 1-2 2H4a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h5l2 3h9a2 2 0 0 1 2 2z" />
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<line x1="12" y1="11" x2="12" y2="17" />
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<line x1="9" y1="14" x2="15" y2="14" />
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</>,
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16,
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);
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const ICON_DOWNLOAD = svg(
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<>
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<path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4" />
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<polyline points="7 10 12 15 17 10" />
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<line x1="12" y1="15" x2="12" y2="3" />
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</>,
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16,
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);
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/**
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* mtgc's logomark: an original pirate-ship silhouette in the terracotta brand
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* color (a nod to the MTG card "Pirate Ship", not a reproduction of its art).
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* `gradientId` must be unique per instance rendered on the page at once.
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*/
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function ShipLogo({ size = 24, gradientId }: { size?: number; gradientId: string }) {
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return (
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<svg viewBox="0 0 200 200" width={size} height={size}>
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<defs>
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<linearGradient id={gradientId} x1="0" y1="0" x2="0" y2="1">
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<stop offset="0" stopColor="var(--accent-hover)" />
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<stop offset="1" stopColor="var(--accent-active)" />
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</linearGradient>
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</defs>
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<g fill={`url(#${gradientId})`}>
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<path d="M21,137 L179,137 L159,176 Q100,193 41,176 Z" />
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<rect x="21" y="133" width="158" height="6" rx="3" />
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<rect x="95" y="7" width="10" height="127" />
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<path d="M100,32 C73,40 56,65 59,94 C60,103 71,110 87,113 L100,113 Z" />
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<path d="M100,14 C147,26 168,73 160,114 C158,127 140,137 119,140 L100,140 Z" />
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<path d="M100,7 L126,13 L109,18 L126,23 L100,30 Z" />
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</g>
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</svg>
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);
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}
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const NAV: { id: Tab; label: string; icon: ReactNode }[] = [
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{ id: "add", label: "Add Cards", icon: svg(<path d="M12 5v14M5 12h14" />) },
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{
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id: "library",
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label: "Library",
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icon: svg(
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<>
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<rect x="3" y="3" width="7" height="7" rx="1.5" />
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<rect x="14" y="3" width="7" height="7" rx="1.5" />
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<rect x="3" y="14" width="7" height="7" rx="1.5" />
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<rect x="14" y="14" width="7" height="7" rx="1.5" />
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</>,
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),
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},
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{
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id: "decks",
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label: "Decks",
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icon: svg(
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<>
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<path d="M12 2.5l8.5 4.5-8.5 4.5L3.5 7z" />
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<path d="M3.5 12l8.5 4.5 8.5-4.5" />
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<path d="M3.5 16.5l8.5 4.5 8.5-4.5" />
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</>,
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),
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},
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];
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/** Compact relative time, e.g. "2h ago" — for the "database updated" stamp. */
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function formatRelativeTime(epochSeconds: number): string {
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const diffSec = Math.round((Date.now() - epochSeconds * 1000) / 1000);
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if (diffSec < 30) return "just now";
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const mins = Math.round(diffSec / 60);
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if (mins < 60) return `${mins}m ago`;
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const hours = Math.round(mins / 60);
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if (hours < 24) return `${hours}h ago`;
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const days = Math.round(hours / 24);
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if (days < 30) return `${days}d ago`;
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const months = Math.round(days / 30);
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if (months < 12) return `${months}mo ago`;
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return `${Math.round(months / 12)}y ago`;
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}
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/** Percent-fill (0..100) of one segment, given overall cumulative percent. */
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function segmentFill(stages: IngestStageInfo[], index: number, overallPercent: number): number {
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let start = 0;
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for (let i = 0; i < index; i++) start += stages[i].weight;
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const end = start + stages[index].weight;
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const [startPct, endPct] = [start * 100, end * 100];
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if (overallPercent <= startPct) return 0;
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if (overallPercent >= endPct) return 100;
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if (endPct === startPct) return 100;
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return ((overallPercent - startPct) / (endPct - startPct)) * 100;
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}
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export default function App() {
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const [status, setStatus] = useState<Status | null>(null);
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const [libStats, setLibStats] = useState<LibraryStats | null>(null);
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const [tab, setTab] = usePersistedState<Tab>("active-tab", "add");
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const [progress, setProgress] = useState<IngestProgress | null>(null);
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const [busy, setBusy] = useState(false);
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const lastProgress = useRef<IngestProgress | null>(null);
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const refreshStatus = useCallback(async () => {
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setStatus(await api.getStatus());
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}, []);
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useEffect(() => {
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refreshStatus();
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const un = listen<IngestProgress>("ingest-progress", (e) => {
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lastProgress.current = e.payload;
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setProgress(e.payload);
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});
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return () => {
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un.then((f) => f());
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};
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}, [refreshStatus]);
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// Force a re-render every minute so the "Updated Xh ago" stamp stays fresh
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// over a long session without needing an actual status refetch.
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const [, tick] = useState(0);
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useEffect(() => {
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const interval = setInterval(() => tick((n) => n + 1), 60000);
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return () => clearInterval(interval);
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}, []);
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const ready = status?.reference_ready ?? false;
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// Keep the sidebar's library summary fresh: fetch once card data is ready,
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// then poll (cards/decks can change from any tab without a shared event bus).
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useEffect(() => {
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if (!ready) {
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setLibStats(null);
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return;
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}
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let cancelled = false;
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const refresh = () => api.getLibraryStats().then((s) => !cancelled && setLibStats(s));
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refresh();
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const interval = setInterval(refresh, 5000);
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return () => {
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cancelled = true;
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clearInterval(interval);
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};
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}, [ready]);
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async function updateCardData() {
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setBusy(true);
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try {
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const s = await api.updateCardData();
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setStatus(s);
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setProgress({
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stage: "done",
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message: `Loaded ${s.card_count.toLocaleString()} cards.`,
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overall_percent: 100,
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stages: lastProgress.current?.stages ?? [],
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});
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setTimeout(() => setProgress((p) => (p?.stage === "done" ? null : p)), 4000);
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} catch (err) {
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const msg = String(err);
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if (msg === "cancelled") {
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setProgress({
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stage: "cancelled",
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message: "Cancelled.",
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overall_percent: lastProgress.current?.overall_percent ?? 0,
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stages: lastProgress.current?.stages ?? [],
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});
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setTimeout(() => setProgress((p) => (p?.stage === "cancelled" ? null : p)), 3000);
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} else {
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setProgress({
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stage: "error",
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message: `Failed: ${msg}`,
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overall_percent: lastProgress.current?.overall_percent ?? 0,
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stages: lastProgress.current?.stages ?? [],
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});
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}
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} finally {
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setBusy(false);
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}
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}
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async function cancelUpdate() {
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await api.cancelUpdateCardData();
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}
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async function switchLibrary(path: string) {
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try {
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setStatus(await api.setLibraryPath(path));
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} catch (err) {
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setProgress({
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stage: "error",
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message: `Couldn't open that library: ${String(err)}`,
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overall_percent: 0,
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stages: lastProgress.current?.stages ?? [],
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});
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}
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}
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async function openLibrary() {
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const path = await open({
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title: "Open an existing library.db",
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filters: [{ name: "SQLite", extensions: ["db", "sqlite"] }],
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});
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if (typeof path === "string") await switchLibrary(path);
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}
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async function newLibrary() {
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const path = await save({
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title: "Create a new library.db (put it in a synced folder)",
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defaultPath: "library.db",
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filters: [{ name: "SQLite", extensions: ["db", "sqlite"] }],
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});
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if (typeof path === "string") await switchLibrary(path);
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}
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return (
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<HoverPreviewProvider>
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<div className="app">
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<nav className="nav-rail">
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<div className="brand">
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<span className="brand-mark">
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<ShipLogo size={20} gradientId="brand-ship-grad" />
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</span>
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<span className="brand-text">mtgc</span>
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</div>
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<div className="nav-items">
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{NAV.map((n) => (
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<button
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key={n.id}
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className={`nav-item ${tab === n.id ? "active" : ""}`}
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onClick={() => setTab(n.id)}
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>
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<span className="nav-icon">{n.icon}</span>
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{n.label}
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</button>
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))}
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</div>
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<div className="nav-foot">
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{!ready ? (
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<div className="nav-foot-simple">
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<span className="status-dot off" />
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No card data
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</div>
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) : (
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<div className="lib-stats">
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<div className="lib-stats-head">
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<span className="status-dot on" />
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<span className="lib-stats-title">Your library</span>
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</div>
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{!libStats ? (
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<div className="lib-stats-loading">Loading…</div>
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) : (
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<>
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<div className="lib-stats-numbers">
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<div className="lib-stat">
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<span className="lib-stat-value">
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{libStats.unique_cards.toLocaleString()}
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</span>
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<span className="lib-stat-label">unique</span>
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</div>
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<div className="lib-stat">
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<span className="lib-stat-value">
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{libStats.total_copies.toLocaleString()}
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</span>
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<span className="lib-stat-label">copies</span>
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</div>
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<div className="lib-stat">
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<span className="lib-stat-value">
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{libStats.deck_count.toLocaleString()}
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</span>
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<span className="lib-stat-label">decks</span>
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</div>
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</div>
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{libStats.total_copies > 0 && (
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<div className="lib-color-bar">
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{(
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[
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["W", libStats.color_counts[0]],
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["U", libStats.color_counts[1]],
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["B", libStats.color_counts[2]],
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["R", libStats.color_counts[3]],
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["G", libStats.color_counts[4]],
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["C", libStats.colorless_count],
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] as [string, number][]
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).map(([code, count]) =>
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count > 0 ? (
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<span
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key={code}
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className={`lib-color-seg ${code}`}
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style={{ flexGrow: count }}
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title={`${code === "C" ? "Colorless" : code}: ${count.toLocaleString()} copies`}
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/>
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) : null,
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)}
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</div>
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)}
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</>
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)}
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<div className="lib-stats-sub">
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<div>{status?.card_count.toLocaleString()} cards in database</div>
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{status?.reference_updated_at != null && (
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<div title={new Date(status.reference_updated_at * 1000).toLocaleString()}>
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Updated {formatRelativeTime(status.reference_updated_at)}
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</div>
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)}
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</div>
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</div>
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)}
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</div>
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</nav>
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<div className="main">
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<header className="topbar">
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<span className="path" title={status?.library_path ?? ""}>
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{status?.library_path ?? ""}
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</span>
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<button onClick={openLibrary} disabled={busy}>
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{ICON_OPEN_LIBRARY}
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Open Library
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</button>
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<button onClick={newLibrary} disabled={busy}>
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{ICON_NEW_LIBRARY}
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New Library
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</button>
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<button onClick={updateCardData} disabled={busy} className="primary">
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{ICON_DOWNLOAD}
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{ready ? "Update card data" : "Download card data"}
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</button>
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</header>
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{progress && (
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<div className={`ingest-bar ingest-bar-${progress.stage}`}>
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<div className="ingest-bar-head">
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<span className="ingest-bar-message">{progress.message}</span>
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<span className="spacer" />
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{busy && (
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<button className="ingest-bar-cancel" onClick={cancelUpdate}>
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Cancel
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</button>
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)}
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{!busy &&
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(progress.stage === "done" ||
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progress.stage === "error" ||
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progress.stage === "cancelled") && (
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<IconButton icon={Icons.close} label="Dismiss" onClick={() => setProgress(null)} />
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)}
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</div>
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<div className="ingest-segments">
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{progress.stages.map((s, i) => (
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<div
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key={s.id}
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className={`ingest-segment ${s.id === progress.stage ? "active" : ""}`}
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style={{ flexGrow: s.weight, flexBasis: 0 }}
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>
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<div className="ingest-segment-track">
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<div
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className="ingest-segment-fill"
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style={{ width: `${segmentFill(progress.stages, i, progress.overall_percent)}%` }}
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/>
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</div>
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<span className="ingest-segment-label">{s.label}</span>
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</div>
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))}
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</div>
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</div>
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)}
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<div className="content">
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{!ready ? (
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<div className="empty-state">
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<div className="empty-mark">
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<ShipLogo size={40} gradientId="empty-ship-grad" />
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</div>
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<h2>Welcome to mtgc</h2>
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<p className="hint">
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No card database yet. Click <strong>Download card data</strong> to fetch
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the latest cards from Scryfall (a few hundred MB, about a minute). The
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reference data stays on this device — only your library file is meant to
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be synced.
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</p>
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<button className="primary big" onClick={updateCardData} disabled={busy}>
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{ICON_DOWNLOAD}
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{busy ? "Downloading…" : "Download card data"}
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</button>
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</div>
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) : tab === "add" ? (
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<CardEntry />
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) : tab === "library" ? (
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<LibraryBrowser />
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) : (
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<DeckView />
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)}
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</div>
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</div>
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</div>
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</HoverPreviewProvider>
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);
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}
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