| .. | 
		
		
			
			
			
			
				| buildings | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| components | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| hud | Allow toggling debug info and fix miners sometimes being incorrectly culled | 2020-05-21 10:43:21 +02:00 | 
		
			
			
			
			
				| items | Add quad cutter and painter | 2020-05-17 00:21:33 +02:00 | 
		
			
			
			
			
				| systems | Allow toggling debug info and fix miners sometimes being incorrectly culled | 2020-05-21 10:43:21 +02:00 | 
		
			
			
			
			
				| themes | Fix typo in theme config | 2020-05-17 13:33:23 +02:00 | 
		
			
			
			
			
				| time | Properly process belt dependencies and fix items not travelling linear on belts | 2020-05-18 16:08:33 +02:00 | 
		
			
			
			
			
				| automatic_save.js | Minor fixes and add save button | 2020-05-14 22:05:06 +02:00 | 
		
			
			
			
			
				| base_item.js | Add support for different building variants | 2020-05-16 22:45:40 +02:00 | 
		
			
			
			
			
				| camera.js | Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) | 2020-05-21 10:40:21 +02:00 | 
		
			
			
			
			
				| canvas_click_interceptor.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| colors.js | Multiple improvements | 2020-05-17 10:07:20 +02:00 | 
		
			
			
			
			
				| component_registry.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| component.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| core.js | Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) | 2020-05-21 10:40:21 +02:00 | 
		
			
			
			
			
				| dynamic_tickrate.js | Major performance improvements | 2020-05-18 17:40:20 +02:00 | 
		
			
			
			
			
				| entity_components.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| entity_manager.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| entity.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| game_loading_overlay.js | Initial support for translations | 2020-05-17 12:12:13 +02:00 | 
		
			
			
			
			
				| game_speed_registry.js | Initial support for saving games | 2020-05-14 21:54:11 +02:00 | 
		
			
			
			
			
				| game_system_manager.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| game_system_with_filter.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| game_system.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| hub_goals.js | Update ftp deployment, fix minor bugs in savegame serialization | 2020-05-18 19:47:40 +02:00 | 
		
			
			
			
			
				| item_registry.js | Minor fixes and add save button | 2020-05-14 22:05:06 +02:00 | 
		
			
			
			
			
				| key_action_mapper.js | Allow toggling debug info and fix miners sometimes being incorrectly culled | 2020-05-21 10:43:21 +02:00 | 
		
			
			
			
			
				| logic.js | Add support for different building variants | 2020-05-16 22:45:40 +02:00 | 
		
			
			
			
			
				| map_chunk_view.js | Major performance improvements | 2020-05-18 17:40:20 +02:00 | 
		
			
			
			
			
				| map_chunk.js | Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) | 2020-05-21 10:40:21 +02:00 | 
		
			
			
			
			
				| map_view.js | Initial support for themes, sound improvements | 2020-05-16 09:49:00 +02:00 | 
		
			
			
			
			
				| map.js | Initial support for saving games | 2020-05-14 21:54:11 +02:00 | 
		
			
			
			
			
				| meta_building_registry.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| meta_building.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| production_analytics.js | Remove unnecessary console.log | 2020-05-14 10:35:34 +02:00 | 
		
			
			
			
			
				| root.js | Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) | 2020-05-21 10:40:21 +02:00 | 
		
			
			
			
			
				| shape_definition_manager.js | Add quad cutter and painter | 2020-05-17 00:21:33 +02:00 | 
		
			
			
			
			
				| shape_definition.js | Add quad cutter and painter | 2020-05-17 00:21:33 +02:00 | 
		
			
			
			
			
				| sound_proxy.js | Add basic sounds | 2020-05-14 19:12:58 +02:00 | 
		
			
			
			
			
				| theme.js | Dark mode support and much other stuff | 2020-05-17 13:24:47 +02:00 | 
		
			
			
			
			
				| tutorial_goals.js | Add storage building | 2020-05-20 15:51:06 +02:00 | 
		
			
			
			
			
				| upgrades.js | Properly process belt dependencies and fix items not travelling linear on belts | 2020-05-18 16:08:33 +02:00 |