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tobspr_shapez.io/src/js/game
tobspr 8dd3a7c748
Add tutorial images for all building variants
4 years ago
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buildings Add storage building 4 years ago
components Add storage building 4 years ago
hud Add tutorial images for all building variants 4 years ago
items Add quad cutter and painter 4 years ago
systems Allow toggling debug info and fix miners sometimes being incorrectly culled 4 years ago
themes Fix typo in theme config 4 years ago
time Properly process belt dependencies and fix items not travelling linear on belts 4 years ago
automatic_save.js Minor fixes and add save button 4 years ago
base_item.js Add support for different building variants 4 years ago
camera.js Add tutorial images for all building variants 4 years ago
canvas_click_interceptor.js Initial commit 4 years ago
colors.js Multiple improvements 4 years ago
component.js Initial commit 4 years ago
component_registry.js Add storage building 4 years ago
core.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 4 years ago
dynamic_tickrate.js Major performance improvements 4 years ago
entity.js Add storage building 4 years ago
entity_components.js Add storage building 4 years ago
entity_manager.js Add storage building 4 years ago
game_loading_overlay.js Initial support for translations 4 years ago
game_speed_registry.js Initial support for saving games 4 years ago
game_system.js Initial commit 4 years ago
game_system_manager.js Add storage building 4 years ago
game_system_with_filter.js Add storage building 4 years ago
hub_goals.js Update ftp deployment, fix minor bugs in savegame serialization 4 years ago
item_registry.js Minor fixes and add save button 4 years ago
key_action_mapper.js Allow toggling debug info and fix miners sometimes being incorrectly culled 4 years ago
logic.js Add support for different building variants 4 years ago
map.js Initial support for saving games 4 years ago
map_chunk.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 4 years ago
map_chunk_view.js Major performance improvements 4 years ago
map_view.js Initial support for themes, sound improvements 4 years ago
meta_building.js Add storage building 4 years ago
meta_building_registry.js Initial commit 4 years ago
production_analytics.js Remove unnecessary console.log 4 years ago
root.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 4 years ago
shape_definition.js Add quad cutter and painter 4 years ago
shape_definition_manager.js Add quad cutter and painter 4 years ago
sound_proxy.js Add basic sounds 4 years ago
theme.js Dark mode support and much other stuff 4 years ago
tutorial_goals.js Add storage building 4 years ago
upgrades.js Properly process belt dependencies and fix items not travelling linear on belts 4 years ago