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animation_frame.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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assert.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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async_compression.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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atlas_definitions.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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background_resources_loader.js
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Adjustments to support chinese versions
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2021-03-09 10:07:19 +01:00 |
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buffer_maintainer.js
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Fixed imports
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2021-02-26 16:41:17 +01:00 |
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buffer_utils.js
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Improve buffer backlog performance, should speed up whole game
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2020-09-19 09:28:29 +02:00 |
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cachebust.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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click_detector.js
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Get rid of some todos / fixmes
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2020-10-08 19:47:27 +02:00 |
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config.js
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Merge https://github.com/tobspr/shapez.io into modloader
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2021-03-10 16:54:09 +01:00 |
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config.local.template.js
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Achievements (#1087)
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2021-03-10 07:33:39 +01:00 |
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dpi_manager.js
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Only render shapes in map overview
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2020-09-22 11:21:18 +02:00 |
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draw_parameters.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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draw_utils.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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error_handler.js
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refactor • line 15 : replace log by error
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2020-06-28 20:56:47 -07:00 |
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explained_result.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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factory.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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game_state.js
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Remove some todos
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2020-06-28 20:31:22 +02:00 |
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global_registries.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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globals.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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input_distributor.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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input_receiver.js
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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loader.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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logging.js
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
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lzstring.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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modal_dialog_elements.js
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Allow configuring map resources scale
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2020-10-08 09:13:53 +02:00 |
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modal_dialog_forms.js
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Allow configuring map resources scale
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2020-10-08 09:13:53 +02:00 |
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polyfills.js
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
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query_parameters.js
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Add sandbox controller
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2020-06-28 12:38:48 +02:00 |
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read_write_proxy.js
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Removed number check for savegameInterfaces
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2021-02-28 18:03:31 +01:00 |
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rectangle.js
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[core/rectangle] Remove unused methods (#571)
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2020-08-18 14:19:25 +02:00 |
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request_channel.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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restriction_manager.js
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Get rid of some todos / fixmes
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2020-10-08 19:47:27 +02:00 |
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rng.js
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Fix non-uniform distribution for freeplay shape color palette (#789)
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2020-10-08 08:44:10 +02:00 |
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sensitive_utils.encrypt.js
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Fix crc generation
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2020-08-10 23:34:30 +02:00 |
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signal.js
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Add type hints to signals
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2020-05-14 08:44:07 +02:00 |
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singleton_factory.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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sprites.js
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Add potato mode
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2020-09-19 10:34:46 +02:00 |
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stale_area_detector.js
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Improve item ejector system
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2020-09-18 18:32:53 +02:00 |
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state_manager.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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textual_game_state.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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tracked_state.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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utils.js
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Prettier and readded shapez.io logo
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2021-02-26 16:29:37 +01:00 |
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vector.js
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Improve information when hovering wires
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2020-08-15 17:51:28 +02:00 |