1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
Commit Graph

41 Commits

Author SHA1 Message Date
tobspr
de0b305276 Minor fixes to the throughput 2020-06-27 16:40:51 +02:00
tobspr
5dab3508cd Improve tunnel performance by caching receivers 2020-06-27 11:39:32 +02:00
tobspr
2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues 2020-06-27 10:51:52 +02:00
tobspr
14246929b3 Fix item ejector bug 2020-06-27 10:44:23 +02:00
tobspr
419401b9be Improve performance by getting rid of instanceof 2020-06-27 10:38:11 +02:00
tobspr
c844dd4798 Improve performance by only updating belt ejectors on the end of paths 2020-06-27 09:52:26 +02:00
tobspr
42c569d91f Implement saving and restoring belt paths 2020-06-26 18:24:02 +02:00
tobspr
192d1dbedb Initial take on belt optimization 2020-06-26 13:57:07 +02:00
tobspr
6677ff0a44 Initial take on wires 2020-06-24 22:23:10 +02:00
tobspr
12927ec0ff
Merge pull request #198 from Phlosioneer/remove-belt-cache
Optimize belt cache
2020-06-24 20:26:22 +02:00
tobspr
b575bc4f41
Merge pull request #200 from Phlosioneer/ejector-cache-opt
Optimize ejector cache
2020-06-24 19:41:49 +02:00
Phlosioneer
f15cd5bcff Rework to cache instead of serialize
Using lessons from other PRs
2020-06-17 15:38:39 -04:00
Phlosioneer
36cf28029e Remove ejector cache; use slot caches instead
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.

It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
2020-06-16 21:11:26 -04:00
Phlosioneer
8a50fdb392 Remove belt cache array; use BeltComponent instead
Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.

Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
2020-06-16 19:56:09 -04:00
Phlosioneer
d4fc2e6dcd Fix lint errors 2020-06-16 16:21:45 -04:00
Phlosioneer
83a4928be5 Make miners cache mined item
Saves two chunk+tile lookups per update, and one chunk+tile lookup per
draw.
2020-06-16 16:02:29 -04:00
tobspr
cda24ceb04 Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
tobspr
e95b055e10 Minor improvements to belt performance 2020-06-14 14:20:35 +02:00
Dimava
6c349479cf fix belt cloning bug 2020-06-01 12:46:37 +03:00
tobspr
2a4ee8e784 Fix crash regarding blueprints being copied wrong 2020-05-28 13:49:50 +02:00
tobspr
0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr
1577ebe48c Add storage building 2020-05-20 15:51:06 +02:00
tobspr
a60d23da77 Multiple improvements, fix saves on underground belts 2020-05-18 22:08:33 +02:00
tobspr
2c659482c4 Update ftp deployment, fix minor bugs in savegame serialization 2020-05-18 19:47:40 +02:00
tobspr
2c48cb72aa Major performance improvements 2020-05-18 17:40:20 +02:00
tobspr
260ba892c8 Properly process belt dependencies and fix items not travelling linear on belts 2020-05-18 16:08:33 +02:00
tobspr
ca0e17f3dd Support dynamic tick rates 2020-05-18 12:53:01 +02:00
tobspr
d58d15ef8c Add building speed infos to all buildings 2020-05-17 15:32:19 +02:00
tobspr
13c6fc7598 Multiple improvements 2020-05-17 10:07:20 +02:00
tobspr
cad6b357e3 Add quad cutter and painter 2020-05-17 00:21:33 +02:00
tobspr
bce44188c8 Add underground belt tier 2 2020-05-16 23:48:56 +02:00
tobspr
5179488373 Add CCW rotater 2020-05-16 23:13:45 +02:00
tobspr
12fc7b084a Make belts balanced 2020-05-16 23:01:26 +02:00
tobspr
5e3c28c150 Add support for different building variants 2020-05-16 22:45:40 +02:00
tobspr
224bc6c7e5 Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
tobspr
9adbbfa1c3 Fix crash when saving due to FP imprecision 2020-05-15 19:09:29 +02:00
tobspr
4e97ec281e Fix bug when saving underground belts 2020-05-15 11:08:49 +02:00
tobspr
b64bbc8132 Fix hub being removable after restoring a game, fix tslint errors 2020-05-14 22:46:31 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
Tobias Springer
bb1758642b Add originalRotation to static comp in order to fix bugs with the automatic placement 2020-05-10 17:45:48 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00