Restriction manager is completely removed as it's only useful for demo
version. Lots of other demo-related things are left, such as ad support
or extended telemetry. This should be cleaned up later.
* Update Signal
* Update modal_dialogs
* Inputs
* Update factories
* Update tracked state
* Changed let to const where possible
* Add HUD typings
* improvements to typings
* fix exports not being exposed to mods
* fix signal typings
* remove TypedSignal
* fix all reported type errors
---------
Co-authored-by: Thomas B <t.ferb1@gmail.com>
Co-authored-by: EmeraldBlock <yygengjunior@gmail.com>
* Remove deprecated TSLint config
* Remove jsconfig.json
jsconfig.json is an alternative name for tsconfig.json that has allowJs
set to true. Since the directory already contains a tsconfig.json file,
this file does nothing.
* Remove Gitpod configuration
Gitpod is not as useful in CE because we're focusing on standalone.
Also, the configuration was added just to promote the service and there
are other similar services which may be preferred by the user.
* Remove Travis CI configuration
Travis CI is not used in shapez anymore in favor of GitHub Actions. In
addition to that, CI setup for the community edition will be done once
the codebase is in a better condition.
* Remove CONTRIBUTORS and CONTRIBUTING.md
The contributors file is out of date and unneeded as GitHub now shows
all collaborators anyway - however it could be still used in the future
to show a list of contributors in the game. CONTRIBUTING.md contains the
text of CLA, which is not enforced in this repository.
* Replace VSC workspaces with regular settings files
VSCode workspaces don't provide much benefit in a source tree like
shapez. This commit also adds EditorConfig and ESLint VSCode extensions
to the recommended extensions list.
* Remove CI workflow for building the game
It hasn't been updated in a while and we don't need it for now. Once the
codebase is in a more managable state, a new workflow will be added.
* Remove some unused resources
There are still many resources left, but they will be removed along with
the relevant code later.
* Added mod processing requirements
* Added missing bind
* Renamed to mods
* Added can process
* Squashed commit of the following:
commit ea2f32b3ff
Author: tobspr <tobias.springer1@googlemail.com>
Date: Tue Feb 15 09:09:30 2022 +0100
Fix examples
commit 561318b7db
Author: Dimava <dimava2@ya.ru>
Date: Tue Feb 15 10:31:47 2022 +0300
mark all abstract functions abstract (#1383)
commit 81d65e5801
Author: WaffleDevsAlt <81845843+WaffleDevsAlt@users.noreply.github.com>
Date: Tue Feb 15 02:31:02 2022 -0500
Removes unwanted ], (#1384)
The ], breaks build, with a core error
commit 4f0af32a5e
Author: Ved_s <53968411+Ved-s@users.noreply.github.com>
Date: Mon Feb 14 07:14:34 2022 +1100
Update base-ru.yaml (#1312)
* Update base-ru.yaml
I think other's comments about the game should stay in English, as Russian translation cannot precisely describe this
* Update base-ru.yaml
commit 3f3a2e0981
Author: Daan Breur <git@daanbreur.systems>
Date: Sun Feb 13 21:11:52 2022 +0100
NL Translations for Mods and puzzleDLC (#1381)
* [NL] Mods and puzzleDLC
* Update base-nl.yaml
* Update base-nl.yaml
commit c4f26320a4
Author: dobidon <35607008+dobidon@users.noreply.github.com>
Date: Sun Feb 13 23:11:38 2022 +0300
Translating new keys (#1380)
commit cb5c3f798a
Author: Pimak <37274338+Pimak@users.noreply.github.com>
Date: Sun Feb 13 21:11:16 2022 +0100
Update base-fr.yaml for mods translation (#1377)
commit dee4f23b7e
Author: Sense101 <67970865+Sense101@users.noreply.github.com>
Date: Sun Feb 13 20:11:02 2022 +0000
Fix method for adding variants to an existing building (#1378)
commit b7bc2ac1b7
Author: jbelbaz <32191774+jbelbaz@users.noreply.github.com>
Date: Sun Feb 13 21:10:11 2022 +0100
Update base-fr.yaml (#1328)
Change of a few lines in English. I was unable to verify in-game integration ... I hope my work will fit.
glad to help :D
commit 93b9340ab7
Author: Pimak <37274338+Pimak@users.noreply.github.com>
Date: Sun Feb 13 21:09:56 2022 +0100
Update README.md (#1376)
Small mistake
commit f534a88f80
Author: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Date: Sun Feb 13 15:09:41 2022 -0500
Fix that whole export debacle (#1370)
* Re-add setting exports
* Update webpack.production.config.js
* Update mod.js
* Slight change
* Update mod.js
* Update webpack.production.config.js
* Update webpack.config.js
commit dab4aa9cda
Author: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Date: Sun Feb 13 14:07:02 2022 -0600
fix fs-job sanitization (#1375)
commit 4466821557
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date: Sun Feb 13 21:06:42 2022 +0100
Added display hook for getting the signelton and the drawing (#1374)
commit 65ae26cb53
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date: Sun Feb 13 21:06:24 2022 +0100
Added hook for storage can accept item (#1373)
* Added hook for storage can accept item
* Fixed order
commit e5742fd577
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date: Sun Feb 13 21:06:10 2022 +0100
Added constant signal resolver hook (#1372)
* Added constant signal resolver hook
* Added apply
commit 41c6b1c595
Author: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Date: Sun Feb 13 21:05:58 2022 +0100
Added mod processing requirements (#1371)
* Added mod processing requirements
* Added missing bind
* Renamed to mods