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Merge pull request #2 from leogmg/fixed-typos-1
Fixed all typos in README 📝
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@ -62,7 +62,7 @@ If you want to add a new feature or in generally contribute I recommend to get i
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The game is based on a custom engine which itself is based on the YORG.io 3 game engine (Actually it shares almost the same core).
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The code within the engine is relatively clean with some code for the actual game on top of being hacky.
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This project is based on ES5. Some ES2015 features are used but most of them are too slow, especially when polyfilled. For example, `Array.prototype.forEach` is only used within non-critical loops since it's slower than a plain for a loop.
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This project is based on ES5. Some ES2015 features are used but most of them are too slow, especially when polyfilled. For example, `Array.prototype.forEach` is only used within non-critical loops since it's slower than a plain for loop.
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#### Adding a new component
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