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move staticEntities to relevant scope
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@ -142,13 +142,12 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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doExport(resolution, overlay, wiresLayer, bounds) {
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logger.log("Starting export ...");
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// Find extends
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const staticEntities = this.root.entityMgr.getAllWithComponent(StaticMapEntityComponent);
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if (!bounds) {
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// Find extends
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const staticEntities = this.root.entityMgr.getAllWithComponent(StaticMapEntityComponent);
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const minTile = new Vector(0, 0);
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const maxTile = new Vector(0, 0);
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for (let i = 0; i < staticEntities.length; ++i) {
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const entityBounds = staticEntities[i].components.StaticMapEntity.getTileSpaceBounds();
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minTile.x = Math.min(minTile.x, entityBounds.x);
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