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@ -28,11 +28,16 @@ public class RegistryHandler {
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public static final RegistryObject<Item> RUBY = ITEMS.register("ruby", ItemBase::new);
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// Tools
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public static final RegistryObject<SwordItem> RUBY_SWORD = ITEMS.register("ruby_sword", () -> new SwordItem(ModItemTier.RUBY, 2, -2.4F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<PickaxeItem> RUBY_PICKAXE = ITEMS.register("ruby_pickaxe", () -> new PickaxeItem(ModItemTier.RUBY, 0, -2.8F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<ShovelItem> RUBY_SHOVEL = ITEMS.register("ruby_shovel", () -> new ShovelItem(ModItemTier.RUBY, 0.5F, -3.0F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<AxeItem> RUBY_AXE = ITEMS.register("ruby_axe", () -> new AxeItem(ModItemTier.RUBY, 5, -3.1F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<HoeItem> RUBY_HOE = ITEMS.register("ruby_hoe", () -> new HoeItem(ModItemTier.RUBY,-1.0F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<SwordItem> RUBY_SWORD = ITEMS.register("ruby_sword", () ->
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new SwordItem(ModItemTier.RUBY, 2, -2.4F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<PickaxeItem> RUBY_PICKAXE = ITEMS.register("ruby_pickaxe", () ->
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new PickaxeItem(ModItemTier.RUBY, 0, -2.8F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<ShovelItem> RUBY_SHOVEL = ITEMS.register("ruby_shovel", () ->
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new ShovelItem(ModItemTier.RUBY, 0.5F, -3.0F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<AxeItem> RUBY_AXE = ITEMS.register("ruby_axe", () ->
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new AxeItem(ModItemTier.RUBY, 5, -3.1F, new Item.Properties().group(Tutorial.TAB)));
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public static final RegistryObject<HoeItem> RUBY_HOE = ITEMS.register("ruby_hoe", () ->
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new HoeItem(ModItemTier.RUBY,-1.0F, new Item.Properties().group(Tutorial.TAB)));
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// Armor
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public static final RegistryObject<ArmorItem> RUBY_HELMET = ITEMS.register("ruby_helmet", () ->
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