diff --git a/src/main/java/com/technovision/tutorial/armor/ModArmorMaterial.java b/src/main/java/com/technovision/tutorial/armor/ModArmorMaterial.java index 77db99f..534b905 100644 --- a/src/main/java/com/technovision/tutorial/armor/ModArmorMaterial.java +++ b/src/main/java/com/technovision/tutorial/armor/ModArmorMaterial.java @@ -19,18 +19,18 @@ public enum ModArmorMaterial implements IArmorMaterial { private static final int[] MAX_DAMAGE_ARRAY = new int[] { 11, 16, 15, 13 }; private final String name; - private final int maxDamageFactor; //Durability - Iron=15, Diamond=33, Gold=7, Leather=5 - private final int[] damageReductionAmountArray; //Armor Bar Protection, 1 = 1/2 armor bar + private final int maxDamageFactor; + private final int[] damageReductionAmountArray; private final int enchantability; private final SoundEvent soundEvent; - private final float toughness; //Increases Protection - 0.0F = Disabled + private final float toughness; private final Supplier repairMaterial; - ModArmorMaterial(String name, int maxDamageFactor, int[] damageReductionAmount, int enchantability, - SoundEvent soundEvent, float toughness, Supplier repairMaterial) { + ModArmorMaterial(String name, int maxDamageFactor, int[] damageReductionAmountArray, int enchantability, + SoundEvent soundEvent, float toughness, Supplier repairMaterial) { this.name = name; this.maxDamageFactor = maxDamageFactor; - this.damageReductionAmountArray = damageReductionAmount; + this.damageReductionAmountArray = damageReductionAmountArray; this.enchantability = enchantability; this.soundEvent = soundEvent; this.toughness = toughness; diff --git a/src/main/java/com/technovision/tutorial/util/RegistryHandler.java b/src/main/java/com/technovision/tutorial/util/RegistryHandler.java index e262d88..6165b18 100644 --- a/src/main/java/com/technovision/tutorial/util/RegistryHandler.java +++ b/src/main/java/com/technovision/tutorial/util/RegistryHandler.java @@ -28,11 +28,16 @@ public class RegistryHandler { public static final RegistryObject RUBY = ITEMS.register("ruby", ItemBase::new); // Tools - public static final RegistryObject RUBY_SWORD = ITEMS.register("ruby_sword", () -> new SwordItem(ModItemTier.RUBY, 2, -2.4F, new Item.Properties().group(Tutorial.TAB))); - public static final RegistryObject RUBY_PICKAXE = ITEMS.register("ruby_pickaxe", () -> new PickaxeItem(ModItemTier.RUBY, 0, -2.8F, new Item.Properties().group(Tutorial.TAB))); - public static final RegistryObject RUBY_SHOVEL = ITEMS.register("ruby_shovel", () -> new ShovelItem(ModItemTier.RUBY, 0.5F, -3.0F, new Item.Properties().group(Tutorial.TAB))); - public static final RegistryObject RUBY_AXE = ITEMS.register("ruby_axe", () -> new AxeItem(ModItemTier.RUBY, 5, -3.1F, new Item.Properties().group(Tutorial.TAB))); - public static final RegistryObject RUBY_HOE = ITEMS.register("ruby_hoe", () -> new HoeItem(ModItemTier.RUBY,-1.0F, new Item.Properties().group(Tutorial.TAB))); + public static final RegistryObject RUBY_SWORD = ITEMS.register("ruby_sword", () -> + new SwordItem(ModItemTier.RUBY, 2, -2.4F, new Item.Properties().group(Tutorial.TAB))); + public static final RegistryObject RUBY_PICKAXE = ITEMS.register("ruby_pickaxe", () -> + new PickaxeItem(ModItemTier.RUBY, 0, -2.8F, new Item.Properties().group(Tutorial.TAB))); + public static final RegistryObject RUBY_SHOVEL = ITEMS.register("ruby_shovel", () -> + new ShovelItem(ModItemTier.RUBY, 0.5F, -3.0F, new Item.Properties().group(Tutorial.TAB))); + public static final RegistryObject RUBY_AXE = ITEMS.register("ruby_axe", () -> + new AxeItem(ModItemTier.RUBY, 5, -3.1F, new Item.Properties().group(Tutorial.TAB))); + public static final RegistryObject RUBY_HOE = ITEMS.register("ruby_hoe", () -> + new HoeItem(ModItemTier.RUBY,-1.0F, new Item.Properties().group(Tutorial.TAB))); // Armor public static final RegistryObject RUBY_HELMET = ITEMS.register("ruby_helmet", () ->