cargo-mobile2 locates Studio by scanning XDG data dirs for a .desktop entry
whose Name is exactly "Android Studio", then runs its Exec line. A standalone
install writes that name; JetBrains Toolbox writes a versioned one ("Android
Studio Quail 2 2026.1.2 Patch 1"), so the lookup misses and it falls back to
running "Android Studio" as a literal command, failing with an ENOENT that
names every env var except the actual problem.
android-setup.sh now writes a hidden shim entry when no exact-name match
exists, reusing the Exec line Toolbox already generated rather than hardcoding
a path. Idempotent: a later run reports Studio as discoverable and rewrites
nothing.
209 lines
7.9 KiB
Markdown
209 lines
7.9 KiB
Markdown
# mtgc — Personal Magic: The Gathering Library Catalog
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A desktop app (Tauri v2 + React) for cataloging your MTG collection: rapid
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fuzzy card entry, rich criteria search (colors, commander color-identity
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compatibility, mana value, type/subtype/keyword), and deck organization with
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per-card deck membership. Built so the eventual mobile port is cheap — all logic
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lives in a platform-agnostic Rust core.
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## Architecture
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```
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src/ React + TypeScript UI (swappable presentation)
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src-tauri/ Tauri v2 shell — exposes the core as typed commands
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crates/mtgc-core/ Pure Rust: db, fuzzy search, filters, decks, ingester
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```
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Two SQLite databases, joined at runtime via `ATTACH`:
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- **`reference.db`** — read-only card data built from Scryfall bulk. Bulky,
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re-downloadable per device, **not synced**.
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- **`library.db`** — your owned cards + decks. Small, portable, **the file you
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sync** (drop it in Syncthing/Dropbox/Nextcloud). Point the app at it via
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*Choose library file…*.
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Both default to the OS app-data dir (e.g. `~/.local/share/com.garrettmills.mtgc/`).
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## First-time setup
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```bash
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./scripts/devel-setup.sh # Tauri system libs (webkit2gtk/gtk3) + Tauri CLI
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npm install # frontend deps
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```
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> **Why GTK3, not GTK4?** Tauri v2's Linux backend (`wry`/`tao`) hard-depends on
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> GTK3 + `webkit2gtk-4.1`; there's no GTK4/webkitgtk-6.0 option yet. GTK4 support is
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> tracked upstream but unmerged with no ETA:
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> [tauri#7335](https://github.com/tauri-apps/tauri/issues/7335),
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> [tao#1104](https://github.com/tauri-apps/tao/pull/1104),
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> [wry#1228](https://github.com/tauri-apps/wry/issues/1228). Revisit once Tauri
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> ships GTK4 support (likely Tauri v3).
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## Run
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```bash
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cargo tauri dev # launches the desktop app (dev mode)
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```
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On first launch, click **Download card data** — it fetches the Scryfall
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*Oracle Cards* + *Default Cards* bulk (~a few hundred MB) and builds
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`reference.db`. After that the app is fully offline.
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You can also build the card database from the command line:
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```bash
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cargo run -p mtgc-core --bin mtgc-ingest -- /path/to/reference.db
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```
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## Production build
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Build an optimized app with the frontend embedded into the executable:
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```bash
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./scripts/devel-setup.sh # once, if not already done
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cargo tauri build
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```
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Outputs (under the workspace `target/release/`):
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- **`target/release/mtgc`** — the standalone executable. The web UI and all
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app logic are baked into this one file. It dynamically links the system WebKit/GTK
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libraries (`webkit2gtk4.1`, `gtk3`), so those must be present on the machine that
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runs it — they are on any modern desktop Linux and are installed by
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`devel-setup.sh`.
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- **`target/release/bundle/rpm/*.rpm`** and **`.../deb/*.deb`** — native installers
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(Fedora / Debian-based) that add a menu entry and icon.
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Useful variants:
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```bash
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cargo tauri build --no-bundle # only the bare target/release/mtgc binary
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```
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Notes:
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- The `mtgc` binary is a single file but relies on the system WebKit/GTK libs
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being present (installed by `devel-setup.sh`).
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- The binary does **not** embed card data — first run still downloads the Scryfall
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bulk into the OS app-data dir, and your synced `library.db` lives there by default
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(override with *Choose library file…*).
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- The `[profile.release]` settings in `Cargo.toml` (strip + LTO) make the release
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build take a few minutes but keep the binary small.
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## Using it
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- **Add Cards** — type a name (typos OK); ↑/↓ then Enter adds a copy.
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- **Library** — filter owned cards by name, colors, commander identity (color
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identity ⊆ chosen), mana value range, type/subtype/keyword, or deck. Hover a
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row's thumbnail for a full-size preview that tracks the cursor. Rows show which
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decks a card is in and a warning (⚠) when it's assigned to more decks than you
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own. Toggle **List / Tiles** (top-right) to switch between the table and a grid
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of full card images; the choice is remembered.
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- Deck contents offer the same List / Tiles toggle and hover previews.
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- **Decks** — create decks and assign owned cards; set per-deck quantities.
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## Develop / test
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```bash
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cargo test -p mtgc-core # core unit tests (db, search, filters, decks, ingest)
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npm run build # typecheck + build frontend
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cargo build # build everything incl. the desktop app
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```
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## Android
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The Rust core and frontend are platform-agnostic, so the Android build shares
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all app logic with the desktop; only data provisioning differs.
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### One-time setup
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Install Android Studio and **launch it once** so its wizard downloads the SDK,
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then:
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```bash
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./scripts/android-setup.sh
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```
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That adds what Android Studio doesn't install by default: the SDK
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command-line tools, a pinned stable **NDK**, and the Rust Android targets. It
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prints the three environment variables to export (`ANDROID_HOME`, `NDK_HOME`,
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`JAVA_HOME`).
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> **Why the NDK?** `mtgc-core` builds `rusqlite` with the `bundled` feature
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> (compiles SQLite from C) and `rustls` pulls in `ring` (C/asm), so a C
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> cross-toolchain is required. The bundled SQLite can't be swapped for
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> Android's system libsqlite3 either — the card schema needs FTS5 with the
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> `trigram` tokenizer, which platform SQLite often lacks.
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> **Why `JAVA_HOME`?** Gradle/AGP reject very new JDKs. The script prefers
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> Android Studio's bundled JetBrains Runtime (JDK 21), which needs no extra
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> install.
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### Build and run
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Every Android command needs `ANDROID_HOME` / `NDK_HOME` / `JAVA_HOME`. Source
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the helper once per shell — it auto-detects all three:
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```bash
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source scripts/android-env.sh # bash / zsh
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```
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```fish
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source scripts/android-env.fish # fish
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```
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Only the env helper is shell-specific (it has to mutate the calling shell);
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`android-setup.sh` is executed rather than sourced, so it works from any shell.
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Then, from the project root:
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```bash
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cargo tauri android dev --open # dev server + open in Android Studio
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cargo tauri android build --apk # standalone release APK
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```
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`src-tauri/gen/android` is committed (unlike the rest of `gen/`) because
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`AndroidManifest.xml` is hand-edited — Android permissions have no
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`tauri.conf.json` equivalent.
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### Working in Android Studio
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Use **`cargo tauri android dev --open`** rather than opening
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`src-tauri/gen/android` directly. Studio's Run button delegates the Rust build
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to `cargo tauri android android-studio-script`, which expects a running Tauri
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dev session — it reads the dev-server address from
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`/tmp/<identifier>-server-addr`. Open the Gradle project on its own and the
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build fails with `failed to read missing addr file`.
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With the dev session running, Studio's device dropdown, Device Manager
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(emulator), and debugger all work normally.
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> **JetBrains Toolbox users:** `--open` finds Studio by scanning XDG data dirs
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> for a `.desktop` entry whose `Name` is *exactly* `Android Studio`. Toolbox
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> writes a versioned name instead (e.g. `Android Studio Quail 2 2026.1.2 Patch
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> 1`), so the lookup misses and the launch fails with a confusing
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> `Cmd(["Android Studio"]) ... No such file or directory`. `android-setup.sh`
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> drops in a hidden shim entry (`~/.local/share/applications/android-studio.desktop`)
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> to fix this; delete that file to undo it.
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To build without Studio and without a dev server, use `cargo tauri android
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build` — that path needs no addr file.
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### Card data on a phone
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Downloading card data streams ~740MB of JSON to build a ~73MB database, which
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is slow on mobile and may be killed if the app is backgrounded. Faster: copy
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`reference.db` from a desktop install onto the device and use **Import card
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data…**. The file is validated before it replaces anything.
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## Branding
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The logo is an original pirate-ship silhouette in the terracotta brand color
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(`#C8553D`) — a nod to the MTG card "Pirate Ship", not a reproduction of its
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art. Source: `src-tauri/icons/logo-source.svg`. To regenerate the full
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platform icon set after editing it:
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```bash
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cargo tauri icon src-tauri/icons/logo-source.svg
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```
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