Adds useBackButton, a stack of back-button claimants (last claimed wins)
backed by Tauri's app-plugin back-button event. The listener is only
registered while something has claimed the button, so at the root back
keeps its native leave-the-app behavior.
Claimed by: the click-to-preview modal, DialogFrame (so Suggest cards,
Sample hand and every other dialog), and NewsView while a set's card
list is open. A preview opened from inside a dialog closes first.
- Toolbar (pane toggle + close) moves below the pane for thumb reach.
- The compact modal gets a fixed box sized to its largest pane, with each
pane anchored just above the toolbar, so switching to the (shorter)
info tile no longer moves the buttons. A too-tall info tile scrolls
within itself.
- Horizontal (Battle) art now uses the same post-toolbar height budget as
portrait art, computed once in JS from the measured available height.
- Fix useRotatedPreviewBox's width/height bounds being swapped, which let
rotated art overflow its width cap (e.g. ~469px wide on a 375px phone).
- Only apply the narrow side-by-side DFC budget at the >=860px breakpoint
where the faces actually sit side by side; below it a DFC Battle's front
was rendered at ~43vw.
When the full layout (card art + info tile) would be taller than the
viewport, typically on phones where the tile wraps below the art, the
modal switches to a compact mode: a toolbar with a Front/Back/Info (or
Card/Info) toggle and the close button, showing one pane at a time with
the art shrunk to fit the remaining height. Decided by measuring the full
layout on mount and after each resize; the art is now sized explicitly
from its known 488x680 aspect so that measurement doesn't depend on the
image having loaded.
Folder sync left too much to the user's sync tool: platform file access
(the Android SAF plugin), choosing the document, merging conflict copies —
and its merge base could fall out of step with the document (absorbing
conflict copies, "forget", picking a new Android folder), reading every
difference as a deletion.
The new mtgc-server crate stores one versioned library per user and accepts
a write only when it names the version it replaces. It never merges: devices
still do that with merge3, through a new sync cycle over a `Remote` trait in
mtgc-core. The base advances only on knowledge — to what was read, or to a
write the server confirmed — and is stored with the server and account it
belongs to, so a different account starts from an empty ancestor instead of
deleting. The working copy is only rewritten under the app-state lock, and
sync commands now run off the main thread.
Sign-in happens in the browser on the server's pages, via the owner's OIDC
provider and/or local username/password accounts (Argon2id, managed with
`mtgc-server user ...`), and returns a per-device revocable token to the app
by PKCE-protected code: a loopback port on desktop, the mtgc:// scheme on
Android.
The Info tab gains sign-in, the first-sync combine/replace choice, the
account's devices, and JSON export/import; the top bar shows sync state.
Includes a Dockerfile, Compose/Caddy example, and scripts to build and push
${DOCKER_REGISTRY}/mtgc/sync-server.
"Not owned" moves into the shared Quick filters icon-toggle row (hidden on
the Library tab, where it'd always be a no-op since that view is owned-only
already) instead of a standalone button.
Tiles view gains a "Horizontal" toggle that rotates actually-horizontal
cards (Battles, Planes, Phenomena) into their natural landscape orientation
via a container-query-sized wrapper, spanning two grid columns so the
rotated card isn't squeezed into a single portrait column's width and left
too small to read.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Filtering for creatures with an empty rules box can't be done from
`oracle_cards.oracle_text`: that column joins every face together, so an
Adventure card always carries its spell half's text and a naive `oracle_text
= ''` test would exclude exactly the cards worth including.
Derive it at ingest instead, from the front face's own text — the front is the
half that resolves as the creature, and adventure/prepared/transform cards are
all cast from it. Exposed as `vanilla_only` behind its own `has_vanilla`
capability check rather than folded into `has_universes_beyond`, since it
lands in a later reference-schema revision and a db can have one column
without the other. Needs a card-data re-download before it does anything.
Colorless
There was no way to ask for colorless cards — the colour toggles are a 5-bit
WUBRG mask where 0 already means "don't filter by colour", leaving nothing to
express "no colours at all". That's exactly what you need to find a colorless
commander's card pool.
Adds a "C" pip to both colour rows, matching how ColorPips already renders
colorless cards, backed by two explicit booleans rather than a sixth bit — a
filter mask and a card's real colour mask staying the same shape is worth
keeping. The two rows mean different things and both are useful: on the
commander row C filters colour *identity*, which is the Commander rule; on the
includes row it filters the card's own colours. A card printed colorless can
still carry a coloured identity through mana symbols in its text, and it's the
identity that bars it from a colorless commander's deck.
Set listings
News > Releases had its own card path and so couldn't be filtered. A new
set_code filter (matched against printings.set_code, already ingested) lets the
set browser run through search_reference instead, so every criterion works
there identically rather than being reimplemented over a live Scryfall
response.
That alone would have cost the ability to browse an upcoming set, since
search_reference only knows downloaded card data — and upcoming sets are half
the point of the tab. So the browser picks a source per set: downloaded data
where it exists, with the full filter panel; otherwise Scryfall directly, with
the panel hidden and a line explaining why. A panel that silently does nothing
would be worse than no panel.
The source is decided by an *unfiltered* probe. Keying off whether the current
criteria match anything would flip a properly indexed set to "live" the moment
a filter excluded everything, dropping the panel exactly when it was in use.
Sync
The previous design put the merge inside SQL: timestamp-stamping triggers,
a tombstone table, per-device SQLite snapshots, a device id in the database,
and row merges written as correlated-subquery UPDATEs. All of that schema
was inherited by desktop, and the merge was very hard to verify.
Replace it with a single JSON document plus a three-way merge in plain Rust.
Storing the last-read remote document as the merge base makes "who changed
what" and "what was deleted" derivable, which removes the tombstone table,
the updated_at columns and all eight triggers. It also makes a single shared
file safe: if a publish is lost the remote is unchanged, so the next merge
re-detects the local edits and republishes rather than reading their absence
as a deletion. That removes the need for per-device files and for device
identity entirely. Schema impact drops to one column, decks.uuid.
Conflicts resolve to "theirs", which is required for convergence rather than
chosen for taste — preferring ours has each device re-asserting its own value
forever. Every such choice is reported to the user.
SQLite becomes invisible: the working copy lives in the app data dir and the
user only ever names a .json file. There is always a document, defaulting to
private storage, so edits are never stranded with nowhere to be saved.
Pointing at a file that doesn't exist yet moves the current library there;
pointing at one that does adopts it. A converter brings a pre-document
library.db across.
Android reaches the folder through the Storage Access Framework rather than
MANAGE_EXTERNAL_STORAGE, so no storage permission is declared at all.
Filters
Track card origin in reference.db: Universes Beyond, digital-only and
Un-set cards, plus numeric power/toughness. Each origin flag is derived as
"every printing", not "any printing" — ordinary cards get reprinted into
those sets, and Lightning Bolt appearing in Marvel Commander must not hide
it. Non-numeric power ("*", "1+*") stays NULL so it drops out of range
filters instead of being compared as zero.
Also wire up filters over data already present: price range, format legality
(restricted counts as legal) and "can be a commander". All of these degrade
silently against an older reference.db rather than failing every query.
The shared criteria live in one component used by both filter panels, as a
compact row of icon toggles.
Card Search gains the Library tab's bulk selection: checkboxes in both views,
select-all, and a bulk add-to-deck with a single undo for the whole batch.
- Library/Card Search/Deck tables stack into dense card-style rows below
720px instead of scrolling horizontally (floated thumbnail, wrapping
chips for MV/Owned/color pips).
- Deck view: fix desktop min-widths and a non-wrapping button row that
forced horizontal scroll on phones; split the deck list and the
deck-building pane into separate drill-down screens with a back button
so a long deck list doesn't bury the builder.
- Suggested Cards modal: fix action buttons crushing the card name down to
one word per line by giving them their own full-width row.
- Add a close (X) button to the shared dialog title bar — mobile has no
Escape key and wide dialogs leave little backdrop to tap.
- Info tab, bottom-nav loading/safe-area fixes, and Gradle NDK_HOME
inheritance fix carried over from the Android bring-up work.
Shows type line, mana value/colors, price, per-format legality pills,
and ownership context (owned copies, decks it's in) when the caller
has that data — LibraryCard/DeckEntry rows do, bare CardRefs don't, so
the section just omits itself when absent.
The info tile sits beside the card art via flex-wrap and drops to its
own line on narrow viewports, rather than shrinking either face to
make room. Also shrinks a double-faced Battle's rotated front face
when it has a sibling back face, so it no longer renders at
full single-card size next to a much smaller back face.
Card Search browses the whole downloaded card universe (not just owned
cards), reusing the Library tab's filter/group/sort/list/tiles UI; results
show ownership and offer quick "own" and "add to deck" actions.
Battles, Planes, and Phenomena store their Scryfall image portrait-shaped
with the content itself rotated, so hover/click previews now detect this
(a new `horizontal` flag threaded through ingest and every card query, with
graceful fallback for a reference.db built before the column existed) and
rotate the image back into place. Single-faced and non-DFC cases are
verified fixed; a double-faced Battle's front face still needs another pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Suggestion scoring is fully offline (tribal/mechanic/archetype/mana-base
signals derived at ingest, no external synergy database), with an "unusual
picks" mode that surfaces underappreciated cards instead of staples. The
deck page's top panels now use a CSS grid so wide windows don't waste
horizontal space. Library's bulk add-to-deck can clobber existing deck
quantities, so it now offers an undo (snackbar + command palette, the
latter with no timeout) that restores each card's prior state exactly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads Scryfall's per-format legalities through the reference db and adds a
deck-page indicator (structural rules + banned/restricted lists) that lists
violation reasons inline. Decks and selected library cards can now be
exported to/imported from plain-text decklists, with best-effort name
resolution and a report of anything that didn't match. Also adds a shuffle-
and-draw sample hand modal, and an Alt+/ command palette for jumping to a
tab, deck, or card without leaving the keyboard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Prices come from Scryfall's prices.usd on printings, shown as a hover badge
on card tiles. The price is picked independently of whichever printing
supplies the display image (the cheapest known price across all printings),
since the display printing is often a promo/variant with no listed price.
The maybeboard lets a deck track cards under consideration without counting
them in deck analysis stats or library assignment totals. Cards move between
mainboard and maybeboard via a per-card toggle; maybeboarding the commander
clears commander status.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads a new produced_mana/produces_colorless field through the whole card
read path (ingest, library, filters, decks, search) so the deck view can
show what colors a deck's manabase actually produces, alongside its existing
color identity. Also adds a mana consumption bar (colored casting costs of
nonland spells) and stacks the mana curve histogram by color. Adds an
oracle-text substring filter to the library search, mirroring the existing
location filter. Rearranges the deck sidebar list into two rows (name, then
format chip + actions) so long names and action buttons no longer collide,
and removes the drop shadows from the commander hero panel/image.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Checkboxes on every row/tile plus a "Select all" (filtered-set-aware,
indeterminate-aware) toggle in the toolbar.
- A bulk-action bar appears once anything's selected: add to a deck
("Add 1" sets each selected card to 1 copy, "Add All" sets it to
however many you own — the latter is the one-click fix for bulk-adding
a stack of basic lands), set location, and adjust owned quantity by a
configurable delta. All reuse the same per-card commands the
single-card UI already calls, so behavior stays consistent (including
the existing grace-period undo on quantity_owned hitting 0).
- CardTile gains a `cornerLeft` slot and `selected` prop (ring highlight,
keeps the checkbox visible without hovering) to support this in tile
view without disturbing the existing top-right qty-stepper corner.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- DeckView: rename/duplicate/delete deck via row-hover icon actions, with
a ConfirmDialog for delete and PromptDialog (with friendly name-
collision errors) for rename/duplicate.
- Add a shared IconButton (plus overlay/danger variants) and replace
every ad hoc close/remove button in the app with it: deck actions,
remove-card-from-deck (list and tile), clear-commander, the card-
preview close, and the ingest-progress dismiss.
- Fix native <select> (Group by, Format, In deck): only color/border were
overridden, leaving native OS chrome (height, arrow, popup) in place.
Drop appearance and draw a custom chevron so they match text inputs.
- Click-to-preview: show both faces of a double-faced card side by side
on wide viewports instead of requiring Flip, and size the preview
images larger overall.
- Sidebar footer: replace the plain "N cards" line with a "Your library"
panel (unique/copies/decks tiles + a WUBRG color-distribution bar),
polling get_library_stats while card data is loaded.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Fix keyboard-nav selection highlight (search results, deck list): the
Discord-styling rewrite dropped the --panel-2 CSS variable it relied
on, so ↑/↓ moved selection but rendered no visible highlight.
- Add click-to-preview: clicking a card thumbnail/tile now opens a
larger centered modal (list and tile views), with a flip button for
double-faced cards' back face. Hover preview is unchanged and clears
when a click-preview opens.
- Add a QtyStepper component (rounded [− N +] pill, with an `overlay`
variant for tile corners) and use it consistently for owned-copy
counts on Add Cards, and the Library list and tile views.
- Add matching +/- steppers to the Library views; decrementing to 0
dims the row for a 5s grace period (still fully interactive) before
it drops out, so an accidental removal can be undone with +.
- Topbar: fill remaining width with the library path (no more premature
truncation), add icons to Open/New Library and Download/Update card
data, and drop the trailing "…" from the library buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>