Sync
The previous design put the merge inside SQL: timestamp-stamping triggers,
a tombstone table, per-device SQLite snapshots, a device id in the database,
and row merges written as correlated-subquery UPDATEs. All of that schema
was inherited by desktop, and the merge was very hard to verify.
Replace it with a single JSON document plus a three-way merge in plain Rust.
Storing the last-read remote document as the merge base makes "who changed
what" and "what was deleted" derivable, which removes the tombstone table,
the updated_at columns and all eight triggers. It also makes a single shared
file safe: if a publish is lost the remote is unchanged, so the next merge
re-detects the local edits and republishes rather than reading their absence
as a deletion. That removes the need for per-device files and for device
identity entirely. Schema impact drops to one column, decks.uuid.
Conflicts resolve to "theirs", which is required for convergence rather than
chosen for taste — preferring ours has each device re-asserting its own value
forever. Every such choice is reported to the user.
SQLite becomes invisible: the working copy lives in the app data dir and the
user only ever names a .json file. There is always a document, defaulting to
private storage, so edits are never stranded with nowhere to be saved.
Pointing at a file that doesn't exist yet moves the current library there;
pointing at one that does adopts it. A converter brings a pre-document
library.db across.
Android reaches the folder through the Storage Access Framework rather than
MANAGE_EXTERNAL_STORAGE, so no storage permission is declared at all.
Filters
Track card origin in reference.db: Universes Beyond, digital-only and
Un-set cards, plus numeric power/toughness. Each origin flag is derived as
"every printing", not "any printing" — ordinary cards get reprinted into
those sets, and Lightning Bolt appearing in Marvel Commander must not hide
it. Non-numeric power ("*", "1+*") stays NULL so it drops out of range
filters instead of being compared as zero.
Also wire up filters over data already present: price range, format legality
(restricted counts as legal) and "can be a commander". All of these degrade
silently against an older reference.db rather than failing every query.
The shared criteria live in one component used by both filter panels, as a
compact row of icon toggles.
Card Search gains the Library tab's bulk selection: checkboxes in both views,
select-all, and a bulk add-to-deck with a single undo for the whole batch.
- Library/Card Search/Deck tables stack into dense card-style rows below
720px instead of scrolling horizontally (floated thumbnail, wrapping
chips for MV/Owned/color pips).
- Deck view: fix desktop min-widths and a non-wrapping button row that
forced horizontal scroll on phones; split the deck list and the
deck-building pane into separate drill-down screens with a back button
so a long deck list doesn't bury the builder.
- Suggested Cards modal: fix action buttons crushing the card name down to
one word per line by giving them their own full-width row.
- Add a close (X) button to the shared dialog title bar — mobile has no
Escape key and wide dialogs leave little backdrop to tap.
- Info tab, bottom-nav loading/safe-area fixes, and Gradle NDK_HOME
inheritance fix carried over from the Android bring-up work.
"Download card data" had been failing on every platform with "missing field
`download_uri`". Scryfall changed the bulk-data API: entries now carry
`jsonl_download_uri`/`compressed_size` instead of `download_uri`/`size`, and
the payload is gzipped JSONL (one card object per line) rather than an
uncompressed JSON array. An existing reference.db keeps working, which is why
this went unnoticed.
- Rename the BulkEntry fields and decompress with flate2 (the response is
Content-Type: application/gzip with no Content-Encoding, so ureq won't
transparently inflate it). rust_backend keeps it pure Rust, so nothing new
has to cross-compile for Android.
- Replace the streaming JSON-array visitor with a line-based JSONL parser.
Closure errors now propagate directly instead of being laundered through
serde::de::Error::custom, so cancellation reports a clean Cancelled;
override_if_cancelled stays as a safety net and its doc comment is corrected.
- Progress wraps the compressed stream, since compressed_size is what the index
reports.
- Test fixtures stay readable pretty-printed JSON arrays via a jsonl() helper
that converts them, so tests still exercise the production parser.
Downloads are far smaller now: 101MB compressed (24 + 77) versus ~740MB, which
matters a lot on a phone.
Also log command failures to the platform log. Tauri command errors are
returned to the WebView as values, so they never reached logcat and the UI only
showed them truncated -- this bug was invisible until then. mlog! is a plain
eprintln!, which tao's Android glue forwards to logcat under RustStdoutStderr,
so no logging dependency is needed. View with: adb logcat -s RustStdoutStderr
Verified against the live API: 36,242 oracle cards, 116,409 printings, trigram
FTS working, and the aarch64 APK still builds.
The Rust core was already portable (caller-provided db paths, rustls rather
than openssl) and the shell already had the mobile entry point, so this is
mostly toolchain, provisioning, and platform-gating.
Toolchain:
- scripts/android-setup.sh installs what Android Studio doesn't: SDK
cmdline-tools, a pinned stable NDK, and the Rust Android targets. The NDK is
pinned rather than "latest" because sdkmanager's newest is often a beta
(30.0.15729638 is r30-beta2) -- not something to compile SQLite with. Prefers
Android Studio's bundled JDK 21, since Gradle rejects newer JDKs.
- Track src-tauri/gen/android (excluding build output): AndroidManifest.xml is
hand-edited and Android permissions have no tauri.conf.json equivalent.
- vite: serve on TAURI_DEV_HOST so a device/emulator can reach the dev server.
Card data: downloading streams ~740MB to build a ~73MB db, which is rough on a
phone. Add import_reference_db to adopt a desktop-built file instead, validated
by db::inspect_reference_db first so picking the wrong file is a clean error
rather than a broken install. Installs via copy-then-rename so an interrupted
copy can't leave a partial db.
Ingest hardening (helps desktop too):
- Give ureq connect/read timeouts. Cancellation is only polled per parsed
record, so a stalled socket previously hung forever with no way to cancel.
- Drop the remove_file before rename; POSIX rename already replaces atomically,
and the delete-first window could leave no reference.db at all if the process
was killed -- much likelier on Android.
UI: hide Open/New Library on mobile (scoped storage has no arbitrary-path
equivalent, and SQLite can't open a content:// URI), reported via a cfg!(mobile)
flag on Status rather than user-agent sniffing. Use 100dvh so the soft keyboard
doesn't break the shell.
Verified: 70/70 core tests, desktop build clean, and the aarch64 APK builds
(bundled SQLite C and ring both cross-compile under NDK 28). Not yet run on a
device.
Card Search browses the whole downloaded card universe (not just owned
cards), reusing the Library tab's filter/group/sort/list/tiles UI; results
show ownership and offer quick "own" and "add to deck" actions.
Battles, Planes, and Phenomena store their Scryfall image portrait-shaped
with the content itself rotated, so hover/click previews now detect this
(a new `horizontal` flag threaded through ingest and every card query, with
graceful fallback for a reference.db built before the column existed) and
rotate the image back into place. Single-faced and non-DFC cases are
verified fixed; a double-faced Battle's front face still needs another pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Suggestion scoring is fully offline (tribal/mechanic/archetype/mana-base
signals derived at ingest, no external synergy database), with an "unusual
picks" mode that surfaces underappreciated cards instead of staples. The
deck page's top panels now use a CSS grid so wide windows don't waste
horizontal space. Library's bulk add-to-deck can clobber existing deck
quantities, so it now offers an undo (snackbar + command palette, the
latter with no timeout) that restores each card's prior state exactly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads Scryfall's per-format legalities through the reference db and adds a
deck-page indicator (structural rules + banned/restricted lists) that lists
violation reasons inline. Decks and selected library cards can now be
exported to/imported from plain-text decklists, with best-effort name
resolution and a report of anything that didn't match. Also adds a shuffle-
and-draw sample hand modal, and an Alt+/ command palette for jumping to a
tab, deck, or card without leaving the keyboard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Prices come from Scryfall's prices.usd on printings, shown as a hover badge
on card tiles. The price is picked independently of whichever printing
supplies the display image (the cheapest known price across all printings),
since the display printing is often a promo/variant with no listed price.
The maybeboard lets a deck track cards under consideration without counting
them in deck analysis stats or library assignment totals. Cards move between
mainboard and maybeboard via a per-card toggle; maybeboarding the commander
clears commander status.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Threads a new produced_mana/produces_colorless field through the whole card
read path (ingest, library, filters, decks, search) so the deck view can
show what colors a deck's manabase actually produces, alongside its existing
color identity. Also adds a mana consumption bar (colored casting costs of
nonland spells) and stacks the mana curve histogram by color. Adds an
oracle-text substring filter to the library search, mirroring the existing
location filter. Rearranges the deck sidebar list into two rows (name, then
format chip + actions) so long names and action buttons no longer collide,
and removes the drop shadows from the commander hero panel/image.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- New logomark: an original pirate-ship silhouette (hull, twin billowing
sails, swallow-tail pennant) in the terracotta brand gradient on a dark
square — a nod to the MTG card "Pirate Ship", not a reproduction of its
art. Source at src-tauri/icons/logo-source.svg; regenerate the full
platform icon set (desktop/Windows Store/iOS/Android) with
`cargo tauri icon src-tauri/icons/logo-source.svg`.
- Apply it in-app via a new inline ShipLogo component (App.tsx), replacing
the old "M" sidebar mark and "✦" empty-state mark with dark rounded
squares containing the ship glyph.
- Rename the app to lowercase "mtgc" everywhere: window title and
productName (tauri.conf.json), <title> (index.html), sidebar brand text,
empty-state heading.
- Rename the Tauri package/binary mtgc-app -> mtgc (and its lib crate
mtgc_app_lib -> mtgc_lib), so `cargo tauri build` now produces
target/release/mtgc; updated main.rs and every README reference.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Status gains reference_updated_at (sourced from reference.db's file
mtime, so it needs no separate persisted state) and the sidebar's
"Your library" panel shows it as a relative "Updated Xh ago" stamp
that self-refreshes every minute.
- Add a Location field to the Library tab's filters panel, wired to the
new LibraryFilter.location.
- Bump every font-size in the stylesheet up one step for a slightly
larger, easier-to-read UI overall.
- Fix the library/deck tile view's +/- quantity overlay permanently
covering the card art's own printed mana cost (top-right corner) —
it now only fades in on hover/focus, like the other row actions.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- DeckView: rename/duplicate/delete deck via row-hover icon actions, with
a ConfirmDialog for delete and PromptDialog (with friendly name-
collision errors) for rename/duplicate.
- Add a shared IconButton (plus overlay/danger variants) and replace
every ad hoc close/remove button in the app with it: deck actions,
remove-card-from-deck (list and tile), clear-commander, the card-
preview close, and the ingest-progress dismiss.
- Fix native <select> (Group by, Format, In deck): only color/border were
overridden, leaving native OS chrome (height, arrow, popup) in place.
Drop appearance and draw a custom chevron so they match text inputs.
- Click-to-preview: show both faces of a double-faced card side by side
on wide viewports instead of requiring Flip, and size the preview
images larger overall.
- Sidebar footer: replace the plain "N cards" line with a "Your library"
panel (unique/copies/decks tiles + a WUBRG color-distribution bar),
polling get_library_stats while card data is loaded.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Remember which library.db was last chosen (via a small config.json in
the app-data dir) so relaunching the app reopens the same file instead
of always defaulting to library.db.
- Fix set_library_path returning a hard error (and thus never updating
the topbar) whenever the reference catalog fails to reopen against the
new path — e.g. a stale reference.db schema. Picking a library file
and successfully reattaching the reference db are separate concerns;
the chosen path now always persists and is reported back, with the
catalog reopened best-effort.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Exclude Scryfall Art Series cards (layout "art_series") from ingest —
they aren't playable cards and were polluting search results.
- Replace the coarse per-stage progress text with a byte-accurate,
weighted multi-segment progress bar (Index / Card data / Printings /
Indexing) that fills as one continuous bar instead of swapping per
stage; segment weights are computed from the real download sizes
reported by Scryfall's bulk-data index (the download responses
themselves are chunked with no Content-Length to rely on).
- Add a Cancel button, wired through a new CancelToken checked once per
parsed record so cancellation lands almost instantly.
- Fix a related correctness bug this surfaced: ingest used to delete the
existing reference.db before writing its replacement, so a cancelled
or crashed update left the app with no card database at all. It now
builds into a temp file and only atomically replaces reference.db on
full success.
- Split the topbar's single "Choose library…" action into separate
"Open Library…" (existing file) and "New Library…" (save-dialog for a
new file) buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Restrict tauri.conf.json bundle targets to deb/rpm so `cargo tauri
build` no longer produces an AppImage (the README's AppImage mentions
were already dropped in the prior commit).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>