Merge branch 'main' of https://github.com/hackku21/loc-chain-app into bluetooth
commit
0cdce7b2ab
@ -0,0 +1,52 @@
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import 'package:flutter/material.dart';
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class HomePage extends StatefulWidget {
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HomePage({Key? key, required this.title}) : super(key: key);
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final String title;
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@override
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_HomePageState createState() => _HomePageState();
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}
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class _HomePageState extends State<HomePage> {
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int _counter = 0;
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void _incrementCounter() {
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setState(() {
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// This call to setState tells the Flutter framework that something has
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// changed in this State, which causes it to rerun the build method below
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// so that the display can reflect the updated values. If we changed
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// _counter without calling setState(), then the build method would not be
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// called again, and so nothing would appear to happen.
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_counter++;
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});
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text(widget.title),
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),
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body: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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Text(
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'You have pushed the button this many times:',
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),
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Text(
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'$_counter',
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style: Theme.of(context).textTheme.headline4,
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),
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],
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),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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child: Icon(Icons.add),
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),
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);
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}
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}
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@ -1,5 +0,0 @@
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import 'package:flutter/services.dart';
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import 'package:fast_rsa/model/bridge.pb.dart';
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import 'package:fast_rsa/rsa.dart';
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class Transaction {}
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@ -0,0 +1,25 @@
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import 'package:fast_rsa/model/bridge.pb.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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import 'package:sqflite/sqflite.dart';
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import 'package:fast_rsa/rsa.dart';
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import 'dart:io';
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class Transaction {
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Transaction({required this.otherUserID}) {
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SharedPreferences.getInstance().then((s) => _id = s.getString('id') ?? '0');
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}
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late final String _id;
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final String otherUserID;
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static Hash? makeTransactionHash() {}
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}
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class TransactionsDBManager {
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static Future<Database> get _localFile async {
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return openDatabase('transactions.db');
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}
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static Future<List<Transaction>?> readTransactions() async {}
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static Future<void> writeKeyPair(KeyPair pair) async {}
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}
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