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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 19:51:50 +00:00
tobspr_shapez.io/src/js/savegame
Даниїл Григор'єв fc33cc2fbf
Add dedicated saves storage, new fs job types
Keep track of the storage ID in each renderer Storage instance and pass
it to the IPC bridge. Jobs are dispatched to the relevant handler (only
saves/ for now) and all (de)compression is handled there.

Add dedicated fs-job types to read or write and (de)compress data
from/to the file picked by the user. Remove redundant utility functions
that used web APIs instead.
2025-04-15 01:57:00 +03:00
..
schemas Remove savegame stats (achievements data) 2025-04-08 16:59:40 +03:00
puzzle_serializer.js ES modules and config refactor 2023-03-04 00:46:55 -06:00
savegame_interface_registry.js Apply formatting to src/js 2024-06-20 12:59:07 +03:00
savegame_interface.js ES modules and config refactor 2023-03-04 00:46:55 -06:00
savegame_manager.js Pass storage object to ReadWriteProxy 2025-04-14 17:48:35 +03:00
savegame_serializer.js Apply formatting to src/js 2024-06-20 12:59:07 +03:00
savegame_typedefs.js Remove savegame stats (achievements data) 2025-04-08 16:59:40 +03:00
savegame.js Add dedicated saves storage, new fs job types 2025-04-15 01:57:00 +03:00
serialization_data_types.js Apply formatting to src/js 2024-06-20 12:59:07 +03:00
serialization.js Apply formatting to src/js 2024-06-20 12:59:07 +03:00
serializer_internal.js Apply formatting to src/js 2024-06-20 12:59:07 +03:00