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tobspr_shapez.io/src/js/game
tobspr d8bf4f9cd8
fix belt animation seeming to go 'backwards' on high belt speeds
4 years ago
..
buildings Re-Enable automatic belt placement 4 years ago
components Improve performance by only updating belt ejectors on the end of paths 4 years ago
hud Disable wires content for now (so we can push a sub-update) 4 years ago
items Add quad cutter and painter 4 years ago
systems fix belt animation seeming to go 'backwards' on high belt speeds 4 years ago
themes Initial take on wires 4 years ago
time Preparations for the trailer 4 years ago
automatic_save.js Allow configuring autosave interval 4 years ago
base_item.js Add support for different building variants 4 years ago
belt_path.js Improve performance by only updating belt ejectors on the end of paths 4 years ago
blueprint.js Take 3 on the belt performance (+ tslint fixes) 4 years ago
camera.js Update changelog, minor adjustments 4 years ago
colors.js Multiple improvements 4 years ago
component.js Initial support for blueprints (Buggy) 4 years ago
component_registry.js Initial take on wires 4 years ago
core.js Disable wires content for now (so we can push a sub-update) 4 years ago
dynamic_tickrate.js Preparations for the trailer 4 years ago
entity.js Allow exporting whole bases, closes #137 4 years ago
entity_components.js Initial take on wires 4 years ago
entity_manager.js Add storage building 4 years ago
game_loading_overlay.js Initial support for translations 4 years ago
game_speed_registry.js Initial support for saving games 4 years ago
game_system.js Initial commit 4 years ago
game_system_manager.js Initial take on wires 4 years ago
game_system_with_filter.js Further performance improvements 4 years ago
hub_goals.js Fix typo 4 years ago
item_registry.js Minor fixes and add save button 4 years ago
key_action_mapper.js Disable wires content for now (so we can push a sub-update) 4 years ago
logic.js Take 3 on the belt performance (+ tslint fixes) 4 years ago
map.js Initial support for blueprints (Buggy) 4 years ago
map_chunk.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 4 years ago
map_chunk_view.js Major performance improvements 4 years ago
map_view.js Allow exporting whole bases, closes #137 4 years ago
meta_building.js Initial take on wires 4 years ago
meta_building_registry.js Initial take on wires 4 years ago
production_analytics.js Remove unnecessary console.log 4 years ago
root.js Initial take on wires 4 years ago
shape_definition.js Color blind mode 4 years ago
shape_definition_manager.js Add quad cutter and painter 4 years ago
sound_proxy.js Fix sound being played too often 4 years ago
theme.js Dark mode support and much other stuff 4 years ago
tutorial_goals.js Initial take on wires 4 years ago
tutorial_goals_mappings.js Further improvements of unlock notification 4 years ago
upgrades.js Further waypoint improvements 4 years ago