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tobspr_shapez.io/src/js/game
tobspr c54ec9fd2a
Restructure buildings
4 years ago
..
buildings Restructure buildings 4 years ago
components Restructure buildings 4 years ago
hud Restructure buildings 4 years ago
items Improve color rendering performance 4 years ago
systems Restructure buildings 4 years ago
themes Polishing, CSS Improvements, Improve dark mode 4 years ago
time Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 4 years ago
automatic_save.js Store wires state on save 4 years ago
base_item.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
belt_path.js Huge performance improvements 4 years ago
blueprint.js Refactor entity cloning (#671) 4 years ago
building_codes.js Migrate old savegames 4 years ago
camera.js Rebalance the whole game, rename splitter -> balancer 4 years ago
colors.js Get rid of item ejector / acceptor layers and new wires buildings for now 4 years ago
component.js Refactor entity cloning (#671) 4 years ago
component_registry.js Refactor filters to make them not stall if one output is blocked 4 years ago
core.js Improve overlay transition on low performance setups 4 years ago
dynamic_tickrate.js Refactor item processor to use charges and thus be more correct, even at low tick rates 4 years ago
entity.js Refactor entity cloning (#671) 4 years ago
entity_components.js Refactor filters to make them not stall if one output is blocked 4 years ago
entity_manager.js Improve mass deletion performance 4 years ago
game_loading_overlay.js Minor adjustments 4 years ago
game_speed_registry.js Initial support for saving games 4 years ago
game_system.js Initial commit 4 years ago
game_system_manager.js Refactor filters to make them not stall if one output is blocked 4 years ago
game_system_with_filter.js Improve mass deletion performance 4 years ago
hints.js Improve simplified belt, show hints everywheer 4 years ago
hub_goals.js Re-balance 4 years ago
item_registry.js Add constant signal emitters 4 years ago
item_resolver.js Optimize performance by using singletons for items 4 years ago
key_action_mapper.js Restructure buildings 4 years ago
logic.js Restructure buildings 4 years ago
map.js Further performance improvements, show indicator while game is saving 4 years ago
map_chunk.js Remove enumLayer and enumItemType 4 years ago
map_chunk_view.js Load css resources async, improve building descriptions 4 years ago
map_view.js Further performance improvements, show indicator while game is saving 4 years ago
meta_building.js Load css resources async, improve building descriptions 4 years ago
meta_building_registry.js Restructure buildings 4 years ago
production_analytics.js Remove enumLayer and enumItemType 4 years ago
root.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
shape_definition.js Move item processing into separate methods 4 years ago
shape_definition_manager.js Move item processing into separate methods 4 years ago
sound_proxy.js Fix sound being played too often 4 years ago
theme.js Dark mode support and much other stuff 4 years ago
tutorial_goals.js Re-balance 4 years ago
tutorial_goals_mappings.js Update regular layer building descriptions, update artwork 4 years ago
upgrades.js Re-balance 4 years ago