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mirror of https://github.com/tobspr/shapez.io.git synced 2026-02-12 02:49:20 +00:00
tobspr_shapez.io/src/js/core/config.local.js
2020-06-13 23:15:39 +03:00

91 lines
5.2 KiB
JavaScript

export default {
// You can set any debug options here!
/* dev:start */
// -----------------------------------------------------------------------------------
// Import debug settings from game settings
enableDebugSettings: true,
// -----------------------------------------------------------------------------------
// Quickly enters the game and skips the main menu - good for fast iterating
fastGameEnter: false,
// -----------------------------------------------------------------------------------
// Skips any delays like transitions between states and such
noArtificialDelays: false,
// -----------------------------------------------------------------------------------
// Disables writing of savegames, useful for testing the same savegame over and over
disableSavegameWrite: false,
// -----------------------------------------------------------------------------------
// Shows bounds of all entities
showEntityBounds: false,
// -----------------------------------------------------------------------------------
// Shows arrows for every ejector / acceptor
showAcceptorEjectors: false,
// -----------------------------------------------------------------------------------
// Disables the music (Overrides any setting, can cause weird behaviour)
disableMusic: false,
// -----------------------------------------------------------------------------------
// Do not render static map entities (=most buildings)
doNotRenderStatics: false,
// -----------------------------------------------------------------------------------
// Allow to zoom freely without limits
disableZoomLimits: false,
// -----------------------------------------------------------------------------------
// Shows a border arround every chunk
showChunkBorders: false,
// -----------------------------------------------------------------------------------
// All rewards can be unlocked by passing just 1 of any shape
rewardsInstant: false,
// -----------------------------------------------------------------------------------
// Unlocks all buildings
allBuildingsUnlocked: false,
// -----------------------------------------------------------------------------------
// Disables cost of bluepirnts
blueprintsNoCost: false,
// -----------------------------------------------------------------------------------
// Disables cost of upgrades
upgradesNoCost: false,
// -----------------------------------------------------------------------------------
// Disables the dialog when completing a level
disableUnlockDialog: false,
// -----------------------------------------------------------------------------------
// Disables the simulation - This effectively pauses the game.
disableLogicTicks: false,
// -----------------------------------------------------------------------------------
// Test the rendering if everything is clipped out properly
testClipping: false,
// -----------------------------------------------------------------------------------
// Allows to render slower, useful for recording at half speed to avoid stuttering
framePausesBetweenTicks: 1,
// -----------------------------------------------------------------------------------
// Replace all translations with emojis to see which texts are translateable
testTranslations: false,
// -----------------------------------------------------------------------------------
// Enables an inspector which shows information about the entity below the curosr
enableEntityInspector: false,
// -----------------------------------------------------------------------------------
// Enables ads in the local build (normally they are deactivated there)
testAds: false,
// -----------------------------------------------------------------------------------
// Disables the automatic switch to an overview when zooming out
disableMapOverview: false,
// -----------------------------------------------------------------------------------
// Disables the notification when there are new entries in the changelog since last played
disableUpgradeNotification: false,
// -----------------------------------------------------------------------------------
// Makes belts almost infinitely fast
instantBelts: false,
// -----------------------------------------------------------------------------------
// Makes item processors almost infinitely fast
instantProcessors: false,
// -----------------------------------------------------------------------------------
// Makes miners almost infinitely fast
instantMiners: false,
// -----------------------------------------------------------------------------------
// When using fastGameEnter, controls whether a new game is started or the last one is resumed
resumeGameOnFastEnter: false,
// -----------------------------------------------------------------------------------
// Special option used to render the trailer
renderForTrailer: false,
// -----------------------------------------------------------------------------------
/* dev:end */
};