mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-02-12 02:49:20 +00:00
91 lines
5.2 KiB
JavaScript
91 lines
5.2 KiB
JavaScript
export default {
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// You can set any debug options here!
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/* dev:start */
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// -----------------------------------------------------------------------------------
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// Import debug settings from game settings
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enableDebugSettings: true,
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// -----------------------------------------------------------------------------------
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// Quickly enters the game and skips the main menu - good for fast iterating
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fastGameEnter: false,
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// -----------------------------------------------------------------------------------
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// Skips any delays like transitions between states and such
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noArtificialDelays: false,
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// -----------------------------------------------------------------------------------
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// Disables writing of savegames, useful for testing the same savegame over and over
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disableSavegameWrite: false,
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// -----------------------------------------------------------------------------------
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// Shows bounds of all entities
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showEntityBounds: false,
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// -----------------------------------------------------------------------------------
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// Shows arrows for every ejector / acceptor
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showAcceptorEjectors: false,
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// -----------------------------------------------------------------------------------
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// Disables the music (Overrides any setting, can cause weird behaviour)
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disableMusic: false,
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// -----------------------------------------------------------------------------------
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// Do not render static map entities (=most buildings)
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doNotRenderStatics: false,
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// -----------------------------------------------------------------------------------
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// Allow to zoom freely without limits
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disableZoomLimits: false,
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// -----------------------------------------------------------------------------------
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// Shows a border arround every chunk
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showChunkBorders: false,
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// -----------------------------------------------------------------------------------
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// All rewards can be unlocked by passing just 1 of any shape
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rewardsInstant: false,
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// -----------------------------------------------------------------------------------
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// Unlocks all buildings
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allBuildingsUnlocked: false,
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// -----------------------------------------------------------------------------------
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// Disables cost of bluepirnts
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blueprintsNoCost: false,
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// -----------------------------------------------------------------------------------
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// Disables cost of upgrades
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upgradesNoCost: false,
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// -----------------------------------------------------------------------------------
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// Disables the dialog when completing a level
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disableUnlockDialog: false,
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// -----------------------------------------------------------------------------------
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// Disables the simulation - This effectively pauses the game.
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disableLogicTicks: false,
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// -----------------------------------------------------------------------------------
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// Test the rendering if everything is clipped out properly
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testClipping: false,
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// -----------------------------------------------------------------------------------
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// Allows to render slower, useful for recording at half speed to avoid stuttering
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framePausesBetweenTicks: 1,
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// -----------------------------------------------------------------------------------
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// Replace all translations with emojis to see which texts are translateable
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testTranslations: false,
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// -----------------------------------------------------------------------------------
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// Enables an inspector which shows information about the entity below the curosr
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enableEntityInspector: false,
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// -----------------------------------------------------------------------------------
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// Enables ads in the local build (normally they are deactivated there)
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testAds: false,
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// -----------------------------------------------------------------------------------
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// Disables the automatic switch to an overview when zooming out
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disableMapOverview: false,
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// -----------------------------------------------------------------------------------
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// Disables the notification when there are new entries in the changelog since last played
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disableUpgradeNotification: false,
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// -----------------------------------------------------------------------------------
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// Makes belts almost infinitely fast
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instantBelts: false,
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// -----------------------------------------------------------------------------------
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// Makes item processors almost infinitely fast
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instantProcessors: false,
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// -----------------------------------------------------------------------------------
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// Makes miners almost infinitely fast
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instantMiners: false,
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// -----------------------------------------------------------------------------------
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// When using fastGameEnter, controls whether a new game is started or the last one is resumed
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resumeGameOnFastEnter: false,
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// -----------------------------------------------------------------------------------
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// Special option used to render the trailer
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renderForTrailer: false,
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// -----------------------------------------------------------------------------------
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/* dev:end */
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};
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