mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| const railsdk = require("./wegame_sdk/railsdk.js");
 | |
| const { dialog } = require("electron");
 | |
| 
 | |
| function init(isDev) {
 | |
|     console.log("Step 1: wegame: init");
 | |
| 
 | |
|     try {
 | |
|         console.log("Step 2: Calling need restart app");
 | |
|         const need_restart = railsdk.RailNeedRestartAppForCheckingEnvironment(
 | |
|             2001639,
 | |
|             [`--rail_render_pid=${process.pid}`] //,"--rail_debug_mode",
 | |
|         );
 | |
|         console.log("Step 3: Needs restart =", need_restart);
 | |
|         if (need_restart) {
 | |
|             console.error("Step 4: Need restart");
 | |
|             dialog.showErrorBox("加载RailSDK失败", "请先运行WeGame开发者版本");
 | |
|             return;
 | |
|         }
 | |
|     } catch (err) {
 | |
|         console.error("Rail SDK error:", err);
 | |
|         dialog.showErrorBox("加载RailSDK失败", err);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     console.log("Step 5: starting rail sdk");
 | |
|     if (railsdk.RailInitialize() === false) {
 | |
|         console.error("RailInitialize() = false");
 | |
|         dialog.showErrorBox("RailInitialize调用失败", "请先运行WeGame开发者版本");
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     console.log("Initialize RailSDK success!");
 | |
| 
 | |
|     railsdk.RailRegisterEvent(railsdk.RailEventID.kRailEventSystemStateChanged, event => {
 | |
|         console.log(event);
 | |
|         if (event.result === railsdk.RailResult.kSuccess) {
 | |
|             if (
 | |
|                 event.state === railsdk.RailSystemState.kSystemStatePlatformOffline ||
 | |
|                 event.state === railsdk.RailSystemState.kSystemStatePlatformExit ||
 | |
|                 event.state === railsdk.RailSystemState.kSystemStateGameExitByAntiAddiction
 | |
|             ) {
 | |
|                 remote.app.exit();
 | |
|             }
 | |
|         }
 | |
|     });
 | |
| }
 | |
| 
 | |
| function listen() {
 | |
|     console.log("wegame: listen");
 | |
| }
 | |
| 
 | |
| module.exports = { init, listen };
 |