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* Add mode button to main menu * [WIP] Add mode menu. Add factory-based gameMode creation * Add savefile migration, serialize, deserialize * Add hidden HUD elements, zone, and zoom, boundary constraints * Clean up lint issues * Add building, HUD exclusion, building exclusion, and refactor - [WIP] Add ConstantProducer building that combines ConstantSignal and ItemProducer functionality. Currently using temp assets. - Add pre-placement check to the zone - Use Rectangles for zone and boundary - Simplify zone drawing - Account for exclusion in savegame data - [WIP] Add puzzle play and edit buttons in puzzle mode menu * [WIP] Add building, component, and systems for producing and accepting user-specified items and checking goal criteria * Add ingame puzzle mode UI elements - Add minimal menus in puzzle mode for back, next navigation - Add lower menu for changing zone dimenensions Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com> |
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| .. | ||
| building_icons | ||
| building_tutorials | ||
| changelog_skins | ||
| icons | ||
| interactive_tutorial.noinline | ||
| languages | ||
| main_menu | ||
| memes | ||
| demo_badge.png | ||
| dialog_bg_pattern.png | ||
| get_on_itch_io.svg | ||
| get_on_steam_with_price.png | ||
| get_on_steam.png | ||
| loading.svg | ||
| locked_building.png | ||
| sad_ghost.png | ||
| toolbar_bg.lossless.png | ||
| vignette.lossless.png | ||