1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2026-02-28 18:59:22 +00:00
tobspr_shapez.io/src/js/game
Triston Stuart 2c620ba4fb Fix Building Placer Sound Bug
Fixes the sound distortion when using the building placer caused by many buildings trying to play their sounds at once. This will only play 1 building sound. Includes checks for if building was actually placed.
2020-06-24 03:28:58 -07:00
..
buildings Rework to cache instead of serialize 2020-06-17 15:38:39 -04:00
components Rework to cache instead of serialize 2020-06-17 15:38:39 -04:00
hud Fix Building Placer Sound Bug 2020-06-24 03:28:58 -07:00
items Add quad cutter and painter 2020-05-17 00:21:33 +02:00
systems Refactor smart underground belt logic 2020-06-22 12:48:35 +02:00
themes Color blind mode 2020-06-22 14:32:24 +02:00
time Preparations for the trailer 2020-05-30 17:50:29 +02:00
automatic_save.js Allow configuring autosave interval 2020-06-22 12:09:02 +02:00
base_item.js Add support for different building variants 2020-05-16 22:45:40 +02:00
camera.js Update changelog, minor adjustments 2020-06-22 12:36:02 +02:00
colors.js Multiple improvements 2020-05-17 10:07:20 +02:00
component_registry.js Add storage building 2020-05-20 15:51:06 +02:00
component.js Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
core.js Cleanup click detector code 2020-06-21 18:11:41 +02:00
dynamic_tickrate.js Preparations for the trailer 2020-05-30 17:50:29 +02:00
entity_components.js Add storage building 2020-05-20 15:51:06 +02:00
entity_manager.js Add storage building 2020-05-20 15:51:06 +02:00
entity.js Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
game_loading_overlay.js Initial support for translations 2020-05-17 12:12:13 +02:00
game_speed_registry.js Initial support for saving games 2020-05-14 21:54:11 +02:00
game_system_manager.js Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
game_system_with_filter.js Further performance improvements 2020-05-27 15:25:17 +02:00
game_system.js Initial commit 2020-05-09 16:45:23 +02:00
hub_goals.js Fix typo 2020-06-22 14:44:47 +02:00
item_registry.js Minor fixes and add save button 2020-05-14 22:05:06 +02:00
key_action_mapper.js Pipette 2020-06-21 21:44:53 +02:00
logic.js Fix Building Placer Sound Bug 2020-06-24 03:28:58 -07:00
map_chunk_view.js Major performance improvements 2020-05-18 17:40:20 +02:00
map_chunk.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
map_view.js Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
map.js Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
meta_building_registry.js Initial commit 2020-05-09 16:45:23 +02:00
meta_building.js Improve pipette 2020-06-21 22:29:23 +02:00
production_analytics.js Remove unnecessary console.log 2020-05-14 10:35:34 +02:00
root.js Cleanup click detector code 2020-06-21 18:11:41 +02:00
shape_definition_manager.js Add quad cutter and painter 2020-05-17 00:21:33 +02:00
shape_definition.js Color blind mode 2020-06-22 14:32:24 +02:00
sound_proxy.js Color blind mode 2020-06-22 14:32:24 +02:00
theme.js Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tutorial_goals_mappings.js Further improvements of unlock notification 2020-05-23 10:35:30 +02:00
tutorial_goals.js Add "interactive" tutorial for first level 2020-06-01 21:14:12 +02:00
upgrades.js Further waypoint improvements 2020-05-28 20:36:53 +02:00