Greg Considine
fd406b7a03
Include private artifacts in standalone builds
2021-02-28 10:11:36 -05:00
Greg Considine
c41ad97eaf
[WIP] Refactor achievements, jsdoc fixes, add npm script
...
- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts
2021-02-23 10:48:01 -05:00
Greg Considine
85999f3f8b
[WIP] Implement painting, cutting, rotating achievements (to log only)
2021-02-22 16:02:52 -05:00
tobspr
1ab0fb7d9c
Fix stacking bug and bump version, fixes #814
2020-10-11 08:18:55 +02:00
tobspr
5ab3afdd30
Move item processing into separate methods
2020-09-19 17:55:36 +02:00
tobspr
3c34227c24
Unify assets, refactor waypoints
2020-08-14 12:14:15 +02:00
tobspr
93975df4d5
Get rid of item ejector / acceptor layers and new wires buildings for now
2020-08-10 21:24:58 +02:00
RogiJAG
f77d47d9f7
Add fl rotater variant
2020-07-18 12:03:49 -05:00
tobspr
d75fb184a4
Implement color inverter building
2020-07-02 18:16:04 +02:00
tobspr
cad6b357e3
Add quad cutter and painter
2020-05-17 00:21:33 +02:00
tobspr
5179488373
Add CCW rotater
2020-05-16 23:13:45 +02:00
tobspr
3d2af20edd
Swap cutter outputs since this makes more sense logically
2020-05-15 11:15:42 +02:00
tobspr
85951615a9
Fix tslint errors
2020-05-14 08:56:18 +02:00
tobspr
9898916807
Statistics tab
2020-05-13 18:04:51 +02:00
Tobias Springer
93c6ea683d
Initial commit
2020-05-09 16:45:23 +02:00