tobspr
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b2880700e8
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Huge rendering performance improvements and minor other changes, lots of refactorings
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2020-08-15 22:32:55 +02:00 |
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Bjorn Stromberg
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6a447e3583
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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tobspr
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9085f32ec3
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Add multiple performance settings
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2020-08-14 09:38:48 +02:00 |
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tobspr
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0bba6a9d79
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Fix entity rendering bug when zooming out, add "Wires update" label to main menu
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2020-07-06 18:36:10 +02:00 |
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tobspr
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d09bd0bcd7
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Huge refactoring of the whole placement logic
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2020-07-05 17:56:54 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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77440a68bc
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Add sandbox controller
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2020-06-28 12:38:48 +02:00 |
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tobspr
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17123fd7b9
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Further work on the energy generator
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2020-06-28 11:44:30 +02:00 |
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tobspr
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6677ff0a44
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Initial take on wires
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2020-06-24 22:23:10 +02:00 |
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tobspr
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2dec257dd9
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Cleanup click detector code
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2020-06-21 18:11:41 +02:00 |
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tobspr
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b8c3668d88
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Placing underground belts now removes belts and other (unneeded) tunnels inbetween
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2020-06-16 13:19:53 +02:00 |
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tobspr
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dfe1e64b27
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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tobspr
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8760026893
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Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
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2020-05-21 10:40:21 +02:00 |
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tobspr
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1577ebe48c
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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tobspr
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ca0e17f3dd
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Support dynamic tick rates
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2020-05-18 12:53:01 +02:00 |
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tobspr
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b64bbc8132
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Fix hub being removable after restoring a game, fix tslint errors
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2020-05-14 22:46:31 +02:00 |
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tobspr
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b01d38e55d
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
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tobspr
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cf5d776270
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Add type hints to signals
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2020-05-14 08:44:07 +02:00 |
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tobspr
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9898916807
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Statistics tab
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2020-05-13 18:04:51 +02:00 |
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Tobias Springer
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93c6ea683d
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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