tobspr
|
d5f7a78386
|
Allow copying wire values
|
4 years ago |
tobspr
|
0d52793c27
|
Minor refactoring
|
4 years ago |
tobspr
|
d4617edad5
|
Rework constant signal dialog
|
4 years ago |
tobspr
|
5f2cf4e589
|
Improve color rendering performance
|
4 years ago |
tobspr
|
238b08d4d1
|
Make shapes truthy
|
4 years ago |
tobspr
|
bb739c80fa
|
Rework quad painter and filter, rework logic gates
|
4 years ago |
tobspr
|
b7efda9bf6
|
Further performance improvements
|
4 years ago |
tobspr
|
b2880700e8
|
Huge rendering performance improvements and minor other changes, lots of refactorings
|
4 years ago |
Bjorn Stromberg
|
6a447e3583
|
Remove enumLayer and enumItemType
|
4 years ago |
tobspr
|
7b40292be3
|
Start to optimize rendering
|
4 years ago |
tobspr
|
8c39d31c5b
|
Optimize performance by using singletons for items
|
4 years ago |
tobspr
|
52b4d4d742
|
Implement wire networks, add levers
|
4 years ago |
tobspr
|
f4ac6dfe03
|
Add constant signal emitters
|
4 years ago |
tobspr
|
b19b87a6c8
|
Improve map overlay rendering and raise zoom limit
|
4 years ago |
tobspr
|
755f4bd2ea
|
Update artwork and minor fixes
|
4 years ago |
tobspr
|
b499760d74
|
Start to work on advanced shape processing
|
4 years ago |
tobspr
|
0967d5114c
|
Initial take on wires
|
4 years ago |
tobspr
|
419401b9be
|
Improve performance by getting rid of instanceof
|
4 years ago |
tobspr
|
cad6b357e3
|
Add quad cutter and painter
|
4 years ago |
tobspr
|
b05182a1cc
|
Fix savegame crash
|
4 years ago |
tobspr
|
7870f011b8
|
Initial support for themes, sound improvements
|
4 years ago |
tobspr
|
b01d38e55d
|
Initial support for saving games
|
4 years ago |
Tobias Springer
|
93c6ea683d
|
Initial commit
|
4 years ago |